oxc/crates/oxc_semantic/src/node.rs
Tzvi Melamed e561457683
feat(semantic): track cfg index per ast node (#2210)
This allows looking up a cfg index from an ast node in a semantics
return. This allows later passes to better make use of the cfg.
2024-02-01 13:27:20 +08:00

134 lines
3.8 KiB
Rust

use petgraph::stable_graph::NodeIndex;
use oxc_ast::AstKind;
use oxc_index::IndexVec;
use crate::scope::ScopeId;
pub use oxc_syntax::node::{AstNodeId, NodeFlags};
/// Semantic node contains all the semantic information about an ast node.
#[derive(Debug, Clone, Copy)]
pub struct AstNode<'a> {
id: AstNodeId,
/// A pointer to the ast node, which resides in the `bumpalo` memory arena.
kind: AstKind<'a>,
/// Associated Scope (initialized by binding)
scope_id: ScopeId,
/// Associated NodeIndex in CFG (initialized by control_flow)
cfg_ix: NodeIndex,
flags: NodeFlags,
}
impl<'a> AstNode<'a> {
pub fn new(kind: AstKind<'a>, scope_id: ScopeId, cfg_ix: NodeIndex, flags: NodeFlags) -> Self {
Self { id: AstNodeId::new(0), kind, cfg_ix, scope_id, flags }
}
pub fn id(&self) -> AstNodeId {
self.id
}
pub fn cfg_ix(&self) -> NodeIndex {
self.cfg_ix
}
pub fn kind(&self) -> AstKind<'a> {
self.kind
}
pub fn scope_id(&self) -> ScopeId {
self.scope_id
}
pub fn flags(&self) -> NodeFlags {
self.flags
}
pub fn flags_mut(&mut self) -> &mut NodeFlags {
&mut self.flags
}
}
/// Untyped AST nodes flattened into an vec
#[derive(Debug, Default)]
pub struct AstNodes<'a> {
nodes: IndexVec<AstNodeId, AstNode<'a>>,
parent_ids: IndexVec<AstNodeId, Option<AstNodeId>>,
}
impl<'a> AstNodes<'a> {
pub fn iter(&self) -> impl Iterator<Item = &AstNode<'a>> + '_ {
self.nodes.iter()
}
/// Walk up the AST, iterating over each parent node.
///
/// The first node produced by this iterator is the first parent of the node
/// pointed to by `node_id`. The last node will usually be a `Program`.
pub fn iter_parents(&self, node_id: AstNodeId) -> impl Iterator<Item = &AstNode<'a>> + '_ {
let curr = Some(self.get_node(node_id));
AstNodeParentIter { curr, nodes: self }
}
pub fn kind(&self, ast_node_id: AstNodeId) -> AstKind<'a> {
self.nodes[ast_node_id].kind
}
pub fn parent_id(&self, ast_node_id: AstNodeId) -> Option<AstNodeId> {
self.parent_ids[ast_node_id]
}
pub fn parent_kind(&self, ast_node_id: AstNodeId) -> Option<AstKind<'a>> {
self.parent_id(ast_node_id).map(|node_id| self.kind(node_id))
}
pub fn parent_node(&self, ast_node_id: AstNodeId) -> Option<&AstNode<'a>> {
self.parent_id(ast_node_id).map(|node_id| self.get_node(node_id))
}
pub fn get_node(&self, ast_node_id: AstNodeId) -> &AstNode<'a> {
&self.nodes[ast_node_id]
}
pub fn get_node_mut(&mut self, ast_node_id: AstNodeId) -> &mut AstNode<'a> {
&mut self.nodes[ast_node_id]
}
/// Walk up the AST, iterating over each parent node.
///
/// The first node produced by this iterator is the first parent of the node
/// pointed to by `node_id`. The last node will usually be a `Program`.
pub fn ancestors(&self, ast_node_id: AstNodeId) -> impl Iterator<Item = AstNodeId> + '_ {
let parent_ids = &self.parent_ids;
std::iter::successors(Some(ast_node_id), |node_id| parent_ids[*node_id])
}
pub fn add_node(&mut self, node: AstNode<'a>, parent_id: Option<AstNodeId>) -> AstNodeId {
let mut node = node;
let ast_node_id = self.parent_ids.push(parent_id);
node.id = ast_node_id;
self.nodes.push(node);
ast_node_id
}
}
#[derive(Debug)]
pub struct AstNodeParentIter<'s, 'a> {
curr: Option<&'s AstNode<'a>>,
nodes: &'s AstNodes<'a>,
}
impl<'s, 'a> Iterator for AstNodeParentIter<'s, 'a> {
type Item = &'s AstNode<'a>;
fn next(&mut self) -> Option<Self::Item> {
let next = self.curr;
self.curr = self.curr.and_then(|curr| self.nodes.parent_node(curr.id()));
next
}
}