node-x11/test/render.js
2011-08-08 17:31:55 +10:00

422 lines
17 KiB
JavaScript

var x11 = require('../lib/x11');
// adding XRender functions manually from
// http://cgit.freedesktop.org/xcb/proto/tree/src/render.xml?id=HEAD
// and http://www.x.org/releases/X11R7.6/doc/renderproto/renderproto.txt
// TODO: move to templates
x11.createClient(
function(display) {
var X = display.client;
X.QueryExtension('RENDER', function(ext) {
function RenderQueryVersion(clientMaj, clientMin, callback)
{
X.seq_num++;
X.pack_stream.pack('CCSLL', [ext.majorOpcode, 0, 3, clientMaj, clientMin]);
X.replies[X.seq_num] = [
function(buf, opt) {
var res = buf.unpack('LL');
return res;
},
callback
];
X.pack_stream.flush();
}
function RenderQueryPictFormat(callback)
{
X.seq_num++;
X.pack_stream.pack('CCS', [ext.majorOpcode, 1, 1]);
X.replies[X.seq_num] = [
function (buf, opt) {
var res1 = buf.unpack('LLLLL');
// [ 28, 1, 7, 32, 0 ]
console.log(res1);
return res1;
},
callback
];
X.pack_stream.flush();
}
function RenderQueryFilters(callback)
{
X.seq_num++;
X.pack_stream.pack('CCSL', [ext.majorOpcode, 29, 2, display.screen[0].root]);
X.replies[X.seq_num] = [
function(buf, opt) {
var h = buf.unpack('LL');
var num_aliases = h[0];
var num_filters = h[1];
var aliases = [];
var offset = 24; // LL + 16 bytes pad
for (var i=0; i < num_aliases; ++i)
{
aliases.push(buf.unpack('S', offset)[0]);
offset+=2;
}
var filters = [];
for (var i=0; i < num_filters; ++i)
{
var len = buf.unpack('C', offset)[0];
//if (!len) break;
offset++;
filters.push(buf.toString('ascii', offset, offset+len));
offset+=len;
}
return [aliases, filters];
},
callback
];
X.pack_stream.flush();
}
var valueList = [
['repeat', 'C'],
['alphaMap', 'L'],
['alphaXOrigin', 's'],
['alphaYOrigin', 's'],
['clipXOrigin', 's'],
['clipYOrigin', 's'],
['clipMask', 'L'],
['graphicsExposures', 'C'],
['subwindowMode', 'C'],
['polyEdge', 'C'],
['polyMode', 'C'],
['dither', 'L'],
['componentAlpha', 'C']
];
var argumentLength = {
C: 1,
S: 2,
s: 2,
L: 4,
x: 1
};
function RenderCreatePicture(pid, drawable, pictformat, values)
{
X.seq_num++;
var mask = 0;
var reqLen = 5; // + (values + pad)/4
var format = 'CCSLLLL';
var params = [ext.majorOpcode, 4, reqLen, pid, drawable, pictformat, mask];
if (values)
{
var valuesLength = 0;
for (var i=0; i < valueList.length; ++i)
{
var val = values[valueList[i][0]];
if (val) {
mask |= (1 << i);
params.push(val);
var valueFormat = valueList[i][1];
format += valueFormat;
valuesLength += argumentLength[valueFormat];
}
}
var pad4 = (valuesLength + 3) >> 2;
var toPad = (pad4 << 2) - valuesLength;
for (var i=0; i < toPad; ++i)
format += 'x';
reqLen += pad4;
params[2] = reqLen;
params[6] = mask;
}
X.pack_stream.pack(format, params);
X.pack_stream.flush();
}
function floatToFix(f)
{
return parseInt(f*65536);
}
// see example of blur filter here: https://github.com/richoH/rxvt-unicode/blob/master/src/background.C
// TODO: not ready yet.
function RenderSetPictureFilter(pid, name, filterParams)
{
X.seq_num++;
var reqLen = 2; //header + params + 1xStopfix+2xColors
var format = 'CCSLa';
var params = [ext.majorOpcode, 30, reqLen, pid];
/*
if (name == 'convolution')
{
reqLen += 2;
format += 'L';
params.push(floatToFix(filterParams));
} else {
throw 'Not implemented filter ' + name;
}
*/
params[2] = reqLen;
console.log([format, params]);
X.pack_stream.pack(format, params);
X.pack_stream.flush();
}
function RenderRadialGradient(pid, p1, p2, r1, r2, stops)
{
// TODO: merge with linear gradient
X.seq_num++;
var reqLen = 9+stops.length*3; //header + params + 1xStopfix+2xColors
var format = 'CCSLLLLLLLL';
var params = [ext.majorOpcode, 35, reqLen, pid];
params.push(floatToFix(p1[0])); // L
params.push(floatToFix(p1[1]));
params.push(floatToFix(p2[0]));
params.push(floatToFix(p2[1])); // L
params.push(floatToFix(r1)); // L
params.push(floatToFix(r2)); // L
params.push(stops.length);
// [ [float stopDist, [float r, g, b, a] ], ...]
