Commit graph

60 commits

Author SHA1 Message Date
EdwardNutting_cp
2f836e466d Adds historical data to Cosmos views. Select lines of code highlighted in yellow in the Cosmos Assembly window to see the values of registers and arguments/stack when that line was last executed. 2013-12-26 20:43:03 +00:00
geramy_cp
441a6ba8ef Got the debugger even more stable then it was before. 2013-02-14 12:30:29 +00:00
geramy_cp
13b19a2637 my pending changes for fixing Cosmos Assembly 2013-02-03 16:58:12 +00:00
geramy_cp
f5edb722c6 Assembly window doesnt seem to be crashing because i can do asm stepping. 2013-02-03 16:40:10 +00:00
geramy_cp
ff57733731 Fixed the last two errors in Cosmos.VS.WindowsPackage no more debug crashing yay :) 2013-02-03 11:54:51 +00:00
geramy_cp
237448cfb5 2013-02-03 11:52:22 +00:00
BlueSkeye_cp
7372c8a9bd Bochs integration : alpha version
Limitations :

- Bochs must be installed on the system. This is not checked as a  prerequisite by the Builder.
- You will find a GuessForBochs Cosmos project under BlueSkeye user project folder that can be used to launch the Guess project under Bochs.
- You may have to fix manually the path for the following properties in Cosmos.bxrc file copied to the CosmosForBochs\Bin\Debug folder
  * romimage
  * vgaromimage
- The Cosmos project UI is not yet Bochs aware. If you do not use the GuessForBochs project you must manually edit your Cosmos project file to modify the following property in both the Debug and Release property group from the project file :

    <Launch>Bochs</Launch>

  You must also add the following properties in both the Debug and Release property group from the project file :

