Lex string literals as bytes, using same techniques as for identifiers.
Handling escapes could be optimized a bit more, and maybe I'll return to that, but as escapes are fairly rare, it wouldn't be the biggest gain.
I've recently switched over from hacking on a fork to working directly
on upstream, in order to be able to use Graphite.
One thing I miss now is ability to create branches and run CodSpeed on
them while developing. Compared to running benches locally, CodSpeed has
the advantage of giving you a visual history, showing how each commit
you push moves the dials.
This PR makes the benchmarks run for any branch named `bench-*`, in
order to enable this workflow on upstream, without having to open a
draft PR for every experiment.
This was a bit of a whoopsie in last batch of PRs. This assertion shouldn't be there, because all reads are now via `source.position().read()`, so this assertion says "you can only read some byte values".
Only reason it didn't blow up conformance tests is that they run in release mode.
Sorry. Please merge soon as you can and cover my shame!
This PR re-implements lexing identifiers with a fast path for the most common case - identifiers which are pure ASCII characters, using the new `Source` / `SourcePosition` APIs.
Lexing identifiers is a hot path, and accounts for the majority of the time the Lexer spends. The performance bump from this change is (if I do say so myself!) quite decent.
I've spent a lot of time tuning the implementation, which gained a further 10-15% on the Lexer benchmarks compared to my first, simpler attempt. Some of the design decisions, if they look odd, are likely motivated by gains in performance.
### Techniques
This implementation uses a few different strategies for performance:
* Search byte-by-byte, not char-by-char.
* Process batches of 32 bytes at a time to reduce bounds checks.
* Mark uncommon paths `#[cold]`.
### Structure
The implementation is built in 3 layers:
1. ASCII characters only.
2. ASCII and Unicode characters.
3. `\` escape sequences (and all the above).
`identifier_name_handler` starts at the top layer, and is optimized for consuming ASCII as fast as possible. Each "layer" is considered more uncommon than the previous, and dropping down a layer is a de-opt.
I'm assuming that 95%+ of JavaScript code does not include either Unicode characters or escapes in identifiers, so the speed of the fast path is prioritised.
That said, once a Unicode character is encountered, the next layer does expect to find further Unicode characters, rather than de-opting over and over again. If an identifier *starts* with a Unicode character, it enters the code straight on the 2nd layer, so is not penalised by going through a `#[cold]` boundary. Lexing Unicode is never going to be as fast as ASCII, but still I felt it was important not to penalise it unnecessarily, so as not to be Anglo-centric.
### ASCII search macro
The main ASCII search is implemented as a macro. I found that, for reasons I don't understand, it's significantly faster to have all the code in a single function, even compared to multiple functions marked `#[inline]` or `#[inline(always)]`. The fastest implementation also requires some code to be repeated twice, which is nicer to do with a macro.
This macro, and the `ByteMatchTable` types that go with it, are designed to be re-usable. Next step will be to apply them for whitespace and strings, which should be fairly simple.
Searching in batches of 32 bytes is also designed to be forward-compatible with SIMD.
### Bye bye `AutoCow`
`AutoCow` is removed. Instead, a string-builder is only created if it's needed, when a `\` escape is first encountered. The string builder is also more efficient than `AutoCow` was, as it copies bytes in chunks, rather than 1-by-1.
This won't make much difference for identifiers, as escapes are so rare anyway, but this same technique can be used for strings, where they're more common.
Fixes#2258
### Overview
- Re-implemented the config parser to use `serde::Deserialize`
- In order to benefit from it as much as possible, avoided implementing
custom deserializers and tried to use attributes as much as possible
- This required some changes to the caller signatures...
➕
- Fixed a bug that did not support for abbreviations like `"rule-name":
1`
- Fixed settings that should have been located in `settings.react` but
were not
Make `Source::set_position` a safe function.
This addresses a shortcoming of #2288.
Instead of requiring caller of `Source::set_position` to guarantee that the `SourcePosition` is created from this `Source`, the preceding PRs enforce this guarantee at the type level.
`Source::set_position` is going to be a central API for transitioning the lexer to processing the source as bytes, rather than `char`s (and the anticipated speed-ups that will produce). So making this method safe will remove the need for a *lot* of unsafe code blocks, and boilerplate comments promising "SAFETY: There's only one `Source`", when to the developer, this is blindingly obvious anyway.
So, while splitting the parser into `Parser` and `ParserImpl` (#2339) is an annoying change to have to make, I believe the benefit of this PR justifies it.
Introduce invariant that only a single `lexer::Source` can exist on a thread at one time.
This is a preparatory step for #2341.
2 notes:
Restriction is only 1 x `ParserImpl` / `Lexer` / `Source` on 1 *thread* at a time, not globally. So this does not prevent parsing multiple files simultaneously on different threads.
Restriction does not apply to public type `Parser`, only `ParserImpl`. `ParserImpl`s are not created in created in `Parser::new`, but instead in `Parser::parse`, where they're created and then immediately consumed. So the end user is also free to create multiple `Parser` instances (if they want to for some reason) on the same thread.
Running latest on one of my projects these warnings jumped out at me
because they were "anonymous" vs the others.
