gpui-component/crates/story/examples/html.rs
Jason Lee 74b3aa7e67
text_view: Add to support selection. (#1169)
### Links

Maybe we can do it in TextLayout in GPUI:


fda6eda3c2/crates/gpui/src/elements/text.rs (L309)

## Demo


https://github.com/user-attachments/assets/abbebee7-df8f-4067-86a7-15bc1a4c44cd

## Todo

- [x] Test for HTML View.
- [x] CodeBlock selection support.
- [x] Selection lines sometimes incorrect.
- [x] Listener Bounds changed to unselect.
2025-08-28 18:09:30 +08:00

100 lines
2.9 KiB
Rust

use gpui::*;
use gpui_component::{
highlighter::Language,
input::{InputState, TabSize, TextInput},
resizable::{h_resizable, resizable_panel, ResizableState},
text::TextView,
};
use story::Assets;
pub struct Example {
input_state: Entity<InputState>,
resizable_state: Entity<ResizableState>,
_subscribe: Subscription,
}
const EXAMPLE: &str = include_str!("./fixtures/test.html");
impl Example {
pub fn new(window: &mut Window, cx: &mut Context<Self>) -> Self {
let input_state = cx.new(|cx| {
InputState::new(window, cx)
.code_editor(Language::Html)
.tab_size(TabSize {
tab_size: 4,
hard_tabs: false,
})
.default_value(EXAMPLE)
.placeholder("Enter your HTML here...")
});
let resizable_state = ResizableState::new(cx);
let _subscribe = cx.subscribe(
&input_state,
|_, _, _: &gpui_component::input::InputEvent, cx| {
cx.notify();
},
);
Self {
input_state,
resizable_state,
_subscribe,
}
}
fn view(window: &mut Window, cx: &mut App) -> Entity<Self> {
cx.new(|cx| Self::new(window, cx))
}
}
impl Render for Example {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
h_resizable("container", self.resizable_state.clone())
.child(
resizable_panel().child(
div()
.id("source")
.size_full()
.font_family("Menlo")
.text_size(px(13.))
.child(
TextInput::new(&self.input_state)
.h_full()
.appearance(false)
.focus_bordered(false),
),
),
)
.child(
resizable_panel().child(
div()
.id("preview")
.size_full()
.p_5()
.overflow_y_scroll()
.child(
TextView::html(
"preview",
self.input_state.read(cx).value().clone(),
window,
cx,
)
.selectable(),
),
),
)
}
}
fn main() {
let app = Application::new().with_assets(Assets);
app.run(move |cx| {
story::init(cx);
cx.activate(true);
story::create_new_window("HTML Render (native)", Example::view, cx);
});
}