gpui-component/crates/ui/src/form.rs
Jason Lee 7d3301d695
tab_bar: Fix some incorrect style in TabBar. (#1078)
This change to fix some incorrect style use, that will break in Taffy
0.5.2+

Ref https://github.com/zed-industries/zed/pull/34827

- Add `Tab::empty` to create a Tab without label.
- Fix form layout in Taffy new version.
- Update GPUI for scroll API changes.
2025-07-22 13:30:04 +08:00

443 lines
13 KiB
Rust

use std::rc::{Rc, Weak};
use gpui::{
div, prelude::FluentBuilder as _, px, AlignItems, AnyElement, AnyView, App, Axis, Div, Element,
ElementId, FocusHandle, InteractiveElement as _, IntoElement, ParentElement, Pixels, Rems,
RenderOnce, SharedString, Styled, Window,
};
use crate::{h_flex, v_flex, ActiveTheme as _, AxisExt, FocusableCycle, Sizable, Size, StyledExt};
/// Create a new form with a vertical layout.
pub fn v_form() -> Form {
Form::vertical()
}
/// Create a new form with a horizontal layout.
pub fn h_form() -> Form {
Form::horizontal()
}
/// Create a new form field.
pub fn form_field() -> FormField {
FormField::new()
}
#[derive(IntoElement)]
pub struct Form {
fields: Vec<FormField>,
props: FieldProps,
}
#[derive(Clone, Copy)]
struct FieldProps {
size: Size,
label_width: Option<Pixels>,
label_text_size: Option<Rems>,
layout: Axis,
/// Field gap
gap: Option<Pixels>,
}
impl Default for FieldProps {
fn default() -> Self {
Self {
label_width: Some(px(140.)),
label_text_size: None,
layout: Axis::Vertical,
size: Size::default(),
gap: None,
}
}
}
impl Form {
fn new() -> Self {
Self {
props: FieldProps::default(),
fields: Vec::new(),
}
}
/// Creates a new form with a horizontal layout.
pub fn horizontal() -> Self {
Self::new().layout(Axis::Horizontal)
}
/// Creates a new form with a vertical layout.
pub fn vertical() -> Self {
Self::new().layout(Axis::Vertical)
}
/// Set the layout for the form, default is `Axis::Vertical`.
pub fn layout(mut self, layout: Axis) -> Self {
self.props.layout = layout;
self
}
/// Set the width of the labels in the form. Default is `px(100.)`.
pub fn label_width(mut self, width: Pixels) -> Self {
self.props.label_width = Some(width);
self
}
/// Set the text size of the labels in the form. Default is `None`.
pub fn label_text_size(mut self, size: Rems) -> Self {
self.props.label_text_size = Some(size);
self
}
/// Set the gap between the form fields.
pub fn gap(mut self, gap: Pixels) -> Self {
self.props.gap = Some(gap);
self
}
/// Add a child to the form.
pub fn child(mut self, field: impl Into<FormField>) -> Self {
self.fields.push(field.into());
self
}
/// Add multiple children to the form.
pub fn children(mut self, fields: impl IntoIterator<Item = FormField>) -> Self {
self.fields.extend(fields);
self
}
}
impl Sizable for Form {
fn with_size(mut self, size: impl Into<Size>) -> Self {
self.props.size = size.into();
self
}
}
impl FocusableCycle for Form {
fn cycle_focus_handles(&self, _window: &mut Window, _cx: &mut App) -> Vec<FocusHandle>
where
Self: Sized,
{
self.fields
.iter()
.filter_map(|item| item.focus_handle.clone())
.collect()
}
}
pub enum FieldBuilder {
String(SharedString),
Element(Rc<dyn Fn(&mut Window, &mut App) -> AnyElement>),
View(AnyView),
}
impl Default for FieldBuilder {
fn default() -> Self {
Self::String(SharedString::default())
}
}
impl From<AnyView> for FieldBuilder {
fn from(view: AnyView) -> Self {
Self::View(view)
}
}
impl RenderOnce for FieldBuilder {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
match self {
FieldBuilder::String(value) => value.into_any_element(),
FieldBuilder::Element(builder) => builder(window, cx),
FieldBuilder::View(view) => view.into_any(),
}
}
}
impl From<&'static str> for FieldBuilder {
fn from(value: &'static str) -> Self {
Self::String(value.into())
}
}
impl From<String> for FieldBuilder {
fn from(value: String) -> Self {
Self::String(value.into())
}
}
impl From<SharedString> for FieldBuilder {
fn from(value: SharedString) -> Self {
Self::String(value)
}
}
#[derive(IntoElement)]
pub struct FormField {
id: ElementId,
form: Weak<Form>,
label: Option<FieldBuilder>,
no_label_indent: bool,
focus_handle: Option<FocusHandle>,
description: Option<FieldBuilder>,
/// Used to render the actual form field, e.g.: TextInput, Switch...
child: Div,
visible: bool,
required: bool,
/// Alignment of the form field.
align_items: Option<AlignItems>,
props: FieldProps,
}
impl FormField {
pub fn new() -> Self {
Self {
id: 0.into(),
form: Weak::new(),
label: None,
description: None,
child: div(),
visible: true,
required: false,
no_label_indent: false,
focus_handle: None,
align_items: None,
props: FieldProps::default(),
}
}
/// Sets the label for the form field.
pub fn label(mut self, label: impl Into<FieldBuilder>) -> Self {
self.label = Some(label.into());
self
}
