using System; using System.Linq; using System.Threading.Tasks; using Native = System.UInt32; namespace Cosmos.Core.Memory { unsafe static public class Heap { static public void Init() { HeapSmall.Init(); HeapMedium.Init(); HeapLarge.Init(); } static public byte* Alloc(Native aSize) { if (aSize <= HeapSmall.mMaxItemSize) { return HeapSmall.Alloc(aSize); } else if (aSize <= HeapMedium.MaxItemSize) { return HeapMedium.Alloc(aSize); } else { return HeapLarge.Alloc(aSize); } } // Keep as void* and not byte* or other. Reduces typecasting from callers // who may have typed the pointer to their own needs. static public void Free(void* aPtr) { //TODO find a better way to remove the double look up here for GetPageType and then again in the // .Free methods which actually free the entries in the RAT. var xType = RAT.GetPageType(aPtr); switch (xType) { case RAT.PageType.HeapLarge: HeapLarge.Free(aPtr); break; default: throw new Exception("Heap item not found in RAT."); } } } }