mirror of
https://github.com/danbulant/oxc
synced 2026-05-21 13:18:59 +00:00
441 lines
14 KiB
Rust
441 lines
14 KiB
Rust
use std::mem;
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/// A string builder for constructing source code.
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///
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/// `CodeBuffer` provides safe abstractions over a byte array.
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/// Essentially same as `String` but with additional methods.
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///
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/// Use one of the various `print_*` methods to add text into the buffer.
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/// When you are done, call [`take_source_text`] or `String::from(code_buffer)`
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/// to extract the final [`String`].
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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///
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/// // mock settings
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/// let is_public = true;
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///
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/// if is_public {
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/// code.print_str("export ")
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/// }
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/// code.print_str("function foo() {\n");
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/// code.print_str(" console.log('Hello, world!');\n");
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/// code.print_str("}\n");
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///
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/// let source = code.take_source_text();
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/// ```
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///
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/// [`take_source_text`]: CodeBuffer::take_source_text
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#[derive(Debug, Default, Clone)]
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pub struct CodeBuffer {
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/// INVARIANT: `buf` is a valid UTF-8 string.
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buf: Vec<u8>,
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}
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impl CodeBuffer {
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/// Create a new empty `CodeBuffer`.
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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///
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/// // use `code` to build new source text
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/// code.print_str("fn main() { println!(\"Hello, world!\"); }");
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/// let source_text = code.take_source_text();
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/// ```
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#[inline]
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pub fn new() -> Self {
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Self::default()
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}
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/// Create a new, empty `CodeBuffer` with the specified capacity.
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///
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/// The buffer will be able to hold at least `capacity` bytes without reallocating.
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/// This method is allowed to allocate for more bytes than `capacity`.
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/// If `capacity` is 0, the buffer will not allocate.
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///
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/// It is important to note that although the returned buffer has the
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/// minimum *capacity* specified, the buffer will have a zero *length*.
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///
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/// # Panics
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/// Panics if the new capacity exceeds `isize::MAX` bytes.
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#[inline]
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pub fn with_capacity(capacity: usize) -> Self {
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Self { buf: Vec::with_capacity(capacity) }
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}
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/// Returns the number of bytes in the buffer.
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///
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/// This is *not* the same as the number of characters in the buffer,
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/// since non-ASCII characters require multiple bytes.
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#[inline]
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pub fn len(&self) -> usize {
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self.buf.len()
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}
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/// Returns `true` if the buffer contains no characters.
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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/// assert!(code.is_empty());
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///
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/// code.print_char('c');
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/// assert!(!code.is_empty());
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/// ```
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#[inline]
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pub fn is_empty(&self) -> bool {
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self.buf.is_empty()
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}
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/// Reserves capacity for at least `additional` more bytes in the buffer.
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///
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/// The buffer may reserve more space to speculatively avoid frequent reallocations.
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/// After calling `reserve`, capacity will be greater than or equal to `self.len() + additional`.
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/// Does nothing if capacity is already sufficient.
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///
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/// # Panics
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/// Panics if the new capacity exceeds `isize::MAX` bytes.
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::default();
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/// code.reserve(10);
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/// ```
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#[inline]
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pub fn reserve(&mut self, additional: usize) {
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self.buf.reserve(additional);
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}
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/// Peek the `n`th character from the end of the buffer.
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///
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/// When `n` is zero, the last character is returned.
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/// Returns [`None`] if `n` exceeds the length of the buffer.
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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/// code.print_str("foo");
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///
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/// assert_eq!(code.peek_nth_back(0), Some('o'));
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/// assert_eq!(code.peek_nth_back(2), Some('f'));
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/// assert_eq!(code.peek_nth_back(3), None);
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/// ```
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#[inline]
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#[must_use = "Peeking is pointless if the peeked char isn't used"]
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pub fn peek_nth_back(&self, n: usize) -> Option<char> {
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// SAFETY: All methods of `CodeBuffer` ensure `buf` is valid UTF-8
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unsafe { std::str::from_utf8_unchecked(&self.buf) }.chars().nth_back(n)
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}
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/// Push a single ASCII byte into the buffer.
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///
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/// # Panics
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/// Panics if `byte` is not an ASCII byte (`0 - 0x7F`).
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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/// code.print_ascii_byte(b'f');
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/// code.print_ascii_byte(b'o');
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/// code.print_ascii_byte(b'o');
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///
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/// let source = code.take_source_text();
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/// assert_eq!(source, "foo");
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/// ```
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#[inline]
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pub fn print_ascii_byte(&mut self, byte: u8) {
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// NOTE: since this method is inlined, this assertion should get
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// optimized away by the compiler when the value of `byte` is known,
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// e.g. when printing a constant.
