Wait https://github.com/zed-industries/zed/pull/33008, https://github.com/zed-industries/zed/pull/34804 to merge. https://github.com/user-attachments/assets/3c21ebc9-44a0-4311-bb0f-5f63fe8d4bb3 - Improved `focus_ring` to render like an outline. - Added to support press `Enter`, `Space` key to trigger Checkbox, Button, Radio. ## Break Changes - The `FocusableExt` has been changed to only for crate internal. - The `FocusableCycle` has been removed, now GPUI has it own tab stop implementation.
149 lines
5.1 KiB
Rust
149 lines
5.1 KiB
Rust
use gpui::{
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px, App, AppContext, Context, Div, Entity, FocusHandle, Focusable, IntoElement, ParentElement,
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Render, SharedString, Styled, Window,
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};
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use gpui_component::{
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h_flex, label::Label, switch::Switch, v_flex, ActiveTheme, Disableable as _, Side, Sizable,
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};
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use crate::section;
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pub struct SwitchStory {
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focus_handle: FocusHandle,
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switch1: bool,
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switch2: bool,
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switch3: bool,
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}
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impl super::Story for SwitchStory {
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fn title() -> &'static str {
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"Switch"
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}
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fn description() -> &'static str {
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"A control that allows the user to toggle between checked and not checked."
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}
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fn new_view(window: &mut Window, cx: &mut App) -> Entity<impl Render> {
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Self::view(window, cx)
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}
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}
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impl SwitchStory {
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pub fn view(window: &mut Window, cx: &mut App) -> Entity<Self> {
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cx.new(|cx| Self::new(window, cx))
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}
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fn new(_: &mut Window, cx: &mut Context<Self>) -> Self {
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Self {
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focus_handle: cx.focus_handle(),
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switch1: true,
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switch2: false,
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switch3: true,
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}
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}
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}
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impl Focusable for SwitchStory {
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fn focus_handle(&self, _: &gpui::App) -> gpui::FocusHandle {
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self.focus_handle.clone()
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}
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}
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impl Render for SwitchStory {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let theme = cx.theme();
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fn title(title: impl Into<SharedString>) -> Div {
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v_flex().flex_1().gap_2().child(Label::new(title).text_xl())
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}
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fn card(cx: &Context<SwitchStory>) -> Div {
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h_flex()
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.items_center()
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.gap_4()
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.p_4()
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.w_full()
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.rounded(cx.theme().radius)
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.border_1()
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.border_color(cx.theme().border)
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}
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v_flex().gap_6().child(
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v_flex()
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.items_start()
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.justify_center()
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.gap_4()
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.child(
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card(cx)
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.child(
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title("Marketing emails").child(
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Label::new(
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"Receive emails about new products, features, and more.",
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)
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.text_color(theme.muted_foreground),
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),
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)
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.child(
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Switch::new("switch1")
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.checked(self.switch1)
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.label_side(Side::Left)
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.label("Subscribe")
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.on_click(cx.listener(move |view, checked, _, cx| {
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view.switch1 = *checked;
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cx.notify();
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})),
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),
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)
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.child(
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card(cx)
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.child(
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title("Security emails").child(
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Label::new(
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"Receive emails about your account security. \
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When turn off, you never receive email again.",
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)
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.text_color(theme.muted_foreground),
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),
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)
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.child(
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Switch::new("switch2")
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.checked(self.switch2)
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.on_click(cx.listener(move |view, checked, _, cx| {
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view.switch2 = *checked;
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cx.notify();
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})),
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),
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)
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.child(
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section("Disabled")
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.child(Switch::new("switch3").disabled(true).on_click(|v, _, _| {
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println!("Switch value changed: {:?}", v);
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}))
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.child(
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Switch::new("switch3_1")
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.w(px(200.))
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.label("Airplane Mode")
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.checked(true)
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.disabled(true)
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.on_click(|ev, _, _| {
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println!("Switch value changed: {:?}", ev);
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}),
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),
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)
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.child(
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section("Small Size").child(
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Switch::new("switch3")
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.checked(self.switch3)
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.label("Small Size")
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.small()
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.on_click(cx.listener(move |view, checked, _, cx| {
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view.switch3 = *checked;
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cx.notify();
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})),
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),
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),
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)
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}
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}
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