lucide/packages/yew/src/bug_play.rs
2024-11-24 19:28:48 +01:00

54 lines
1.7 KiB
Rust

use yew::prelude::*;
#[derive(PartialEq, Properties)]
pub struct BugPlayProps {
#[prop_or(24)]
pub size: usize,
#[prop_or(AttrValue::from("currentColor"))]
pub color: AttrValue,
#[prop_or(AttrValue::from("none"))]
pub fill: AttrValue,
#[prop_or(2)]
pub stroke_width: usize,
#[prop_or(false)]
pub absolute_stroke_width: bool,
#[prop_or_default]
pub class: Classes,
#[prop_or_default]
pub node_ref: NodeRef,
}
#[function_component]
pub fn BugPlay(props: &BugPlayProps) -> Html {
let stroke_width = if props.absolute_stroke_width {
props.stroke_width * 24 / props.size
} else {
props.stroke_width
};
html! {
<svg
ref={props.node_ref.clone()}
class={classes!("lucide", props.class
.clone())}
xmlns="http://www.w3.org/2000/svg"
width={props.size.to_string()}
height={props.size.to_string()}
viewBox="0 0 24 24"
fill={& props.fill}
stroke={& props.color}
stroke-width={stroke_width.to_string()}
stroke-linecap="round"
stroke-linejoin="round"
>
<path
d="M12.765 21.522a.5.5 0 0 1-.765-.424v-8.196a.5.5 0 0 1 .765-.424l5.878 3.674a1 1 0 0 1 0 1.696z"
/>
<path d="M14.12 3.88 16 2" />
<path d="M18 11a4 4 0 0 0-4-4h-4a4 4 0 0 0-4 4v3a6.1 6.1 0 0 0 2 4.5" />
<path d="M20.97 5c0 2.1-1.6 3.8-3.5 4" />
<path d="M3 21c0-2.1 1.7-3.9 3.8-4" />
<path d="M6 13H2" />
<path d="M6.53 9C4.6 8.8 3 7.1 3 5" />
<path d="m8 2 1.88 1.88" />
<path d="M9 7.13v-1a3.003 3.003 0 1 1 6 0v1" />
</svg>
}
}