use yew::prelude::*;
#[derive(PartialEq, Properties)]
pub struct HandFistProps {
    #[prop_or(24)]
    pub size: usize,
    #[prop_or(AttrValue::from("currentColor"))]
    pub color: AttrValue,
    #[prop_or(AttrValue::from("none"))]
    pub fill: AttrValue,
    #[prop_or(2)]
    pub stroke_width: usize,
    #[prop_or(false)]
    pub absolute_stroke_width: bool,
    #[prop_or_default]
    pub class: Classes,
    #[prop_or_default]
    pub style: std::option::Option<AttrValue>,
    #[prop_or_default]
    pub node_ref: NodeRef,
}
#[function_component]
pub fn HandFist(props: &HandFistProps) -> Html {
    let stroke_width = if props.absolute_stroke_width {
        props.stroke_width * 24 / props.size
    } else {
        props.stroke_width
    };
    html! {
        <svg
            ref={props.node_ref.clone()}
            class={classes!("lucide", props.class
        .clone())}
            style={props.style.clone()}
            xmlns="http://www.w3.org/2000/svg"
            width={props.size.to_string()}
            height={props.size.to_string()}
            viewBox="0 0 24 24"
            fill={& props.fill}
            stroke={& props.color}
            stroke-width={stroke_width.to_string()}
            stroke-linecap="round"
            stroke-linejoin="round"
        >
            <path
                d="M12.035 17.012a3 3 0 0 0-3-3l-.311-.002a.72.72 0 0 1-.505-1.229l1.195-1.195A2 2 0 0 1 10.828 11H12a2 2 0 0 0 0-4H9.243a3 3 0 0 0-2.122.879l-2.707 2.707A4.83 4.83 0 0 0 3 14a8 8 0 0 0 8 8h2a8 8 0 0 0 8-8V7a2 2 0 1 0-4 0v2a2 2 0 1 0 4 0"
            />
            <path d="M13.888 9.662A2 2 0 0 0 17 8V5A2 2 0 1 0 13 5" />
            <path d="M9 5A2 2 0 1 0 5 5V10" />
            <path d="M9 7V4A2 2 0 1 1 13 4V7.268" />
        </svg>
    }
}
