use yew::prelude::*;
#[derive(PartialEq, Properties)]
pub struct Rotate3DProps {
    #[prop_or(24)]
    pub size: usize,
    #[prop_or(AttrValue::from("currentColor"))]
    pub color: AttrValue,
    #[prop_or(AttrValue::from("none"))]
    pub fill: AttrValue,
    #[prop_or(2)]
    pub stroke_width: usize,
    #[prop_or(false)]
    pub absolute_stroke_width: bool,
    #[prop_or_default]
    pub class: Classes,
    #[prop_or_default]
    pub node_ref: NodeRef,
}
#[function_component]
pub fn Rotate3D(props: &Rotate3DProps) -> Html {
    let stroke_width = if props.absolute_stroke_width {
        props.stroke_width * 24 / props.size
    } else {
        props.stroke_width
    };
    html! {
        <svg
            ref={props.node_ref.clone()}
            class={classes!("lucide", props.class
        .clone())}
            xmlns="http://www.w3.org/2000/svg"
            width={props.size.to_string()}
            height={props.size.to_string()}
            viewBox="0 0 24 24"
            fill={& props.fill}
            stroke={& props.color}
            stroke-width={stroke_width.to_string()}
            stroke-linecap="round"
            stroke-linejoin="round"
        >
            <path
                d="M16.466 7.5C15.643 4.237 13.952 2 12 2 9.239 2 7 6.477 7 12s2.239 10 5 10c.342 0 .677-.069 1-.2"
            />
            <path d="m15.194 13.707 3.814 1.86-1.86 3.814" />
            <path
                d="M19 15.57c-1.804.885-4.274 1.43-7 1.43-5.523 0-10-2.239-10-5s4.477-5 10-5c4.838 0 8.873 1.718 9.8 4"
            />
        </svg>
    }
}
