<img width="613" height="530" alt="image" src="https://github.com/user-attachments/assets/be86658d-706c-411c-8ba6-09b495208051" /> ## Break Changes - The `Markers` has been renamed to use `Diagnostics`. - The `input::LineNumber` has renamed to `input::Position` and changed from 1-based to use 0-based. - Renamed `go_to_line` to `set_cursor_position`, `line_column` to `cursor_position`. ```diff - pub fn line_column(&self) -> LineColumn + pub fn cursor_position(&self) -> Position - pub fn go_to_line(&mut self, line: usize, column: Option<usize>, window: &mut Window, cx: &mut Context<Self>) + pub fn set_cursor_position(&mut self, position: impl Into<Position>, window: &mut Window, cx: &mut Context<Self>) ```
353 lines
12 KiB
Rust
353 lines
12 KiB
Rust
use gpui::{prelude::FluentBuilder, *};
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use gpui_component::{
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button::{Button, ButtonVariants as _},
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dropdown::{Dropdown, DropdownEvent, DropdownState},
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h_flex,
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highlighter::{Diagnostic, DiagnosticSeverity, Language, LanguageConfig, LanguageRegistry},
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input::{self, InputEvent, InputState, TabSize, TextInput},
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v_flex, ActiveTheme, ContextModal, IconName, IndexPath, Selectable, Sizable,
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};
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use story::Assets;
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fn init(cx: &mut App) {
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LanguageRegistry::global_mut(cx).register(
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"navi",
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&LanguageConfig::new(
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"navi",
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tree_sitter_navi::LANGUAGE.into(),
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vec![],
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tree_sitter_navi::HIGHLIGHTS_QUERY,
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"",
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"",
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),
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);
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}
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pub struct Example {
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editor: Entity<InputState>,
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go_to_line_state: Entity<InputState>,
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language_state: Entity<DropdownState<Vec<SharedString>>>,
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language: Lang,
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line_number: bool,
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need_update: bool,
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soft_wrap: bool,
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_subscribes: Vec<Subscription>,
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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enum Lang {
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BuiltIn(Language),
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External(&'static str),
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}
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impl Lang {
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fn name(&self) -> &str {
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match self {
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Lang::BuiltIn(lang) => lang.name(),
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Lang::External(lang) => lang,
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}
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}
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}
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const LANGUAGES: [(Lang, &'static str); 12] = [
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(
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Lang::BuiltIn(Language::Rust),
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include_str!("./fixtures/test.rs"),
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),
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(
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Lang::BuiltIn(Language::Markdown),
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include_str!("./fixtures/test.md"),
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),
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(
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Lang::BuiltIn(Language::Html),
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include_str!("./fixtures/test.html"),
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),
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(
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Lang::BuiltIn(Language::JavaScript),
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include_str!("./fixtures/test.js"),
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),
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(
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Lang::BuiltIn(Language::TypeScript),
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include_str!("./fixtures/test.ts"),
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),
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(
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Lang::BuiltIn(Language::Go),
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include_str!("./fixtures/test.go"),
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),
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(
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Lang::BuiltIn(Language::Python),
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include_str!("./fixtures/test.py"),
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),
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(
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Lang::BuiltIn(Language::Ruby),
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include_str!("./fixtures/test.rb"),
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),
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(
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Lang::BuiltIn(Language::Zig),
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include_str!("./fixtures/test.zig"),
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),
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(
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Lang::BuiltIn(Language::Sql),
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include_str!("./fixtures/test.sql"),
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),
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(
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Lang::BuiltIn(Language::Json),
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include_str!("./fixtures/test.json"),
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),
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(Lang::External("navi"), include_str!("./fixtures/test.nv")),
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];
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impl Example {
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pub fn new(default: Option<String>, window: &mut Window, cx: &mut Context<Self>) -> Self {
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let default_language = if let Some(name) = default {
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LANGUAGES
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.iter()
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.find(|s| s.0.name().starts_with(name.trim()))
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.cloned()
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.unwrap_or(LANGUAGES[0].clone())
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} else {
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LANGUAGES[0].clone()
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};
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let editor = cx.new(|cx| {
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InputState::new(window, cx)
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.code_editor(default_language.0.name().to_string())
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.line_number(true)
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.tab_size(TabSize {
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tab_size: 4,
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hard_tabs: false,
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})
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.soft_wrap(false)
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.default_value(default_language.1)
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.placeholder("Enter your code here...")