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assert!(byte.is_ascii(), "byte {byte} is not ASCII");
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self.buf.push(byte);
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}
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/// Push a byte to the buffer, without checking that the buffer still represents a valid
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/// UTF-8 string.
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///
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/// If you are looking to print a byte you know is valid ASCII, prefer [`print_ascii_byte`].
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/// If you are not certain, you may use [`print_char`] as a safe alternative.
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///
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/// # SAFETY
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/// The caller must ensure that, after 1 or more sequential calls, the buffer represents
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/// a valid UTF-8 string.
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///
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/// It is safe for a single call to temporarily result in invalid UTF-8, as long as
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/// UTF-8 integrity is restored before calls to any other `print_*` method or
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/// [`take_source_text`]. This lets you, for example, print an 4-byte Unicode character
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/// using 4 separate calls to this method. However, consider using [`print_unchecked`]
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/// instead for that use case.
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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/// // Safe: 'a' is a valid ASCII character. Its UTF-8 representation only
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/// // requires a single byte.
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/// unsafe { code.print_byte_unchecked(b'a') };
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///
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/// let not_ascii = '⚓';
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/// let bytes = not_ascii.to_string().into_bytes();
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/// // Safe: after this loop completes, `code` returns to a valid state.
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/// for byte in bytes {
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/// unsafe { code.print_byte_unchecked(byte) };
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/// }
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///
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/// // NOT SAFE: `ch` exceeds the ASCII segment range. `code` is no longer valid UTF-8
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/// // unsafe { code.print_byte_unchecked(0xFF) };
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/// ```
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///
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/// [`print_ascii_byte`]: CodeBuffer::print_ascii_byte
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/// [`print_char`]: CodeBuffer::print_char
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/// [`take_source_text`]: CodeBuffer::take_source_text
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/// [`print_unchecked`]: CodeBuffer::print_unchecked
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#[inline]
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pub unsafe fn print_byte_unchecked(&mut self, byte: u8) {
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self.buf.push(byte);
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}
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/// Push a single Unicode character into the buffer.
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///
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/// When pushing multiple characters, consider choosing [`print_str`] over this method
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/// since it's much more efficient. If you really want to insert only a single character
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/// and you're certain it's ASCII, consider using [`print_ascii_byte`].
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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///
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/// code.print_char('f');
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/// code.print_char('o');
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/// code.print_char('o');
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///
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/// assert_eq!(String::from(code), "foo");
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/// ```
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///
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/// [`print_str`]: CodeBuffer::print_str
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/// [`print_ascii_byte`]: CodeBuffer::print_ascii_byte
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#[inline]
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pub fn print_char(&mut self, ch: char) {
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let mut b = [0; 4];
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self.buf.extend(ch.encode_utf8(&mut b).as_bytes());
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}
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/// Push a string into the buffer.
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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/// code.print_str("function main() { console.log('Hello, world!') }");
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/// ```
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#[inline]
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pub fn print_str<S: AsRef<str>>(&mut self, s: S) {
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self.buf.extend(s.as_ref().as_bytes());
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}
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/// Push a sequence of ASCII characters into the buffer.
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///
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/// # Panics
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/// Panics if any byte in the iterator is not ASCII.
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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///
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/// code.print_ascii([b'f', b'o', b'o'].into_iter());
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/// assert_eq!(String::from(code), "foo");
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/// ```
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pub fn print_ascii_bytes<I>(&mut self, bytes: I)
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where
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I: IntoIterator<Item = u8>,
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{
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let iter = bytes.into_iter();
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let hint = iter.size_hint();
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self.buf.reserve(hint.1.unwrap_or(hint.0));
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for byte in iter {
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self.print_ascii_byte(byte);
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}
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}
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/// Print a sequence of bytes without checking that the buffer still
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/// represents a valid UTF-8 string.
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///
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/// # Safety
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///
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/// The caller must ensure that, after this method call, the buffer represents
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/// a valid UTF-8 string. In practice, this means only two cases are valid:
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///
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/// 1. Both the buffer and the byte sequence are valid UTF-8,
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/// 2. The buffer became invalid after a call to [`print_byte_unchecked`] and `bytes` completes
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/// any incomplete Unicode characters, returning the buffer to a valid state.
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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///
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/// // Indent to a dynamic level.
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/// // Sound because all elements in this iterator are ASCII characters.
