feat(allocator): introduce Address (#4810)

Closes #4807.

Introduce `Address`. `Address` can be obtained from a `Box<T>` and can act as a unique identifier for an AST node in arena.

NB: It will also be unique across 2 ASTs in different allocators as long as neither allocator is dropped.
This commit is contained in:
overlookmotel 2024-08-11 03:31:45 +00:00
parent 3d40528588
commit 8e10e25ded
2 changed files with 16 additions and 1 deletions

View file

@ -212,6 +212,21 @@ impl<'alloc, T: Hash> Hash for Vec<'alloc, T> {
}
}
/// Memory address of an AST node in arena.
///
/// `Address` is generated from a `Box<T>`.
/// AST nodes in a `Box` in an arena are guaranteed to never move in memory,
/// so this address acts as a unique identifier for the duration of the arena's existence.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Address(usize);
impl<'a, T> Box<'a, T> {
#[inline]
pub fn address(&self) -> Address {
Address(ptr::addr_of!(**self) as usize)
}
}
#[cfg(test)]
mod test {
use std::hash::{DefaultHasher, Hash, Hasher};

View file

@ -9,7 +9,7 @@ mod convert;
use bumpalo::Bump;
pub use arena::{Box, String, Vec};
pub use arena::{Address, Box, String, Vec};
pub use clone_in::CloneIn;
pub use convert::{FromIn, IntoIn};