fix Render.Triangles index bug

This commit is contained in:
Andrey Sidorov 2016-01-02 13:31:34 +11:00
parent 62c6df1c6d
commit 9a7adcefb1

View file

@ -396,12 +396,12 @@ exports.requireExt = function(display, callback)
{
format += 'llllll';
//TODO: Array.copy
params.push(floatToFix(tris[i*6 + 0])); // x1
params.push(floatToFix(tris[i*6 + 1])); // y1
params.push(floatToFix(tris[i*6 + 2])); // x2
params.push(floatToFix(tris[i*6 + 3])); // y2
params.push(floatToFix(tris[i*6 + 4])); // x3
params.push(floatToFix(tris[i*6 + 5])); // y3
params.push(floatToFix(tris[i + 0])); // x1
params.push(floatToFix(tris[i + 1])); // y1
params.push(floatToFix(tris[i + 2])); // x2
params.push(floatToFix(tris[i + 3])); // y2
params.push(floatToFix(tris[i + 4])); // x3
params.push(floatToFix(tris[i + 5])); // y3
}
X.pack_stream.pack(format, params);
X.pack_stream.flush();