use yew::prelude::*;
#[derive(PartialEq, Properties)]
pub struct LampDeskProps {
    #[prop_or(24)]
    pub size: usize,
    #[prop_or(AttrValue::from("currentColor"))]
    pub color: AttrValue,
    #[prop_or(AttrValue::from("none"))]
    pub fill: AttrValue,
    #[prop_or(2)]
    pub stroke_width: usize,
    #[prop_or(false)]
    pub absolute_stroke_width: bool,
    #[prop_or_default]
    pub class: Classes,
    #[prop_or_default]
    pub style: std::option::Option<AttrValue>,
    #[prop_or_default]
    pub node_ref: NodeRef,
}
#[function_component]
pub fn LampDesk(props: &LampDeskProps) -> Html {
    let stroke_width = if props.absolute_stroke_width {
        props.stroke_width * 24 / props.size
    } else {
        props.stroke_width
    };
    html! {
        <svg
            ref={props.node_ref.clone()}
            class={classes!("lucide", props.class
        .clone())}
            style={props.style.clone()}
            xmlns="http://www.w3.org/2000/svg"
            width={props.size.to_string()}
            height={props.size.to_string()}
            viewBox="0 0 24 24"
            fill={& props.fill}
            stroke={& props.color}
            stroke-width={stroke_width.to_string()}
            stroke-linecap="round"
            stroke-linejoin="round"
        >
            <path
                d="M10.293 2.293a1 1 0 0 1 1.414 0l2.5 2.5 5.994 1.227a1 1 0 0 1 .506 1.687l-7 7a1 1 0 0 1-1.687-.506l-1.227-5.994-2.5-2.5a1 1 0 0 1 0-1.414z"
            />
            <path d="m14.207 4.793-3.414 3.414" />
            <path d="M3 20a2 2 0 0 1 2-2h4a2 2 0 0 1 2 2v1a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1z" />
            <path d="m9.086 6.5-4.793 4.793a1 1 0 0 0-.18 1.17L7 18" />
        </svg>
    }
}
