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link to a very good glx implementation
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http://www.opengl.org/wiki/Tutorial:_OpenGL_3.0_Context_Creation_(GLX)
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http://www.opengl.org/wiki/Tutorial:_OpenGL_3.0_Context_Creation_(GLX)
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https://github.com/xderoche/J11/blob/master/src/gnu/x11/extension/glx/GL.java
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*/
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*/
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var x11 = require('..');
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var x11 = require('..');
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// TODO: move to templates
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// TODO: move to templates
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