moving lyres must be free

This commit is contained in:
Daniel Bulant 2021-08-31 15:57:36 +02:00
parent 806ba3d1f9
commit 02045b6a1d

View file

@ -412,7 +412,7 @@ export class GameScene extends Phaser.Scene {
this.createMap();
return;
}
steps.update(t => --t);
// steps.update(t => --t);
this.canMove = false;
this.move(toX, toY, toX + moveX, toY + moveY, () => {
this.canMove = true;