| Before | After | | - | - | | <img width="528" alt="SCR-20250327-mpcz" src="https://github.com/user-attachments/assets/22dc30ea-582a-4133-996a-90bcf8cb54be" /> | <img width="535" alt="SCR-20250327-mnbv" src="https://github.com/user-attachments/assets/5f360d17-8285-44d8-963b-17784c4c0eb5" /> |
30 lines
778 B
Rust
30 lines
778 B
Rust
use anyhow::anyhow;
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use gpui::AssetSource;
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use rust_embed::RustEmbed;
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#[derive(RustEmbed)]
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#[folder = "../../assets"]
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#[include = "icons/**/*"]
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#[exclude = "*.DS_Store"]
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pub struct Assets;
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impl AssetSource for Assets {
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fn load(&self, path: &str) -> gpui::Result<Option<std::borrow::Cow<'static, [u8]>>> {
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Self::get(path)
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.map(|f| Some(f.data))
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.ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
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}
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fn list(&self, path: &str) -> gpui::Result<Vec<gpui::SharedString>> {
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Ok(Self::iter()
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.filter_map(|p| {
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if p.starts_with(path) {
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Some(p.into())
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} else {
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None
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}
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})
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.collect())
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}
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}
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