use dioxus::prelude::*;
#[derive(Clone, PartialEq, Props)]
pub struct Rotate3DProps {
    #[props(default = 24)]
    pub size: usize,
    #[props(default = "currentColor".to_owned())]
    pub color: String,
    #[props(default = "none".to_owned())]
    pub fill: String,
    #[props(default = 2)]
    pub stroke_width: usize,
    #[props(default = false)]
    pub absolute_stroke_width: bool,
    pub class: Option<String>,
}
#[component]
pub fn Rotate3D(props: Rotate3DProps) -> Element {
    let stroke_width = if props.absolute_stroke_width {
        props.stroke_width * 24 / props.size
    } else {
        props.stroke_width
    };
    rsx! {
        svg {
            "xmlns": "http://www.w3.org/2000/svg",
            "class": if let Some(class) = props.class { "{class}" },
            "width": "{props.size}",
            "height": "{props.size}",
            "viewBox": "0 0 24 24",
            "fill": "{props.fill}",
            "stroke": "{props.color}",
            "stroke-width": "{stroke_width}",
            "stroke-linecap": "round",
            "stroke-linejoin": "round",
            path { "d": "M16.466 7.5C15.643 4.237 13.952 2 12 2 9.239 2 7 6.477 7 12s2.239 10 5 10c.342 0 .677-.069 1-.2" }
            path { "d": "m15.194 13.707 3.814 1.86-1.86 3.814" }
            path { "d": "M19 15.57c-1.804.885-4.274 1.43-7 1.43-5.523 0-10-2.239-10-5s4.477-5 10-5c4.838 0 8.873 1.718 9.8 4" }
        }
    }
}