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});
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let go_to_line_state = cx.new(|cx| InputState::new(window, cx));
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let language_state = cx.new(|cx| {
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DropdownState::new(
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LANGUAGES.iter().map(|s| s.0.name().into()).collect(),
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Some(IndexPath::default()),
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window,
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cx,
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)
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});
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let _subscribes = vec![
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cx.subscribe(&editor, |this, _, _: &InputEvent, cx| {
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this.lint_document(cx);
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}),
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cx.subscribe(
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&language_state,
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|this, state, _: &DropdownEvent<Vec<SharedString>>, cx| {
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if let Some(val) = state.read(cx).selected_value() {
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if val == "navi" {
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this.language = Lang::External("navi");
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} else {
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this.language = Lang::BuiltIn(Language::from_str(&val));
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}
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this.need_update = true;
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cx.notify();
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}
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},
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),
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];
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Self {
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editor,
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go_to_line_state,
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language_state,
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language: default_language.0,
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line_number: true,
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need_update: false,
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soft_wrap: false,
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_subscribes,
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}
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}
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fn update_highlighter(&mut self, window: &mut Window, cx: &mut Context<Self>) {
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if !self.need_update {
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return;
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}
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let language = self.language.name().to_string();
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let code = LANGUAGES.iter().find(|s| s.0.name() == language).unwrap().1;
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self.editor.update(cx, |state, cx| {
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state.set_value(code, window, cx);
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state.set_highlighter(language, cx);
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});
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self.need_update = false;
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}
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fn go_to_line(&mut self, _: &ClickEvent, window: &mut Window, cx: &mut Context<Self>) {
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let editor = self.editor.clone();
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let input_state = self.go_to_line_state.clone();
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window.open_modal(cx, move |modal, window, cx| {
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input_state.update(cx, |state, cx| {
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let cursor_pos = editor.read(cx).cursor_position();
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state.set_placeholder(format!("{}", cursor_pos), window, cx);
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state.focus(window, cx);
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});
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modal
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.title("Go to line")
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.child(TextInput::new(&input_state))
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.confirm()
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.on_ok({
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let editor = editor.clone();
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let input_state = input_state.clone();
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move |_, window, cx| {
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let query = input_state.read(cx).value();
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let mut parts = query
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.split(':')
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.map(|s| s.trim().parse::<usize>().ok())
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.collect::<Vec<_>>()
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.into_iter();
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let Some(line) = parts.next().and_then(|l| l) else {
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return false;
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};
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let column = parts.next().and_then(|c| c).unwrap_or(1);
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let position =
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input::Position::new(line.saturating_sub(1), column.saturating_sub(1));
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editor.update(cx, |state, cx| {
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state.set_cursor_position(position, window, cx);
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});
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true
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}
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})
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});
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}
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fn toggle_soft_wrap(&mut self, _: &ClickEvent, window: &mut Window, cx: &mut Context<Self>) {
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self.soft_wrap = !self.soft_wrap;
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self.editor.update(cx, |state, cx| {
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state.set_soft_wrap(self.soft_wrap, window, cx);
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});
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cx.notify();
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}
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fn lint_document(&self, cx: &mut Context<Self>) {
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// Subscribe to input changes and perform linting with AutoCorrect for markers example.
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let value = self.editor.read(cx).value().clone();
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let result = autocorrect::lint_for(value.as_str(), self.language.name());
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self.editor.update(cx, |state, cx| {
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state.diagnostics_mut().map(|diagnostics| {
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diagnostics.clear();
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for item in result.lines.iter() {
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let severity = match item.severity {
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autocorrect::Severity::Error => DiagnosticSeverity::Warning,
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autocorrect::Severity::Warning => DiagnosticSeverity::Hint,
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autocorrect::Severity::Pass => DiagnosticSeverity::Info,
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};
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let line = item.line.saturating_sub(1); // Convert to 0-based index
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let col = item.col.saturating_sub(1); // Convert to 0-based index
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let start = (line, col);
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let end = (line, col + item.old.chars().count());
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let message = format!("AutoCorrect: {}", item.new);
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diagnostics.push(Diagnostic::new(start..end, message).with_severity(severity));
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}
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});
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cx.notify();
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});
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}
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}
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impl Render for Example {
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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self.update_highlighter(window, cx);
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v_flex().size_full().child(
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v_flex()
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.id("source")
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.w_full()
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.flex_1()
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.child(
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TextInput::new(&self.editor)
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.bordered(false)
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.h_full()
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.font_family("Monaco")
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.text_size(px(12.))
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.focus_bordered(false),
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)
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.child(
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h_flex()
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.justify_between()
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.text_sm()
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.bg(cx.theme().secondary)
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.py_1p5()
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.px_4()
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.border_t_1()
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.border_color(cx.theme().border)
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.text_color(cx.theme().muted_foreground)
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.child(
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h_flex()
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.gap_3()
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.child(
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Dropdown::new(&self.language_state)
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.menu_width(px(160.))
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.xsmall(),
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)
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.child(
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Button::new("line-number")
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.ghost()
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.when(self.line_number, |this| this.icon(IconName::Check))
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.label("Line Number")
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.xsmall()
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.on_click(cx.listener(|this, _, window, cx| {
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this.line_number = !this.line_number;
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this.editor.update(cx, |state, cx| {
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state.set_line_number(this.line_number, window, cx);
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});
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cx.notify();
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})),
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)
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.child({
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Button::new("soft-wrap")
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.ghost()
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.xsmall()
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.label("Soft Wrap")
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.selected(self.soft_wrap)
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.on_click(cx.listener(Self::toggle_soft_wrap))
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}),
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)
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.child({
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let position = self.editor.read(cx).cursor_position();
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let cursor = self.editor.read(cx).cursor();
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Button::new("line-column")
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.ghost()
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.xsmall()
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.label(format!("{} ({} byte)", position, cursor))
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.on_click(cx.listener(Self::go_to_line))
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}),
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),
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)
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}
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}
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fn main() {
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let app = Application::new().with_assets(Assets);
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// Parse `cargo run -- <story_name>`
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let name = std::env::args().nth(1);
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app.run(move |cx| {
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story::init(cx);
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init(cx);
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cx.activate(true);
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story::create_new_window_with_size(
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"Code Editor",
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Some(size(px(1200.), px(960.))),
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|window, cx| cx.new(|cx| Example::new(name, window, cx)),
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cx,
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);
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});
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}
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