// stop distances
for (var i=0; i < stops.length; ++i)
{
format += 'L';
// TODO: we know total params length in advance. ? params[index] =
params.push(floatToFix(stops[i][0]))
}
// colors
for (var i=0; i < stops.length; ++i)
{
format += 'SSSS';
for (var j=0; j < 4; ++j)
params.push(stops[i][1][j]);
}
console.log([format, params]);
X.pack_stream.pack(format, params);
X.pack_stream.flush();
}
function RenderLinearGradient(pid, p1, p2, stops)
{
X.seq_num++;
var reqLen = 7+stops.length*3; //header + params + 1xStopfix+2xColors
var format = 'CCSLLLLLL';
var params = [ext.majorOpcode, 34, reqLen, pid];
params.push(floatToFix(p1[0])); // L
params.push(floatToFix(p1[1]));
params.push(floatToFix(p2[0]));
params.push(floatToFix(p2[1])); // L
params.push(stops.length);
// [ [float stopDist, [float r, g, b, a] ], ...]
// stop distances
for (var i=0; i < stops.length; ++i)
{
format += 'L';
// TODO: we know total params length in advance. ? params[index] =
params.push(floatToFix(stops[i][0]))
}
// colors
for (var i=0; i < stops.length; ++i)
{
format += 'SSSS';
for (var j=0; j < 4; ++j)
params.push(stops[i][1][j]);
}
console.log([format, params]);
X.pack_stream.pack(format, params);
X.pack_stream.flush();
}
function RenderConicalGradient(pid, center, angle, stops)
{
X.seq_num++;
var reqLen = 6+stops.length*3; //header + params + 1xStopfix+2xColors
var format = 'CCSLLLLL';
var params = [ext.majorOpcode, 36, reqLen, pid];
params.push(floatToFix(center[0])); // L
params.push(floatToFix(center[1]));
params.push(floatToFix(angle)); // L
params.push(stops.length);
// [ [float stopDist, [float r, g, b, a] ], ...]
// stop distances
for (var i=0; i < stops.length; ++i)
{
format += 'L';
// TODO: we know total params length in advance. ? params[index] =
params.push(floatToFix(stops[i][0]))
}
// colors
for (var i=0; i < stops.length; ++i)
{
format += 'SSSS';
for (var j=0; j < 4; ++j)
params.push(stops[i][1][j]);
}
console.log([format, params]);
X.pack_stream.pack(format, params);
X.pack_stream.flush();
}
function RenderFillRectangles(op, pid, color, rects)
{
X.seq_num++;
var reqLen = 5+rects.length/2;
var format = 'CCSCxxxLSSSS';
var params = [ext.majorOpcode, 26, reqLen, op, pid];
for (var j=0; j < 4; ++j)
params.push(color[j]);
for (var i=0; i < rects.length; i+=4)
{
format += 'ssSS';
params.push(rects[i*4]);
params.push(rects[i*4 + 1]);
params.push(rects[i*4 + 2]);
params.push(rects[i*4 + 3]);
}
console.log([format, params]);
X.pack_stream.pack(format, params);
X.pack_stream.flush();
}
function RenderComposite(op, src, mask, dst, srcX, srcY, maskX, maskY, dstX, dstY, width, height)
{
X.seq_num++;
X.pack_stream.pack(
'CCSCxxxLLLssssssSS',
[ext.majorOpcode, 8, 9, op, src, mask, dst, srcX, srcY, maskX, maskY, dstX, dstY, width, height]
)
.flush();
console.log([ 'CCSCxxxLLLssssssSS',
[ext.majorOpcode, 8, 9, op, src, mask, dst, srcX, srcY, maskX, maskY, dstX, dstY, width, height]]);
}
function RenderTrapezoids(op, src, srcX, srcY, dst, maskFormat, trapz)
{
X.seq_num++;
var format = 'CCSCxxxLLLss';
var params = [ext.majorOpcode, 10, 6+trapz.length, op, src, dst, maskFormat, srcX, srcY];
for (var i=0; i < trapz.length; i+=10)
{
format += 'llllllllll';
for (var j=0; j < 10; ++j)
params.push(floatToFix(trapz[i*10 + j]));
}
console.log([format, params]);
X.pack_stream.pack(format, params);
X.pack_stream.flush();
}
function RenderTriangles(op, src, srcX, srcY, dst, maskFormat, tris)
{
X.seq_num++;
var format = 'CCSCxxxLLLss';
var params = [ext.majorOpcode, 11, 6+tris.length, op, src, dst, maskFormat, srcX, srcY];
