mirror of
https://github.com/danbulant/lucide
synced 2026-06-24 17:22:00 +00:00
37 lines
1.3 KiB
Rust
37 lines
1.3 KiB
Rust
use leptos::{prelude::*, svg::Svg};
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#[component]
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pub fn Hammer(
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#[prop(default = 24.into(), into)] size: Signal<usize>,
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#[prop(default = "currentColor".into(), into)] color: Signal<String>,
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#[prop(default = "none".into(), into)] fill: Signal<String>,
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#[prop(default = 2.into(), into)] stroke_width: Signal<usize>,
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#[prop(default = false.into(), into)] absolute_stroke_width: Signal<bool>,
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#[prop(optional)] node_ref: NodeRef<Svg>,
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) -> impl IntoView {
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let stroke_width = Signal::derive(move || {
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if absolute_stroke_width.get() {
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stroke_width.get() * 24 / size.get()
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} else {
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stroke_width.get()
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}
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});
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view! {
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<svg
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node_ref=node_ref
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class:lucide=true
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xmlns="http://www.w3.org/2000/svg"
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width=size
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height=size
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viewBox="0 0 24 24"
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fill=fill
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stroke=color
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stroke-width=stroke_width
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stroke-linecap="round"
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stroke-linejoin="round"
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>
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<path d="m15 12-8.373 8.373a1 1 0 1 1-3-3L12 9" />
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<path d="m18 15 4-4" />
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<path d="m21.5 11.5-1.914-1.914A2 2 0 0 1 19 8.172V7l-2.26-2.26a6 6 0 0 0-4.202-1.756L9 2.96l.92.82A6.18 6.18 0 0 1 12 8.4V10l2 2h1.172a2 2 0 0 1 1.414.586L18.5 14.5" />
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</svg>
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}
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}
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