    <BochsConfig>Cosmos.bxrc</BochsConfig>
    <Bochs_Deployment>ISO</Bochs_Deployment>
    <Bochs_Launch>Bochs</Bochs_Launch>
    <Bochs_DebugEnabled>True</Bochs_DebugEnabled>
    <Bochs_DebugMode>Source</Bochs_DebugMode>
    <Bochs_IgnoreDebugStubAttribute />
    <Bochs_VMwareEdition>Player</Bochs_VMwareEdition>
    <Bochs_OutputPath>bin\Debug\</Bochs_OutputPath>
    <Bochs_Framework>MicrosoftNET</Bochs_Framework>
    <Bochs_UseInternalAssembler>False</Bochs_UseInternalAssembler>
    <Bochs_TraceAssemblies />
    <Bochs_EnableGDB>False</Bochs_EnableGDB>
    <Bochs_StartCosmosGDB>false</Bochs_StartCosmosGDB>
    <Bochs_Name>GuessForBochs</Bochs_Name>
    <Bochs_Description>Use Bochs emulator to deploy and debug.</Bochs_Description>
    <Bochs_VisualStudioDebugPort>Pipe: Cosmos\Serial</Bochs_VisualStudioDebugPort>
    <Bochs_PxeInterface>192.168.43.1</Bochs_PxeInterface>
    <Bochs_SlavePort>Serial: COM3</Bochs_SlavePort>
    <Bochs_ShowLaunchConsole>False</Bochs_ShowLaunchConsole>
2012-09-14 17:13:06 +00:00
kudzu_cp
3ee738c9fe Eliminated Cosmos.Debug.Consts, merged into Cosmos.Debug.Common as DebugStub now has its own copy fo consts in X#. 2012-07-17 02:39:08 +00:00
kudzu_cp
f6032272ee Const name change 2012-07-16 21:32:43 +00:00
kudzu_cp
22a9fb8cef 2012-03-25 23:14:52 +00:00
kudzu_cp
15a35f091d 2012-03-25 23:06:53 +00:00
kudzu_cp
cfde2e7d8c Pong now uses a log rather than message boxes as they often popped up behind VS. 2012-03-25 18:25:12 +00:00
kudzu_cp
732ec7eb6b Fix for DebugStub ping/pong. 2012-01-17 03:30:33 +00:00
kudzu_cp
cdab104afc 2012-01-17 00:43:03 +00:00
kudzu_cp
73f5e2fd74 Cosmos output pane updates
Text data for windows now uses UTF8 on pipe instead of ASCII.
2012-01-08 23:37:39 +00:00
kudzu_cp
f905202fcf Output window. 2012-01-08 21:10:32 +00:00
kudzu_cp
a981f8cf35 VSIP Ping 2012-01-08 18:23:41 +00:00
kudzu_cp
8a67dabe59 2012-01-06 02:08:10 +00:00
kudzu_cp
04acca08ae Menu changes 2012-01-06 01:26:52 +00:00
kudzu_cp
d1d1e5548c 2012-01-05 20:26:54 +00:00
kudzu_cp
8d6d494ee4 2012-01-05 19:26:40 +00:00
kudzu_cp
06268de3dd 2012-01-05 18:58:19 +00:00
kudzu_cp
ff4a7a0373 2012-01-05 18:41:14 +00:00
kudzu_cp
79e40a4f31 2012-01-05 18:02:10 +00:00
kudzu_cp
d9d2fb607b 2012-01-05 02:43:51 +00:00
kudzu_cp
a6c23ad599 Cleanup of debug window registration code. 2012-01-04 14:26:16 +00:00
kudzu_cp
c7a0921085 Work for new tool window. 2012-01-04 05:11:15 +00:00
kudzu_cp
48d627a74d Namespace fix. 2012-01-02 00:17:20 +00:00
kudzu_cp
7162637756 2011-09-05 02:22:17 +00:00
kudzu_cp
7be11ee5f7 2011-09-04 20:11:19 +00:00
kudzu_cp
4cbf5fed18 2011-09-04 19:27:51 +00:00
kudzu_cp
cc642ffb3f 2011-09-04 19:07:49 +00:00
kudzu_cp
303ec4e2db 2011-08-14 18:57:50 +00:00
kudzu_cp
ded8c1d56c 2011-08-14 13:57:59 +00:00
kudzu_cp
440dfc6850 2011-08-14 13:48:22 +00:00
kudzu_cp
896121ee54 2011-08-14 13:31:59 +00:00
kudzu_cp
3c16ec7714 2011-08-12 02:20:43 +00:00
kudzu_cp
767d8cd205 2011-08-12 02:04:43 +00:00
Sentinel209_cp
530472e7cf Added Show All button for debug windows. 2011-07-16 03:16:34 +00:00
Sentinel209_cp
1ba5a43c79 2011-07-15 23:54:23 +00:00
Sentinel209_cp
beb587aea0 Added delayed updating of custom tool windows i fthey werent open when the breakpoint was hit. 2011-07-13 00:54:44 +00:00
kudzu_cp
9c06dedd71 Increased responsiveness of timer, and made the queue threadsafe. 2011-07-10 03:37:31 +00:00
kudzu_cp
c5a4551056 2011-07-09 23:07:31 +00:00
kudzu_cp
899136972a 2011-07-09 23:06:47 +00:00
kudzu_cp
588854c93b an error occrus if the assembly window isnt open ebfore I hit a bp.. same for frame window. mUC is null. I put if statemetns for now, but we still need to shadow update in case user shows window after 2011-07-09 22:59:54 +00:00
kudzu_cp
cfb4e0a35f 2011-07-09 21:55:46 +00:00
Sentinel209_cp
a60737664d 2011-07-09 05:36:53 +00:00
Sentinel209_cp
c5b946cbcf Frame and Stack debugger integration. 2011-07-09 02:10:53 +00:00
Sentinel209_cp
0b7916a4bb 2011-07-05 06:11:26 +00:00
Sentinel209_cp
c0e6f255b4 2011-07-05 00:16:35 +00:00