use yew::prelude::*;
#[derive(PartialEq, Properties)]
pub struct HeartHandshakeProps {
    #[prop_or(24)]
    pub size: usize,
    #[prop_or(AttrValue::from("currentColor"))]
    pub color: AttrValue,
    #[prop_or(AttrValue::from("none"))]
    pub fill: AttrValue,
    #[prop_or(2)]
    pub stroke_width: usize,
    #[prop_or(false)]
    pub absolute_stroke_width: bool,
    #[prop_or_default]
    pub class: Classes,
    #[prop_or_default]
    pub style: std::option::Option<AttrValue>,
    #[prop_or_default]
    pub node_ref: NodeRef,
}
#[function_component]
pub fn HeartHandshake(props: &HeartHandshakeProps) -> Html {
    let stroke_width = if props.absolute_stroke_width {
        props.stroke_width * 24 / props.size
    } else {
        props.stroke_width
    };
    html! {
        <svg
            ref={props.node_ref.clone()}
            class={classes!("lucide", props.class
        .clone())}
            style={props.style.clone()}
            xmlns="http://www.w3.org/2000/svg"
            width={props.size.to_string()}
            height={props.size.to_string()}
            viewBox="0 0 24 24"
            fill={& props.fill}
            stroke={& props.color}
            stroke-width={stroke_width.to_string()}
            stroke-linecap="round"
            stroke-linejoin="round"
        >
            <path
                d="M19.414 14.414C21 12.828 22 11.5 22 9.5a5.5 5.5 0 0 0-9.591-3.676.6.6 0 0 1-.818.001A5.5 5.5 0 0 0 2 9.5c0 2.3 1.5 4 3 5.5l5.535 5.362a2 2 0 0 0 2.879.052 2.12 2.12 0 0 0-.004-3 2.124 2.124 0 1 0 3-3 2.124 2.124 0 0 0 3.004 0 2 2 0 0 0 0-2.828l-1.881-1.882a2.41 2.41 0 0 0-3.409 0l-1.71 1.71a2 2 0 0 1-2.828 0 2 2 0 0 1 0-2.828l2.823-2.762"
            />
        </svg>
    }
}