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/// unsafe {
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/// code.print_unchecked(std::iter::repeat(b' ').take(4));
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/// }
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/// ```
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///
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/// [`print_byte_unchecked`]: CodeBuffer::print_byte_unchecked
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#[inline]
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pub unsafe fn print_unchecked<I>(&mut self, bytes: I)
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where
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I: IntoIterator<Item = u8>,
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{
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self.buf.extend(bytes);
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}
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/// Get contents of buffer as a byte slice.
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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/// code.print_str("foo");
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/// assert_eq!(code.as_bytes(), &[b'f', b'o', b'o']);
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/// ```
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#[inline]
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pub fn as_bytes(&self) -> &[u8] {
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&self.buf
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}
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/// Convert a buffer into a string of source code, leaving its internal buffer empty.
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///
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/// It is safe to re-use a `CodeBuffer` after calling this method, but there is little benefit
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/// to doing so, as the `CodeBuffer` will be left in an empty state with no backing allocation.
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///
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/// You may alternatively use `String::from(code_buffer)`, which may be slightly more efficient.
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///
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/// # Example
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/// ```
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/// use oxc_codegen::CodeBuffer;
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/// let mut code = CodeBuffer::new();
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/// code.print_str("console.log('foo');");
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///
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/// let source = code.take_source_text();
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/// assert_eq!(source, "console.log('foo');");
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/// assert!(code.is_empty());
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/// ```
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#[must_use]
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#[inline]
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pub fn take_source_text(&mut self) -> String {
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if cfg!(debug_assertions) {
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String::from_utf8(mem::take(&mut self.buf)).unwrap()
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} else {
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// SAFETY: All methods of `CodeBuffer` ensure `buf` is valid UTF-8
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unsafe { String::from_utf8_unchecked(mem::take(&mut self.buf)) }
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}
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}
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}
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impl AsRef<[u8]> for CodeBuffer {
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#[inline]
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fn as_ref(&self) -> &[u8] {
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self.as_bytes()
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}
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}
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impl From<CodeBuffer> for String {
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#[inline]
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fn from(buffer: CodeBuffer) -> Self {
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if cfg!(debug_assertions) {
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String::from_utf8(buffer.buf).unwrap()
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} else {
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// SAFETY: All methods of `CodeBuffer` ensure `buf` is valid UTF-8
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unsafe { String::from_utf8_unchecked(buffer.buf) }
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}
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}
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}
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#[cfg(test)]
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mod test {
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use super::CodeBuffer;
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#[test]
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fn empty() {
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let code = CodeBuffer::default();
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assert!(code.is_empty());
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assert_eq!(code.len(), 0);
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assert_eq!(String::from(code), "");
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}
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#[test]
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fn string_isomorphism() {
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let s = "Hello, world!";
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let mut code = CodeBuffer::with_capacity(s.len());
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code.print_str(s);
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assert_eq!(code.len(), s.len());
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assert_eq!(String::from(code), s.to_string());
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}
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#[test]
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fn into_source_string() {
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let s = "Hello, world!";
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let mut code = CodeBuffer::with_capacity(s.len());
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code.print_str(s);
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let source = code.take_source_text();
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assert_eq!(source, s);
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// buffer has been emptied
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assert!(code.is_empty());
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assert_eq!(code.len(), 0);
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let empty_slice: &[u8] = &[];
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assert_eq!(code.as_bytes(), empty_slice);
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assert_eq!(String::from(code), "");
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}
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#[test]
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#[allow(clippy::byte_char_slices)]
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fn print_ascii_byte() {
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let mut code = CodeBuffer::new();
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code.print_ascii_byte(b'f');
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code.print_ascii_byte(b'o');
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code.print_ascii_byte(b'o');
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assert_eq!(code.len(), 3);
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assert_eq!(code.as_bytes(), &[b'f', b'o', b'o']);
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assert_eq!(String::from(code), "foo");
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}
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#[test]
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#[allow(clippy::byte_char_slices)]
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fn print_byte_unchecked() {
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let mut code = CodeBuffer::new();
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// SAFETY: These bytes are all ASCII
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unsafe {
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code.print_byte_unchecked(b'f');
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code.print_byte_unchecked(b'o');
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code.print_byte_unchecked(b'o');
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}
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assert_eq!(code.len(), 3);
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assert_eq!(code.as_bytes(), &[b'f', b'o', b'o']);
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assert_eq!(String::from(code), "foo");
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}
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#[test]
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fn peek_nth_back() {
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let mut code = CodeBuffer::new();
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code.print_str("foo");
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assert_eq!(code.peek_nth_back(0), Some('o'));
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assert_eq!(code.peek_nth_back(2), Some('f'));
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assert_eq!(code.peek_nth_back(3), None);
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}
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}
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