The pervious version has keep on [gpui2](https://github.com/longbridge/gpui-component/tree/gpui2) branch, if there need to use. Ref https://github.com/zed-industries/zed/pull/22632 ## Prepare ### Generate index.scip ```bash rust-analyzer scip ./ > index.scip ``` ### Get [refactor](https://github.com/zed-industries/refactor) ```bash https://github.com/zed-industries/refactor.git ``` ## Refactor exist code ```bash cd refactor cargo run -- ~/work/gpui-component ``` Then will get result if successed: ``` Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.03s Running `target/debug/refactor /Users/jason/work/gpui-component` Loaded 115 SCIP documents Processing files starting with focus path: "" Changed 90 files ``` ------------- ## Changes ```diff - View<T> - Model<T> + Entity<T> - WeakView<T> + WeakEntity<T> - FocusableView + Focusable - cx.bounds() + window.bounds() - cx.refresh() + window.refresh() - cx.focused() + window.focused(cx) - cx.with_optional_element_state - window.with_optional_element_state ``` ```diff - &mut WindowContext + &mut Window, &mut App - cx: &mut WindowContext + window: &mut Window, cx: &mut App - &mut ViewContext< + &mut Window, &mut Context< - cx: &mut ViewContext< + window: &mut Window, cx: &mut Context< ``` ```diff - cx.spawn(|_, mut cx| async move { + cx.spawn_in(window, |_, mut cx| async move { - cx.dispatch_action(Box::new(...)) + window.dispatch_action(Box::new(...), cx) ``` `cx.spawn` ```diff - cx.spawn(|view, mut cx| async move { + cx.spawn_in(window, |view, mut window| async move { + _ = view.update_in(&mut window, move |view, window, cx| { ```
60 lines
1.6 KiB
Rust
60 lines
1.6 KiB
Rust
use std::time::Duration;
|
|
|
|
use crate::{Icon, IconName, Sizable, Size};
|
|
use gpui::{
|
|
div, ease_in_out, percentage, prelude::FluentBuilder as _, Animation, AnimationExt as _, App,
|
|
Hsla, IntoElement, ParentElement, RenderOnce, Styled as _, Transformation, Window,
|
|
};
|
|
|
|
#[derive(IntoElement)]
|
|
pub struct Indicator {
|
|
size: Size,
|
|
icon: Icon,
|
|
speed: Duration,
|
|
color: Option<Hsla>,
|
|
}
|
|
|
|
impl Indicator {
|
|
pub fn new() -> Self {
|
|
Self {
|
|
size: Size::Medium,
|
|
speed: Duration::from_secs_f64(0.8),
|
|
icon: Icon::new(IconName::Loader),
|
|
color: None,
|
|
}
|
|
}
|
|
|
|
pub fn icon(mut self, icon: impl Into<Icon>) -> Self {
|
|
self.icon = icon.into();
|
|
self
|
|
}
|
|
|
|
pub fn color(mut self, color: Hsla) -> Self {
|
|
self.color = Some(color);
|
|
self
|
|
}
|
|
}
|
|
|
|
impl Sizable for Indicator {
|
|
fn with_size(mut self, size: impl Into<Size>) -> Self {
|
|
self.size = size.into();
|
|
self
|
|
}
|
|
}
|
|
|
|
impl RenderOnce for Indicator {
|
|
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
|
|
div()
|
|
.child(
|
|
self.icon
|
|
.with_size(self.size)
|
|
.when_some(self.color, |this, color| this.text_color(color))
|
|
.with_animation(
|
|
"circle",
|
|
Animation::new(self.speed).repeat().with_easing(ease_in_out),
|
|
|this, delta| this.transform(Transformation::rotate(percentage(delta))),
|
|
),
|
|
)
|
|
.into_element()
|
|
}
|
|
}
|