use petgraph::stable_graph::NodeIndex; use oxc_ast::AstKind; use oxc_index::IndexVec; use crate::scope::ScopeId; pub use oxc_syntax::node::{AstNodeId, NodeFlags}; /// Semantic node contains all the semantic information about an ast node. #[derive(Debug, Clone, Copy)] pub struct AstNode<'a> { id: AstNodeId, /// A pointer to the ast node, which resides in the `bumpalo` memory arena. kind: AstKind<'a>, /// Associated Scope (initialized by binding) scope_id: ScopeId, /// Associated NodeIndex in CFG (initialized by control_flow) cfg_ix: NodeIndex, flags: NodeFlags, } impl<'a> AstNode<'a> { pub fn new(kind: AstKind<'a>, scope_id: ScopeId, cfg_ix: NodeIndex, flags: NodeFlags) -> Self { Self { id: AstNodeId::new(0), kind, cfg_ix, scope_id, flags } } pub fn id(&self) -> AstNodeId { self.id } pub fn cfg_ix(&self) -> NodeIndex { self.cfg_ix } pub fn kind(&self) -> AstKind<'a> { self.kind } pub fn scope_id(&self) -> ScopeId { self.scope_id } pub fn flags(&self) -> NodeFlags { self.flags } pub fn flags_mut(&mut self) -> &mut NodeFlags { &mut self.flags } } /// Untyped AST nodes flattened into an vec #[derive(Debug, Default)] pub struct AstNodes<'a> { nodes: IndexVec>, parent_ids: IndexVec>, } impl<'a> AstNodes<'a> { pub fn iter(&self) -> impl Iterator> + '_ { self.nodes.iter() } /// Walk up the AST, iterating over each parent node. /// /// The first node produced by this iterator is the first parent of the node /// pointed to by `node_id`. The last node will usually be a `Program`. pub fn iter_parents(&self, node_id: AstNodeId) -> impl Iterator> + '_ { let curr = Some(self.get_node(node_id)); AstNodeParentIter { curr, nodes: self } } pub fn kind(&self, ast_node_id: AstNodeId) -> AstKind<'a> { self.nodes[ast_node_id].kind } pub fn parent_id(&self, ast_node_id: AstNodeId) -> Option { self.parent_ids[ast_node_id] } pub fn parent_kind(&self, ast_node_id: AstNodeId) -> Option> { self.parent_id(ast_node_id).map(|node_id| self.kind(node_id)) } pub fn parent_node(&self, ast_node_id: AstNodeId) -> Option<&AstNode<'a>> { self.parent_id(ast_node_id).map(|node_id| self.get_node(node_id)) } pub fn get_node(&self, ast_node_id: AstNodeId) -> &AstNode<'a> { &self.nodes[ast_node_id] } pub fn get_node_mut(&mut self, ast_node_id: AstNodeId) -> &mut AstNode<'a> { &mut self.nodes[ast_node_id] } /// Walk up the AST, iterating over each parent node. /// /// The first node produced by this iterator is the first parent of the node /// pointed to by `node_id`. The last node will usually be a `Program`. pub fn ancestors(&self, ast_node_id: AstNodeId) -> impl Iterator + '_ { let parent_ids = &self.parent_ids; std::iter::successors(Some(ast_node_id), |node_id| parent_ids[*node_id]) } pub fn add_node(&mut self, node: AstNode<'a>, parent_id: Option) -> AstNodeId { let mut node = node; let ast_node_id = self.parent_ids.push(parent_id); node.id = ast_node_id; self.nodes.push(node); ast_node_id } } #[derive(Debug)] pub struct AstNodeParentIter<'s, 'a> { curr: Option<&'s AstNode<'a>>, nodes: &'s AstNodes<'a>, } impl<'s, 'a> Iterator for AstNodeParentIter<'s, 'a> { type Item = &'s AstNode<'a>; fn next(&mut self) -> Option { let next = self.curr; self.curr = self.curr.and_then(|curr| self.nodes.parent_node(curr.id())); next } }