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Refactor to keep number of parsed depths in a counter
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7ed7e896e1
commit
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1 changed files with 31 additions and 30 deletions
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@ -32,7 +32,10 @@ function readVisuals(bl, visuals, n_visuals, cb)
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});
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}
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function readDepths(bl, display, depths, n_depths, cb)
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function readScreens(bl, display, cbDisplayReady)
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{
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var numParsedDepths = 0;
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var readDepths = function(bl, display, depths, n_depths, cb)
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{
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if (n_depths == 0)
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{
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@ -50,11 +53,11 @@ function readDepths(bl, display, depths, n_depths, cb)
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for (var visual in visuals) {
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depths[dep][visual] = visuals[visual];
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}
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n_depths--;
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} else {
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depths[dep] = visuals;
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}
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if (Object.keys(depths).length == n_depths)
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numParsedDepths++;
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if (numParsedDepths == n_depths)
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cb();
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else
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readDepths(bl, display, depths, n_depths, cb);
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@ -62,8 +65,6 @@ function readDepths(bl, display, depths, n_depths, cb)
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});
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}
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function readScreens(bl, display, cbDisplayReady)
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{
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// for (i=0; i < display.screen_num; ++i)
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{
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var scr = {};
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