The sourcemap implement port from
[rust-sourcemap](https://github.com/getsentry/rust-sourcemap), but has
some different with it.
- Encode sourcemap at parallel, including quote `sourceContent` and
encode token to `vlq` mappings.
- Avoid `Sourcemap` some methods overhead, like `SourceMap::tokens()`
caused extra overhead at common cases. Here using `SourceViewToken` to
instead of it.
The `parser_napi` pseudo-benchmark does not depend on any Oxc crates, so
remove all dependencies for this benchmark. This reduces build time of
this benchmark on CI by ~1 minute.
After #2780, NAPI parser benchmark sometimes took the longest of all the
benchmarks, so making it faster reduces time to complete the benchmarks
overall.
Not a substantive change. This just prevents the other benchmark jobs
showing greyed-out "Build NAPI benchmark" steps, and makes the workflow
file easier to follow.
CI tasks were stuck at "Waiting for status to be reported", and unable
to merge until they passed. Problem was that CI task doesn't run if only
`.yml` files are altered. So have added a dummy comment to a random Rust
file just to get it to run. Will make another PR after to remove the
comment again!
Add NodeJS parser to benchmarks.
Previous attempt #2724 did not work due CodSpeed producing very
inaccurate results (https://github.com/CodSpeedHQ/action/issues/96).
This version runs the actual benchmarks without CodSpeed's
instrumentation. Then another faux-benchmark runs within Codspeed's
instrumented action and just performs meaningless calculations in a loop
for as long as is required to take same amount of time as the original
uninstrumented benchmarks took.
It's unfortunate that we therefore don't get flame graphs on CodSpeed,
but this seems to be the best we can do for now.
#2751 contained a mistake, which was pointed out by Adrian @ CodSpeed on
Discord.
For PRs from forks, `CODSPEED_TOKEN` is not provided, and the submission
to CodSpeed is "tokenless". #2751 wrongly assumed all runs are submitted
with a token. This PR fixes that.
Follow-on from #2751. Further shards linter benchmarks so each fixture runs in its own job.
This reduces total time to run benchmarks by another ~75 secs. So approx 2.5 mins shaved off in total.
This PR shards benchmarks when running on CI. Each benchmark (parser, minifier etc) runs as a separate job, and then a final job combines the results and uploads to Codspeed.
A bit of a hacky implementation. Uses a small NodeJS HTTP server to intercept the results from `codspeed-runner`, and then another NodeJS script to combine them all together, and upload to CodSpeed.
I will submit PRs on Codspeed's runner + action to do it properly, but as I imagine it'll be a slow process getting that merged upstream, I wanted to see if it worked first. We can replace this once it's supported upstream.
Sharding only reduces total time to run the benchmarks by about 70 secs at present, because linter benchmark takes 6 mins alone and holds up the whole process (all the rest are done in ~2 mins). If we can split up the linter benchmark, we can likely get total run time down to around 3 mins. I'll try that in a follow-on PR.
I guess the other upside is we can now add as many benchmarks as we like with impunity - they'll run in parallel, and so won't slow things down overall.
#2724 added CodSpeed benchmarks for NodeJS `oxc-parser`.
Unfortunately it turns out CodSpeed's results are wildly inaccurate.
Unclear why, but have raised an issue with CodSpeed
(https://github.com/CodSpeedHQ/action/issues/96). In meantime it seems
best to remove the benchmarks as they're not useful at present.
Closes#2616.
Adds benchmarks for NodeJS NAPI build. Measurement includes `JSON.parse`
of the AST on JS side, since that's how it'll be used 99% of the time.
Benchmarks run against same files as Rust parser benchmarks, so we can
see the overhead of transferring AST to JS.
I've recently switched over from hacking on a fork to working directly
on upstream, in order to be able to use Graphite.
One thing I miss now is ability to create branches and run CodSpeed on
them while developing. Compared to running benches locally, CodSpeed has
the advantage of giving you a visual history, showing how each commit
you push moves the dials.
This PR makes the benchmarks run for any branch named `bench-*`, in
order to enable this workflow on upstream, without having to open a
draft PR for every experiment.
[](https://renovatebot.com)
This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [codecov/codecov-action](https://togithub.com/codecov/codecov-action)
| action | major | `v3` -> `v4` |
---
### Release Notes
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closes#1803
This string is currently unsafe, but I want to get miri working before
introducing more changes.
I want to make a progress from memory leak to unsafe then to safety.
It's harder to do the steps in one go.
closes#2231
Submodules are a blocker for beginners, we should make it clone on
demand.
