mirror of
https://github.com/danbulant/lucide
synced 2026-06-24 09:12:24 +00:00
37 lines
1.4 KiB
Rust
37 lines
1.4 KiB
Rust
use leptos::{prelude::*, svg::Svg};
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#[component]
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pub fn ShieldOff(
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#[prop(default = 24.into(), into)] size: Signal<usize>,
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#[prop(default = "currentColor".into(), into)] color: Signal<String>,
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#[prop(default = "none".into(), into)] fill: Signal<String>,
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#[prop(default = 2.into(), into)] stroke_width: Signal<usize>,
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#[prop(default = false.into(), into)] absolute_stroke_width: Signal<bool>,
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#[prop(optional)] node_ref: NodeRef<Svg>,
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) -> impl IntoView {
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let stroke_width = Signal::derive(move || {
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if absolute_stroke_width.get() {
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stroke_width.get() * 24 / size.get()
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} else {
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stroke_width.get()
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}
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});
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view! {
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<svg
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node_ref=node_ref
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class:lucide=true
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xmlns="http://www.w3.org/2000/svg"
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width=size
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height=size
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viewBox="0 0 24 24"
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fill=fill
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stroke=color
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stroke-width=stroke_width
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stroke-linecap="round"
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stroke-linejoin="round"
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>
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<path d="m2 2 20 20" />
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<path d="M5 5a1 1 0 0 0-1 1v7c0 5 3.5 7.5 7.67 8.94a1 1 0 0 0 .67.01c2.35-.82 4.48-1.97 5.9-3.71" />
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<path d="M9.309 3.652A12.252 12.252 0 0 0 11.24 2.28a1.17 1.17 0 0 1 1.52 0C14.51 3.81 17 5 19 5a1 1 0 0 1 1 1v7a9.784 9.784 0 0 1-.08 1.264" />
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</svg>
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}
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}
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