use yew::prelude::*;
#[derive(PartialEq, Properties)]
pub struct BrickWallShieldProps {
    #[prop_or(24)]
    pub size: usize,
    #[prop_or(AttrValue::from("currentColor"))]
    pub color: AttrValue,
    #[prop_or(AttrValue::from("none"))]
    pub fill: AttrValue,
    #[prop_or(2)]
    pub stroke_width: usize,
    #[prop_or(false)]
    pub absolute_stroke_width: bool,
    #[prop_or_default]
    pub class: Classes,
    #[prop_or_default]
    pub style: std::option::Option<AttrValue>,
    #[prop_or_default]
    pub node_ref: NodeRef,
}
#[function_component]
pub fn BrickWallShield(props: &BrickWallShieldProps) -> Html {
    let stroke_width = if props.absolute_stroke_width {
        props.stroke_width * 24 / props.size
    } else {
        props.stroke_width
    };
    html! {
        <svg
            ref={props.node_ref.clone()}
            class={classes!("lucide", props.class
        .clone())}
            style={props.style.clone()}
            xmlns="http://www.w3.org/2000/svg"
            width={props.size.to_string()}
            height={props.size.to_string()}
            viewBox="0 0 24 24"
            fill={& props.fill}
            stroke={& props.color}
            stroke-width={stroke_width.to_string()}
            stroke-linecap="round"
            stroke-linejoin="round"
        >
            <path d="M12 9v1.258" />
            <path d="M16 3v5.46" />
            <path d="M21 9.118V5a2 2 0 0 0-2-2H5a2 2 0 0 0-2 2v14a2 2 0 0 0 2 2h5.75" />
            <path
                d="M22 17.5c0 2.499-1.75 3.749-3.83 4.474a.5.5 0 0 1-.335-.005c-2.085-.72-3.835-1.97-3.835-4.47V14a.5.5 0 0 1 .5-.499c1 0 2.25-.6 3.12-1.36a.6.6 0 0 1 .76-.001c.875.765 2.12 1.36 3.12 1.36a.5.5 0 0 1 .5.5z"
            />
            <path d="M3 15h7" />
            <path d="M3 9h12.142" />
            <path d="M8 15v6" />
            <path d="M8 3v6" />
        </svg>
    }
}