It is also a blocker for people who wants to target this repo as a crate
for testing purposes, cargo will do a full clone if you specify
oxc_parser = { git = "this repo" } in Cargo.toml
Part of #2020
- Add `@typescript-eslint` plugin rules
- w/ refactoring
- Fix compile errors to add other plugins
- Remove not intended unsupported rule in `eslint`
(Use #2117 for updating for a while?)
Bumps
[actions/download-artifact](https://github.com/actions/download-artifact)
from 3 to 4.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/actions/download-artifact/releases">actions/download-artifact's
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<blockquote>
<h2>v4.0.0</h2>
<h2>What's Changed</h2>
<p>The release of upload-artifact@v4 and download-artifact@v4 are major
changes to the backend architecture of Artifacts. They have numerous
performance and behavioral improvements.</p>
<p>For more information, see the <a
href="https://github.com/actions/toolkit/tree/main/packages/artifact"><code>@actions/artifact</code></a>
documentation.</p>
<h2>New Contributors</h2>
<ul>
<li><a href="https://github.com/bflad"><code>@bflad</code></a> made
their first contribution in <a
href="https://redirect.github.com/actions/download-artifact/pull/194">actions/download-artifact#194</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/download-artifact/compare/v3...v4.0.0">https://github.com/actions/download-artifact/compare/v3...v4.0.0</a></p>
<h2>v3.0.2</h2>
<ul>
<li>Bump <code>@actions/artifact</code> to v1.1.1 - <a
href="https://redirect.github.com/actions/download-artifact/pull/195">actions/download-artifact#195</a></li>
<li>Fixed a bug in Node16 where if an HTTP download finished too quickly
(<1ms, e.g. when it's mocked) we attempt to delete a temp file that
has not been created yet <a
href="hhttps://redirect.github.com/actions/toolkit/pull/1278">actions/toolkit#1278</a></li>
</ul>
<h2>v3.0.1</h2>
<ul>
<li><a
href="https://redirect.github.com/actions/download-artifact/pull/178">Bump
<code>@actions/core</code> to 1.10.0</a></li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="7a1cd3216c"><code>7a1cd32</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/246">#246</a>
from actions/v4-beta</li>
<li><a
href="8f32874a49"><code>8f32874</code></a>
licensed cache</li>
<li><a
href="b5ff8444b1"><code>b5ff844</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/245">#245</a>
from actions/robherley/v4-documentation</li>
<li><a
href="f07a0f73f5"><code>f07a0f7</code></a>
Update README.md</li>
<li><a
href="7226129829"><code>7226129</code></a>
update test workflow to use different artifact names for matrix</li>
<li><a
href="ada9446619"><code>ada9446</code></a>
update docs and bump <code>@actions/artifact</code></li>
<li><a
href="7eafc8b729"><code>7eafc8b</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/244">#244</a>
from actions/robherley/bump-toolkit</li>
<li><a
href="3132d12662"><code>3132d12</code></a>
consume latest toolkit</li>
<li><a
href="5be1d38671"><code>5be1d38</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/243">#243</a>
from actions/robherley/v4-beta-updates</li>
<li><a
href="465b526e63"><code>465b526</code></a>
consume latest <code>@actions/toolkit</code></li>
<li>Additional commits viewable in <a
href="https://github.com/actions/download-artifact/compare/v3...v4">compare
view</a></li>
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Bumps [CodSpeedHQ/action](https://github.com/codspeedhq/action) from 1
to 2.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/codspeedhq/action/releases">CodSpeedHQ/action's
releases</a>.</em></p>
<blockquote>
<h2>v2.0.0</h2>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/CodSpeedHQ/action/compare/v1...v2.0.0">https://github.com/CodSpeedHQ/action/compare/v1...v2.0.0</a></p>
<p>This major update greatly simplifies the action and moves all the
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repo.</p>
<p>Updating is as easy as changing <code>CodSpeedHQ/action@v1</code> to
<code>CodSpeedHQ/action@v2</code>.</p>
<h2>What's changed</h2>
<ul>
<li>feat: integrate the native runner with a composite action by <a
href="https://github.com/art049"><code>@art049</code></a> and <a
href="https://github.com/adriencaccia"><code>@adriencaccia</code></a>
in <a
href="https://redirect.github.com/CodSpeedHQ/action/pull/86">CodSpeedHQ/action#86</a></li>