/// Sets not indent with the label width (in Horizontal layout).
///
/// Sometimes you want to align the input form left (Default is align after the label width in Horizontal layout).
///
/// This is only work when the `label` is not set.
pub fn no_label_indent(mut self) -> Self {
self.no_label_indent = true;
self
}
/// Sets the label for the form field using a function.
pub fn label_fn<F, E>(mut self, label: F) -> Self
where
E: IntoElement,
F: Fn(&mut Window, &mut App) -> E + 'static,
{
self.label = Some(FieldBuilder::Element(Rc::new(move |window, cx| {
label(window, cx).into_any_element()
})));
self
}
/// Sets the description for the form field.
pub fn description(mut self, description: impl Into<FieldBuilder>) -> Self {
self.description = Some(description.into());
self
}
/// Sets the description for the form field using a function.
pub fn description_fn<F, E>(mut self, description: F) -> Self
where
E: IntoElement,
F: Fn(&mut Window, &mut App) -> E + 'static,
{
self.description = Some(FieldBuilder::Element(Rc::new(move |window, cx| {
description(window, cx).into_any_element()
})));
self
}
/// Set the visibility of the form field, default is `true`.
pub fn visible(mut self, visible: bool) -> Self {
self.visible = visible;
self
}
/// Set the required status of the form field, default is `false`.
pub fn required(mut self, required: bool) -> Self {
self.required = required;
self
}
/// Set the focus handle for the form field.
///
/// If not set, the form field will not be focusable.
pub fn track_focus(mut self, focus_handle: FocusHandle) -> Self {
self.focus_handle = Some(focus_handle);
self
}
pub fn parent(mut self, form: &Rc<Form>) -> Self {
self.form = Rc::downgrade(form);
self
}
/// Set the properties for the form field.
///
/// This is internal API for sync props from From.
fn props(mut self, ix: usize, props: FieldProps) -> Self {
self.id = ix.into();
self.props = props;
self
}
/// Align the form field items to the start, this is the default.
pub fn items_start(mut self) -> Self {
self.align_items = Some(AlignItems::Start);
self
}
/// Align the form field items to the end.
pub fn items_end(mut self) -> Self {
self.align_items = Some(AlignItems::End);
self
}
/// Align the form field items to the center.
pub fn items_center(mut self) -> Self {
self.align_items = Some(AlignItems::Center);
self
}
}
impl ParentElement for FormField {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.child.extend(elements);
}
}
impl RenderOnce for FormField {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let layout = self.props.layout;
let label_width = if layout.is_vertical() {
None
} else {
self.props.label_width
};
let has_label = !self.no_label_indent;
#[inline]
fn wrap_div(layout: Axis) -> Div {
if layout.is_vertical() {
v_flex()
} else {
h_flex()
}
}
#[inline]
fn wrap_label(label_width: Option<Pixels>) -> Div {
div().when_some(label_width, |this, width| this.w(width).flex_shrink_0())
}
let gap = match self.props.gap {
Some(v) => v,
None => match self.props.size {
Size::Large => px(8.),
Size::XSmall | Size::Small => px(4.),
_ => px(4.),
},
};
let inner_gap = if layout.is_horizontal() {
gap
} else {
gap / 2.
};
v_flex()
.flex_1()
.gap(gap / 2.)
.child(
// This warp for aligning the Label + Input
wrap_div(layout)
.id(self.id)
.gap(inner_gap)
.when_some(self.align_items, |this, align| {
this.map(|this| match align {
AlignItems::Start => this.items_start(),
AlignItems::End => this.items_end(),
AlignItems::Center => this.items_center(),
AlignItems::Baseline => this.items_baseline(),
_ => this,
})
})
.when(has_label, |this| {
// Label
this.child(
wrap_label(label_width)
.text_sm()
.when_some(self.props.label_text_size, |this, size| {
this.text_size(size)
})
.font_medium()
.gap_1()
.items_center()
.when_some(self.label, |this, builder| {
this.child(
h_flex()
.gap_1()
.child(
div()
.overflow_x_hidden()
.child(builder.render(window, cx)),
)
.when(self.required, |this| {
this.child(
div().text_color(cx.theme().danger).child("*"),
)
}),
)
}),
)
})
.child(
div()
.w_full()
.flex_1()
.overflow_x_hidden()
.child(self.child),
),
)
.child(
// Other
wrap_div(layout)
.gap(inner_gap)
.when(has_label && layout.is_horizontal(), |this| {
this.child(
// Empty for spacing to align with the input
wrap_label(label_width),
)
})
.when_some(self.description, |this, builder| {
this.child(
div()
.text_xs()
.text_color(cx.theme().muted_foreground)
.child(builder.render(window, cx)),
)
}),
)
}
}
impl RenderOnce for Form {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
let props = self.props;
let gap = match props.size {
Size::XSmall | Size::Small => px(6.),
Size::Large => px(12.),
_ => px(8.),
};
v_flex().w_full().gap(gap).children(
self.fields
.into_iter()
.enumerate()
.map(|(ix, field)| field.props(ix, props)),
)
}
}