lucide/packages/yew/src/hand_metal.rs
2024-11-24 19:28:48 +01:00

49 lines
1.5 KiB
Rust

use yew::prelude::*;
#[derive(PartialEq, Properties)]
pub struct HandMetalProps {
#[prop_or(24)]
pub size: usize,
#[prop_or(AttrValue::from("currentColor"))]
pub color: AttrValue,
#[prop_or(AttrValue::from("none"))]
pub fill: AttrValue,
#[prop_or(2)]
pub stroke_width: usize,
#[prop_or(false)]
pub absolute_stroke_width: bool,
#[prop_or_default]
pub class: Classes,
#[prop_or_default]
pub node_ref: NodeRef,
}
#[function_component]
pub fn HandMetal(props: &HandMetalProps) -> Html {
let stroke_width = if props.absolute_stroke_width {
props.stroke_width * 24 / props.size
} else {
props.stroke_width
};
html! {
<svg
ref={props.node_ref.clone()}
class={classes!("lucide", props.class
.clone())}
xmlns="http://www.w3.org/2000/svg"
width={props.size.to_string()}
height={props.size.to_string()}
viewBox="0 0 24 24"
fill={& props.fill}
stroke={& props.color}
stroke-width={stroke_width.to_string()}
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="M18 12.5V10a2 2 0 0 0-2-2a2 2 0 0 0-2 2v1.4" />
<path d="M14 11V9a2 2 0 1 0-4 0v2" />
<path d="M10 10.5V5a2 2 0 1 0-4 0v9" />
<path
d="m7 15-1.76-1.76a2 2 0 0 0-2.83 2.82l3.6 3.6C7.5 21.14 9.2 22 12 22h2a8 8 0 0 0 8-8V7a2 2 0 1 0-4 0v5"
/>
</svg>
}
}