for (var i=0; i < tris.length; i+=6)
{
format += 'llllll';
//TODO: Array.copy
params.push(floatToFix(tris[i*6 + 0])); // x1
params.push(floatToFix(tris[i*6 + 1])); // y1
params.push(floatToFix(tris[i*6 + 2])); // x2
params.push(floatToFix(tris[i*6 + 3])); // y2
params.push(floatToFix(tris[i*6 + 4])); // x3
params.push(floatToFix(tris[i*6 + 5])); // y3
}
X.pack_stream.pack(format, params);
X.pack_stream.flush();
}
var root = display.screen[0].root;
var win = X.AllocID();
var white = display.screen[0].white_pixel;
var black = display.screen[0].black_pixel;
X.CreateWindow(win, root, 0, 0, 500, 500, 4, 1, 0, { backgroundPixel: white, eventMask: x11.eventMask.Exposure });
X.MapWindow(win);
//rgb24: 42 32: 38 rd: 24
//var rgb24 = 42;
//var rgba32 = 38;
var rgb24 = 71;
var rgba32 = 69;
var picture = X.AllocID();
RenderCreatePicture(picture, win, rgb24, { polyEdge: 1, polyMode: 0 } );
var pixmap = X.AllocID();
X.CreatePixmap(pixmap, win, 32, 500, 500);
var pix_pict = X.AllocID();
RenderCreatePicture(pix_pict, pixmap, rgba32, { polyEdge: 1, polyMode: 0 });
RenderFillRectangles(1, pix_pict, [0xffff, 0xffff, 0xffff, 0xffff], [0, 0, 500, 500]);
var pic_grad = X.AllocID();
RenderLinearGradient(pic_grad, [0,0], [1000,100],
//RenderRadialGradient(pic_grad, [0,0], [1000,100], 10, 1000,
//RenderConicalGradient(pic_grad, [250,250], 360,
[
[0, [0,0,0,0x3000 ] ],
[0.1, [0xfff, 0, 0xffff, 0x1000] ] ,
[0.25, [0xffff, 0, 0xfff, 0x3000] ] ,
[0.5, [0xffff, 0, 0xffff, 0x4000] ] ,
[1, [0xffff, 0xffff, 0, 0x8000] ]
]);
var pic_grad1 = X.AllocID();
RenderConicalGradient(pic_grad1, [250,250], 10,
[
[0, [0,0,0,0x5000 ] ],
[0.1, [0xfff, 0, 0xffff, 0x3000] ] ,
[0.25, [0xffff, 0, 0xfff, 0x2000] ] ,
[0.5, [0xffff, 0, 0xffff, 0x1000] ] ,
[1, [0xffff, 0xffff, 0, 0x8000] ]
]);
var pic_grad2 = X.AllocID();
RenderRadialGradient(pic_grad2, [250,250], [250,250], 0, 250,
[
[0, [0,0,0,0x5000 ] ],
[1, [0xffff, 0xffff, 0, 0xffff] ]
]);
RenderComposite(3, pic_grad, 0, pix_pict, 0, 0, 0, 0, 0, 0, 500, 500);
RenderComposite(3, pic_grad1, 0, pix_pict, 0, 0, 0, 0, 0, 0, 500, 500);
RenderComposite(3, pic_grad2, 0, pix_pict, 0, 0, 0, 0, 0, 0, 500, 500);
X.on('event', function(ev) {
//console.log(ev);
//RenderFillRectangles(1, picture, [0xffff, 0xffff, 0xffff, 0xffff], [0, 0, 500, 500]);
//RenderFillRectangles(1, picture, [0xffff, 0xffff, 0x0000, 0xffff], [10, 10, 50, 50]);
//RenderTriangles(3, pic_grad, 0, 0, picture, 0, [0, 0, 500, 0, 0, 500]);
//RenderTriangles(3, pic_grad, 0, 0, picture, 0, [0, 500, 500, 500, 500, 0]);
//RenderTrapezoids(3, pic_grad, 0, 0, picture, 0, [100, 500, 240, 0, 0, 500, 500, 500, 260, 0]);
//RenderTrapezoids(3, pic_grad, 0, 0, picture, 0, [0, 500, 0, 0, 0, 500, 500, 500, 500, 0]);
//RenderSetPictureFilter(pix_pict, 'convolution', [3, 3, 0, 0, 0, 0, 9, 0, 0, 0, 0]);
RenderComposite(3, pix_pict, 0, picture, 0, 0, 0, 0, 0, 0, 500, 500);
//RenderComposite(3, pic_grad, 0, picture, 0, 0, 0, 0, 0, 0, 500, 500);
/*
for(var i=0; i < 100; ++i)
{
var pts = [];
for (var coord = 0; coord < 6; coord++)
pts.push(Math.random()*1000);
RenderTriangles(3, pic_grad, Math.random()*600, Math.random()*500, picture, 0, pts);
//RenderTriangles(3, pic_grad, 0, 0, picture, 0, [0, 0, 1000, 0, 0, 1000]);
//RenderTriangles(3, pic_grad, 0, 0, picture, 0, [0, 1000, 1000, 1000, 1000, 0]);
//RenderTriangles(3, pic_grad, 500, 500, picture, 0, [0, 250, 100, 350, 400, 350]);
}
*/
});
});
}
).on('error', function(err) {
console.log(['error! : ', err]);
});