use dioxus::prelude::*; #[derive(Clone, PartialEq, Props)] pub struct Gamepad2Props { #[props(default = 24)] pub size: usize, #[props(default = "currentColor".to_owned())] pub color: String, #[props(default = "none".to_owned())] pub fill: String, #[props(default = 2)] pub stroke_width: usize, #[props(default = false)] pub absolute_stroke_width: bool, pub class: Option, pub style: Option, } #[component] pub fn Gamepad2(props: Gamepad2Props) -> Element { let stroke_width = if props.absolute_stroke_width { props.stroke_width * 24 / props.size } else { props.stroke_width }; rsx! { svg { "xmlns": "http://www.w3.org/2000/svg", "class": if let Some(class) = props.class { "{class}" }, "style": if let Some(style) = props.style { "{style}" }, "width": "{props.size}", "height": "{props.size}", "viewBox": "0 0 24 24", "fill": "{props.fill}", "stroke": "{props.color}", "stroke-width": "{stroke_width}", "stroke-linecap": "round", "stroke-linejoin": "round", line { "x1": "6", "x2": "10", "y1": "11", "y2": "11", } line { "x1": "8", "x2": "8", "y1": "9", "y2": "13", } line { "x1": "15", "x2": "15.01", "y1": "12", "y2": "12", } line { "x1": "18", "x2": "18.01", "y1": "10", "y2": "10", } path { "d": "M17.32 5H6.68a4 4 0 0 0-3.978 3.59c-.006.052-.01.101-.017.152C2.604 9.416 2 14.456 2 16a3 3 0 0 0 3 3c1 0 1.5-.5 2-1l1.414-1.414A2 2 0 0 1 9.828 16h4.344a2 2 0 0 1 1.414.586L17 18c.5.5 1 1 2 1a3 3 0 0 0 3-3c0-1.545-.604-6.584-.685-7.258-.007-.05-.011-.1-.017-.151A4 4 0 0 0 17.32 5z" } } } }