mirror of
https://github.com/danbulant/oxc
synced 2026-05-24 20:32:10 +00:00
This allows looking up a cfg index from an ast node in a semantics return. This allows later passes to better make use of the cfg.
134 lines
3.8 KiB
Rust
134 lines
3.8 KiB
Rust
use petgraph::stable_graph::NodeIndex;
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use oxc_ast::AstKind;
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use oxc_index::IndexVec;
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use crate::scope::ScopeId;
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pub use oxc_syntax::node::{AstNodeId, NodeFlags};
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/// Semantic node contains all the semantic information about an ast node.
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#[derive(Debug, Clone, Copy)]
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pub struct AstNode<'a> {
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id: AstNodeId,
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/// A pointer to the ast node, which resides in the `bumpalo` memory arena.
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kind: AstKind<'a>,
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/// Associated Scope (initialized by binding)
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scope_id: ScopeId,
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/// Associated NodeIndex in CFG (initialized by control_flow)
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cfg_ix: NodeIndex,
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flags: NodeFlags,
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}
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impl<'a> AstNode<'a> {
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pub fn new(kind: AstKind<'a>, scope_id: ScopeId, cfg_ix: NodeIndex, flags: NodeFlags) -> Self {
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Self { id: AstNodeId::new(0), kind, cfg_ix, scope_id, flags }
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}
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pub fn id(&self) -> AstNodeId {
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self.id
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}
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pub fn cfg_ix(&self) -> NodeIndex {
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self.cfg_ix
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}
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pub fn kind(&self) -> AstKind<'a> {
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self.kind
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}
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pub fn scope_id(&self) -> ScopeId {
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self.scope_id
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}
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pub fn flags(&self) -> NodeFlags {
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self.flags
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}
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pub fn flags_mut(&mut self) -> &mut NodeFlags {
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&mut self.flags
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}
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}
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/// Untyped AST nodes flattened into an vec
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#[derive(Debug, Default)]
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pub struct AstNodes<'a> {
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nodes: IndexVec<AstNodeId, AstNode<'a>>,
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parent_ids: IndexVec<AstNodeId, Option<AstNodeId>>,
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}
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impl<'a> AstNodes<'a> {
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pub fn iter(&self) -> impl Iterator<Item = &AstNode<'a>> + '_ {
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self.nodes.iter()
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}
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/// Walk up the AST, iterating over each parent node.
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///
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/// The first node produced by this iterator is the first parent of the node
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/// pointed to by `node_id`. The last node will usually be a `Program`.
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pub fn iter_parents(&self, node_id: AstNodeId) -> impl Iterator<Item = &AstNode<'a>> + '_ {
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let curr = Some(self.get_node(node_id));
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AstNodeParentIter { curr, nodes: self }
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}
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pub fn kind(&self, ast_node_id: AstNodeId) -> AstKind<'a> {
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self.nodes[ast_node_id].kind
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}
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pub fn parent_id(&self, ast_node_id: AstNodeId) -> Option<AstNodeId> {
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self.parent_ids[ast_node_id]
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}
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pub fn parent_kind(&self, ast_node_id: AstNodeId) -> Option<AstKind<'a>> {
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self.parent_id(ast_node_id).map(|node_id| self.kind(node_id))
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}
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pub fn parent_node(&self, ast_node_id: AstNodeId) -> Option<&AstNode<'a>> {
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self.parent_id(ast_node_id).map(|node_id| self.get_node(node_id))
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}
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pub fn get_node(&self, ast_node_id: AstNodeId) -> &AstNode<'a> {
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&self.nodes[ast_node_id]
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}
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pub fn get_node_mut(&mut self, ast_node_id: AstNodeId) -> &mut AstNode<'a> {
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&mut self.nodes[ast_node_id]
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}
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/// Walk up the AST, iterating over each parent node.
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///
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/// The first node produced by this iterator is the first parent of the node
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/// pointed to by `node_id`. The last node will usually be a `Program`.
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pub fn ancestors(&self, ast_node_id: AstNodeId) -> impl Iterator<Item = AstNodeId> + '_ {
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let parent_ids = &self.parent_ids;
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std::iter::successors(Some(ast_node_id), |node_id| parent_ids[*node_id])
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}
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pub fn add_node(&mut self, node: AstNode<'a>, parent_id: Option<AstNodeId>) -> AstNodeId {
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let mut node = node;
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let ast_node_id = self.parent_ids.push(parent_id);
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node.id = ast_node_id;
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self.nodes.push(node);
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ast_node_id
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}
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}
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#[derive(Debug)]
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pub struct AstNodeParentIter<'s, 'a> {
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curr: Option<&'s AstNode<'a>>,
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nodes: &'s AstNodes<'a>,
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}
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impl<'s, 'a> Iterator for AstNodeParentIter<'s, 'a> {
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type Item = &'s AstNode<'a>;
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fn next(&mut self) -> Option<Self::Item> {
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let next = self.curr;
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self.curr = self.curr.and_then(|curr| self.nodes.parent_node(curr.id()));
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next
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}
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}
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