</ul>
<h3>Breaking changes</h3>
<ul>
<li><code>upload_url</code> input is now <code>upload-url</code></li>
<li><code>pytest-codspeed</code> is no longer installed automatically by
this action</li>
</ul>
<h2>v1.8.1</h2>
<h2>What's Changed</h2>
<ul>
<li>fix: update apt registry before installing valgrind by <a
href="https://github.com/adriencaccia"><code>@adriencaccia</code></a>
in <a
href="https://redirect.github.com/CodSpeedHQ/action/pull/80">CodSpeedHQ/action#80</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/CodSpeedHQ/action/compare/v1.8.0...v1.8.1">https://github.com/CodSpeedHQ/action/compare/v1.8.0...v1.8.1</a></p>
<h2>v1.8.0</h2>
<h2>What's Changed</h2>
<h3>Added</h3>
<ul>
<li>Add the <code>working-directory</code> input parameter by <a
href="https://github.com/art049"><code>@art049</code></a> in <a
href="https://redirect.github.com/CodSpeedHQ/action/pull/77">CodSpeedHQ/action#77</a></li>
</ul>
<h3>Internals</h3>
<ul>
<li>Update documentation examples by <a
href="https://github.com/adriencaccia"><code>@adriencaccia</code></a>
in <a
href="https://redirect.github.com/CodSpeedHQ/action/pull/76">CodSpeedHQ/action#76</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/CodSpeedHQ/action/compare/v1.7.1...v1.8.0">https://github.com/CodSpeedHQ/action/compare/v1.7.1...v1.8.0</a></p>
<h2>v1.7.1</h2>
<h2>🎉 What's Changed</h2>
<ul>
<li>Prepare for release on GitHub Action Marketplace</li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/CodSpeedHQ/action/compare/v1.7.0...v1.7.1">https://github.com/CodSpeedHQ/action/compare/v1.7.0...v1.7.1</a></p>
<h2>v1.7.0</h2>
<h2>🎉 What's Changed</h2>
<ul>
<li>
<p>A <a href="https://github.com/CodSpeedHQ/valgrind-codspeed">fork of
valgrind</a> is now used, allowing us to <a
href="https://docs.codspeed.io/features/trace-generation/">generate
execution traces</a> with Node and Python.</p>
</li>
<li>
<p>V8 flags previously set as an environment variable
<code>CODSPEED_V8_FLAGS</code> are now handled directly by the
integration library and injected to Nodejs through our <a
href="https://github.com/CodSpeedHQ/action/blob/main/dist/bin/node">custom
node executable</a>.</p>
</li>
</ul>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
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</details>
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<summary>Commits</summary>
<ul>
<li><a
href="3cb272459e"><code>3cb2724</code></a>
Release v2.0.1 🚀</li>
<li><a
href="6790ba286f"><code>6790ba2</code></a>
feat: simplify action output</li>
<li><a
href="0c6eabe26d"><code>0c6eabe</code></a>
fix: quiet the codspeed-runner installation</li>
<li><a
href="4f1d7b4ec1"><code>4f1d7b4</code></a>
Release v2.0.0 🚀</li>
<li><a
href="de30d2b7e6"><code>de30d2b</code></a>
chore: use full version in script and stop relying on pnpm</li>
<li><a
href="5a53587953"><code>5a53587</code></a>
chore(ci): add multiline check</li>
<li><a
href="e2bcafd32c"><code>e2bcafd</code></a>
feat: integrate the native runner with a composite action</li>
<li><a
href="e8372ebb5f"><code>e8372eb</code></a>
chore: update readme with vitest</li>
<li>See full diff in <a
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closes#273closes#814
HIR is removed from this PR, with the minifier being commented out.
HIR is a wonderful idea for compiling to lower languages, but after
sitting on it for a few months I found that it only adds confusion and
uncertainties to both myself and future contributors.
It also adds too much burden to maintainers if we plan to support more
downstream tools.
1 AST is the only way.
Bumps [EndBug/version-check](https://github.com/endbug/version-check)
from 1 to 2.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/endbug/version-check/releases">EndBug/version-check's
releases</a>.</em></p>
<blockquote>
<h2>v2.0.0</h2>
<p>From now on, the <code>changed</code> output will always be either
<code>'true'</code> or <code>'false'</code>, and never
<code>undefined</code>.</p>
<h2>v1.6.0</h2>
<p>You can now use the <code>::before</code> tag in private repos (PR <a
href="https://redirect.github.com/endbug/version-check/issues/27">#27</a>)</p>
<h2>v1.5.0</h2>
<p>You can now use <code>::before</code> as the <code>file-url</code>
parameter: it will resolve to the file from the commit before the push
event that triggered the workflow run.