This PR just adds the usual rule-name prefix to the errors where it was
missing
Split parser into public interface `Parser` and internal implementation `ParserImpl`.
This involves no changes to public API.
This change is a bit annoying, but justification is that it's required for #2341, which I believe to be very worthwhile.
The `ParserOptions` type also makes it a bit clearer what the defaults for `allow_return_outside_function` and `preserve_parens` are. It came as a surprise to me that `preserve_parens` defaults to `true`, and this refactor makes that a bit more obvious when reading the code.
All the real changes are in [oxc_parser/src/lib.rs](https://github.com/oxc-project/oxc/pull/2339/files#diff-8e59dfd35fc50b6ac9a9ccd991e25c8b5d30826e006d565a2e01f3d15dc5f7cb). The rest of the diff is basically replacing `Parser` with `ParserImpl` everywhere else.
This PR replaces the `Chars` iterator in the lexer with a new structure
`Source`.
## What it does
`Source` holds the source text, and allows:
* Iterating through source text char-by-char (same as `Chars` did).
* Iterating byte-by-byte.
* Getting a `SourcePosition` for current position, which can be used
later to rewind to that position, without having to clone the entire
`Source` struct.
`Source` has the same invariants as `Chars` - cursor must always be
positioned on a UTF-8 character boundary (i.e. not in the middle of a
multi-byte Unicode character).
However, unsafe APIs are provided to allow a caller to temporarily break
that invariant, as long as they satisfy it again before they pass
control back to safe code. This will be useful for processing batches of
bytes.
## Why
I envisage most of the Lexer migrating to byte-by-byte iteration, and I
believe it'll make a significant impact on performance.
It will allow efficiently processing batches of bytes (e.g. consuming
identifiers or whitespace) without the overhead of calculating code
points for every character. It should also make all the many `peek()`,
`next_char()` and `next_eq()` calls faster.
`Source` is also more performant than `Chars` in itself. This wasn't my
intent, but seems to be a pleasant side-effect of it being less opaque
to the compiler than `Chars`, so it can apply more optimizations.
In addition, because checkpoints don't need to store the entire `Source`
struct, but only a `SourcePosition` (8 bytes), was able to reduce the
size of `LexerCheckpoint` and `ParserCheckpoint`, and make them both
`Copy`.
## Notes on implementation
`Source` is heavily based on Rust's `std::str::Chars` and
`std::slice::Iter` iterators and I've copied the code/concepts from them
as much as possible.
As it's a low-level primitive, it uses raw pointers and contains a *lot*
of unsafe code. I *think* I've crossed the T's and dotted the I's, and
I've commented the code extensively, but I'd appreciate a close review
if anyone has time.
I've split it into 2 commits.
* First commit is all the substantive changes.
* 2nd commit just does away with `lexer.current` which is no longer
needed, and replaces `lexer.current.token` with `lexer.token`
everywhere.
Hopefully looking just at the 1st commit will reduce the noise and make
it easier to review.
### `SourcePosition`
There is one annoyance with the API which I haven't been able solve:
`SourcePosition` is a wrapper around a pointer, which can only be
created from the current position of `Source`. Due to the invariant
mentioned above, therefore `SourcePosition` is always in bounds of the
source text, and points to a UTF-8 character boundary. So `Source` can
be rewound to a `SourcePosition` cheaply, without any checks. I had
originally envisaged `Source::set_position` being a safe function, as
`SourcePosition` enforces the necessary invariants itself.
The fly in the ointment is that a `SourcePosition` could theoretically
have been created from *another* `Source`. If that was the case, it
would be out of bounds, and it would be instant UB. Consequently,
`Source::set_position` has to be an unsafe function.
This feels rather ridiculous. *Of course* the parser won't create 2
Lexers at the same time. But still it's *possible*, so I think better to
take the strict approach and make it unsafe until can find a way to
statically prove the safety by some other means. Any ideas?
## Oddity in the benchmarks
There's something really odd going on with the semantic benchmark for
`pdf.mjs`.
While I was developing this, small and seemingly irrelevant changes
would flip that benchmark from +0.5% or so to -4%, and then another
small change would flip it back.
What I don't understand is that parsing happens outside of the
measurement loop in the semantic benchmark, so the parser shouldn't have
*any* effect either way on semantic's benchmarks.
If CodSpeed's flame graph is to be believed, most of the negative effect
appears to be a large Vec reallocation happening somewhere in semantic.
I've ruled out a few things: The AST produced by the parser for
`pdf.mjs` after this PR is identical to what it was before. And
semantic's `nodes` and `scopes` Vecs are same length as they were
before. Nothing seems to have changed!
I really am at a loss to explain it. Have you seen anything like this
before?
One possibility is a fault in my unsafe code which is manifesting only
with `pdf.mjs`, and it's triggering UB, which I guess could explain the
weird effects. I'm running the parser on `pdf.mjs` in Miri now and will
see if it finds anything (Miri doesn't find any problem running the
tests). It's been running for over an hour now. Hopefully it'll be done
by morning!
I feel like this shouldn't merged until that question is resolved, so
marking this as draft in the meantime.