use leptos::{prelude::*, svg::Svg};
#[component]
pub fn BowArrow(
    #[prop(default = 24.into(), into)] size: Signal<usize>,
    #[prop(default = "currentColor".into(), into)] color: Signal<String>,
    #[prop(default = "none".into(), into)] fill: Signal<String>,
    #[prop(default = 2.into(), into)] stroke_width: Signal<usize>,
    #[prop(default = false.into(), into)] absolute_stroke_width: Signal<bool>,
    #[prop(optional)] node_ref: NodeRef<Svg>,
) -> impl IntoView {
    let stroke_width = Signal::derive(move || {
        if absolute_stroke_width.get() {
            stroke_width.get() * 24 / size.get()
        } else {
            stroke_width.get()
        }
    });
    view! {
        <svg
            node_ref=node_ref
            class:lucide=true
            xmlns="http://www.w3.org/2000/svg"
            width=size
            height=size
            viewBox="0 0 24 24"
            fill=fill
            stroke=color
            stroke-width=stroke_width
            stroke-linecap="round"
            stroke-linejoin="round"
        >
            <path d="M17 3h4v4" />
            <path d="M18.575 11.082a13 13 0 0 1 1.048 9.027 1.17 1.17 0 0 1-1.914.597L14 17" />
            <path d="M7 10 3.29 6.29a1.17 1.17 0 0 1 .6-1.91 13 13 0 0 1 9.03 1.05" />
            <path d="M7 14a1.7 1.7 0 0 0-1.207.5l-2.646 2.646A.5.5 0 0 0 3.5 18H5a1 1 0 0 1 1 1v1.5a.5.5 0 0 0 .854.354L9.5 18.207A1.7 1.7 0 0 0 10 17v-2a1 1 0 0 0-1-1z" />
            <path d="M9.707 14.293 21 3" />
        </svg>
    }
}
