Cosmos/source/Cosmos.Core.Memory/Heap.cs
2016-06-17 19:35:20 -04:00

42 lines
1.1 KiB
C#

using System;
using System.Linq;
using System.Threading.Tasks;
using Native = System.UInt32;
namespace Cosmos.Core.Memory {
unsafe static public class Heap {
static public void Init() {
HeapSmall.Init();
HeapMedium.Init();
HeapLarge.Init();
}
static public byte* Alloc(Native aSize) {
if (aSize <= HeapSmall.mMaxItemSize) {
return HeapSmall.Alloc(aSize);
} else if (aSize <= HeapMedium.MaxItemSize) {
return HeapMedium.Alloc(aSize);
} else {
return HeapLarge.Alloc(aSize);
}
}
// Keep as void* and not byte* or other. Reduces typecasting from callers
// who may have typed the pointer to their own needs.
static public void Free(void* aPtr) {
//TODO find a better way to remove the double look up here for GetPageType and then again in the
// .Free methods which actually free the entries in the RAT.
var xType = RAT.GetPageType(aPtr);
switch (xType) {
case RAT.PageType.HeapLarge:
HeapLarge.Free(aPtr);
break;
default:
throw new Exception("Heap item not found in RAT.");
}
}
}
}