[gd_scene load_steps=14 format=3 uid="uid://bxphc5t7er28i"]

[ext_resource type="Script" path="res://game/main.gd" id="1_h1pkq"]
[ext_resource type="ArrayMesh" uid="uid://6ygsl6phockr" path="res://game/dice.res" id="1_qesf4"]
[ext_resource type="Script" path="res://game/dice.gd" id="2_jh75e"]
[ext_resource type="PackedScene" uid="uid://c8jkqtbqtg7ub" path="res://game/ui.tscn" id="4_80via"]

[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_kmncl"]
bounce = 0.06

[sub_resource type="BoxShape3D" id="BoxShape3D_jujds"]
size = Vector3(0.1, 0.1, 0.1)

[sub_resource type="PlaneMesh" id="PlaneMesh_qwxpl"]
size = Vector2(1, 1)

[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_xg2jp"]
plane = Plane(0, 0.5, 0.005, 0)

[sub_resource type="BoxShape3D" id="BoxShape3D_i1dy0"]
size = Vector3(1, 0.499512, 0.0229492)

[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_nxrab"]
ground_bottom_color = Color(0.610915, 0.695046, 0.774521, 1)

[sub_resource type="Sky" id="Sky_q42e0"]
sky_material = SubResource("ProceduralSkyMaterial_nxrab")

[sub_resource type="Environment" id="Environment_64y34"]
background_mode = 2
background_color = Color(1, 1, 1, 1)
sky = SubResource("Sky_q42e0")
ambient_light_source = 3
reflected_light_source = 2
tonemap_mode = 3
ssao_enabled = true
ssil_enabled = true
sdfgi_enabled = true
glow_enabled = true

[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_k5qa7"]

[node name="Node3D" type="Node3D"]
script = ExtResource("1_h1pkq")

[node name="dice1" type="RigidBody3D" parent="." node_paths=PackedStringArray("start_marker")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.57225, 0.217006, 0.0105869)
mass = 0.1
physics_material_override = SubResource("PhysicsMaterial_kmncl")
continuous_cd = true
script = ExtResource("2_jh75e")
start_marker = NodePath("../DiceThrowStart")

[node name="MeshInstance3D" type="MeshInstance3D" parent="dice1"]
transform = Transform3D(0.05, 0, 0, 0, 0.05, 0, 0, 0, 0.05, 0, 0, 0)
mesh = ExtResource("1_qesf4")
skeleton = NodePath("../..")

[node name="CollisionShape3D" type="CollisionShape3D" parent="dice1"]
shape = SubResource("BoxShape3D_jujds")

[node name="dice2" type="RigidBody3D" parent="." node_paths=PackedStringArray("start_marker")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.31759, 0.217006, 0.0105869)
mass = 0.1
physics_material_override = SubResource("PhysicsMaterial_kmncl")
continuous_cd = true
script = ExtResource("2_jh75e")
start_marker = NodePath("../DiceThrowStart")

[node name="MeshInstance3D" type="MeshInstance3D" parent="dice2"]
transform = Transform3D(0.05, 0, 0, 0, 0.05, 0, 0, 0, 0.05, 0, 0, 0)
mesh = ExtResource("1_qesf4")
skeleton = NodePath("../..")

[node name="CollisionShape3D" type="CollisionShape3D" parent="dice2"]
shape = SubResource("BoxShape3D_jujds")

[node name="CSGMesh3D" type="CSGMesh3D" parent="."]
use_collision = true
mesh = SubResource("PlaneMesh_qwxpl")

[node name="StaticBody3D" type="StaticBody3D" parent="."]

[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
shape = SubResource("WorldBoundaryShape3D_xg2jp")

[node name="StaticBody3D2" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.502418)

[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.250244, -0.0148926)
shape = SubResource("BoxShape3D_i1dy0")

[node name="StaticBody3D3" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.469744)

[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.250244, -0.0148926)
shape = SubResource("BoxShape3D_i1dy0")

[node name="StaticBody3D4" type="StaticBody3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.473637, 0, 0.00503573)

[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D4"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.250244, -0.0148926)
shape = SubResource("BoxShape3D_i1dy0")

[node name="StaticBody3D5" type="StaticBody3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0.502919, 0, 0.000281781)

[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D5"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.250244, -0.0148926)
shape = SubResource("BoxShape3D_i1dy0")

[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.323323, 0.972071)
current = true
near = 0.003

[node name="CameraPositionStarting" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.323323, 0.972071)

[node name="CameraPositionPrethrow" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 1, 0)

[node name="CameraPositionTarget" type="Marker3D" parent="."]

[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.751874, 0.659306, 0, -0.659306, 0.751874, 0, 1.52296, 0)
shadow_enabled = true
shadow_bias = 0.01
directional_shadow_max_distance = 10.0

[node name="DiceThrowStart" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.408271, 0.326392, 0)

[node name="Ui" parent="." instance=ExtResource("4_80via")]

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_64y34")
camera_attributes = SubResource("CameraAttributesPractical_k5qa7")