Also, this repo now follows the All Contributors specifications ✨</p>
<h2>v1.4.0</h2>
<p>This version adds three new options: <code>file-url</code>,
<code>assume-same-version</code> and <code>static-checking</code>.
Please see the README to find out how to use them.
As always, if you find any bugs please let me know by opening a new
issue in this repo.</p>
<h2>v1.3.0</h2>
<p>This version adds two features:</p>
<ul>
<li>The action can now be used with PRs</li>
<li>The action now has a <code>commit</code> output, from which you can
grab the sha of the commit where the version change has been
detected</li>
</ul>
<h2>v1.2.2</h2>
<p>This makes the action automatically build with
<code>@zeit/ncc</code>. No significant changes should be noticed by the
end user, if not a slight improvement in performance.</p>
<h2>v1.2.1</h2>
<p>This patch fixes issue <a
href="https://redirect.github.com/endbug/version-check/issues/11">#11</a>:
the action wasn't detecting versions with a more complex format, like
<code>1.2.3-alpha.10.beta.0+build.unicorn.rainbow</code>, because it was
stopping at the patch number (<code>1.2.3</code>). This should now be
fixed</p>
<h2>v1.2.0</h2>
<p>This release adds the <code>version</code> output: it's a string with
the new version, and can be used to, for example, create a new release
with the version name.</p>
<h2>v1.1.1</h2>
<p>This release is just to add the major version tag <code>v1</code>,
which can be used to keep the action updated while avoiding breaking
changes.</p>
<h2>v1.1.0</h2>
<p>This version adds support for private repositories, you just need to
pass the bearer GitHub token as an input. You can find more info about
that on the action page.</p>
<h2>v1.0.1</h2>
<p>This adds a useful example if you want to use this action to publish
your package to both NPM and GitHub Package Registry.</p>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="323ba664f1"><code>323ba66</code></a>
2.1.1</li>
<li><a
href="6d2f38ddd5"><code>6d2f38d</code></a>
docs: add Gerrit0 as a contributor for code (<a
href="https://redirect.github.com/endbug/version-check/issues/185">#185</a>)</li>
<li><a
href="82e9bfe44e"><code>82e9bfe</code></a>
Update to Node 16 (<a
href="https://redirect.github.com/endbug/version-check/issues/184">#184</a>)</li>
<li><a
href="d2a27886f3"><code>d2a2788</code></a>
chore(deps-dev): bump all-contributors-cli from 6.22.0 to 6.23.1 (<a
href="https://redirect.github.com/endbug/version-check/issues/183">#183</a>)</li>
<li><a
href="dc6b9cdf68"><code>dc6b9cd</code></a>
[auto] build: update compiled version</li>
<li><a
href="9dda8f6b23"><code>9dda8f6</code></a>
chore(deps-dev): bump all-contributors-cli from 6.20.5 to 6.22.0 (<a
href="https://redirect.github.com/endbug/version-check/issues/182">#182</a>)</li>
<li><a
href="1da399082b"><code>1da3990</code></a>
chore(deps): bump <code>@actions/core</code> from 1.9.1 to 1.10.0 (<a
href="https://redirect.github.com/endbug/version-check/issues/181">#181</a>)</li>
<li><a
href="254e871301"><code>254e871</code></a>
chore(deps-dev): bump typescript from 4.8.3 to 4.8.4 (<a
href="https://redirect.github.com/endbug/version-check/issues/180">#180</a>)</li>
<li><a
href="e3c71fe61d"><code>e3c71fe</code></a>
chore(deps-dev): bump all-contributors-cli from 6.20.4 to 6.20.5 (<a
href="https://redirect.github.com/endbug/version-check/issues/179">#179</a>)</li>
<li><a
href="e285746efc"><code>e285746</code></a>
chore(deps-dev): bump all-contributors-cli from 6.20.0 to 6.20.4 (<a
href="https://redirect.github.com/endbug/version-check/issues/178">#178</a>)</li>
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benchmark execution time reduced from 15 mins to 12 mins. Time reduction
should be more noticeable for large code changes which require longer
compile time.
rustup show always install the profiles set in rust-toolchain.toml,
I added an action to remove this line so we can install components selectively.
This should reduce Rust installation time, which can be significant on Windows.
* ci: try strip symbols from std
* ci: add cargo-unused
* ci(bloat): fix the command
stripping debug symbol from std is not working with nightly + target