gpui-component/crates/story/src/input_story.rs

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use gpui::{
actions, AppContext, ClickEvent, FocusHandle, InteractiveElement, IntoElement, KeyBinding,
ParentElement as _, Render, SharedString, Styled, View, ViewContext, VisualContext,
WindowContext,
};
use ui::{
button::Button,
h_flex,
input::{InputOtp, TextInput},
prelude::FluentBuilder as _,
v_flex, Clickable, FocusableCycle, IconName, Size,
};
use crate::section;
actions!(input_story, [Tab, TabPrev]);
pub fn init(cx: &mut AppContext) {
cx.bind_keys([
KeyBinding::new("shift-tab", TabPrev, Some("InputStory")),
KeyBinding::new("tab", Tab, Some("InputStory")),
])
}
pub struct InputStory {
input1: View<TextInput>,
input2: View<TextInput>,
mash_input: View<TextInput>,
disabled_input: View<TextInput>,
prefix_input1: View<TextInput>,
suffix_input1: View<TextInput>,
both_input1: View<TextInput>,
large_input: View<TextInput>,
small_input: View<TextInput>,
otp_input: View<InputOtp>,
otp_value: Option<SharedString>,
}
impl InputStory {
pub fn view(cx: &mut WindowContext) -> View<Self> {
cx.new_view(|cx| Self::new(cx))
}
fn new(cx: &mut ViewContext<Self>) -> Self {
let input1 = cx.new_view(|cx| {
let mut input = TextInput::new(cx).cleanable(true);
input.set_text(
"Hello 世界this is GPUI component, this is a long text.",
cx,
);
input
});
let mask_input = cx.new_view(|cx| {
let mut input = TextInput::new(cx).cleanable(true);
input.set_masked(true, cx);
input.set_text("this-is-password", cx);
input
});
let prefix_input1 = cx.new_view(|cx| {
TextInput::new(cx)
.prefix(IconName::Search.view(cx))
.placeholder("Search some thing...")
.cleanable(true)
});
let suffix_input1 = cx.new_view(|cx| {
TextInput::new(cx)
.suffix(IconName::Info.view(cx))
.placeholder("Info here...")
.cleanable(true)
});
let both_input1 = cx.new_view(|cx| {
TextInput::new(cx)
.prefix(IconName::Search.view(cx))
.suffix(IconName::Info.view(cx))
.cleanable(true)
.placeholder("This input have prefix and suffix.")
});
let view = cx.view().clone();
let otp_input = cx.new_view(|cx| {
InputOtp::new(6, cx).on_change(move |value: &SharedString, cx| {
view.update(cx, |view, _| {
view.otp_value = Some(value.clone());
})
})
});
Self {
input1,
input2: cx.new_view(|cx| TextInput::new(cx).placeholder("Enter text here...")),
mash_input: mask_input,
disabled_input: cx.new_view(|cx| {
let mut input = TextInput::new(cx);
input.set_text("This is disabled input", cx);
input.set_disabled(true, cx);
input
}),
large_input: cx.new_view(|cx| {
TextInput::new(cx)
.size(Size::Large)
.placeholder("Large input")
}),
small_input: cx.new_view(|cx| {
TextInput::new(cx)
.size(Size::Small)
.placeholder("Small input")
}),
prefix_input1,
suffix_input1,
both_input1,
otp_input,
otp_value: None,
}
}
#[allow(unused)]
fn on_change(ev: &ClickEvent, cx: &mut WindowContext) {
println!("Input changed: {:?}", ev);
}
fn tab(&mut self, _: &Tab, cx: &mut ViewContext<Self>) {
self.cycle_focus(true, cx);
}
fn tab_prev(&mut self, _: &TabPrev, cx: &mut ViewContext<Self>) {
self.cycle_focus(false, cx);
}
}
impl FocusableCycle for InputStory {
fn cycle_focus_handles(&self, cx: &mut ViewContext<Self>) -> Vec<FocusHandle> {
[
self.input1.focus_handle(cx),
self.input2.focus_handle(cx),
self.disabled_input.focus_handle(cx),
self.mash_input.focus_handle(cx),
self.prefix_input1.focus_handle(cx),
self.both_input1.focus_handle(cx),
self.suffix_input1.focus_handle(cx),
self.large_input.focus_handle(cx),
self.small_input.focus_handle(cx),
self.otp_input.focus_handle(cx),
]
.to_vec()
}
}
impl Render for InputStory {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
v_flex()
.key_context("InputStory")
.on_action(cx.listener(Self::tab))
.on_action(cx.listener(Self::tab_prev))
.size_full()
.p_4()
.justify_start()
.gap_3()
.child(
section("Normal Input", cx)
.child(self.input1.clone())
.child(self.input2.clone()),
)
.child(
section("Input State", cx)
.child(self.disabled_input.clone())
.child(self.mash_input.clone()),
)
.child(
section("Preifx and Suffix", cx)
.child(self.prefix_input1.clone())
.child(self.both_input1.clone())
.child(self.suffix_input1.clone()),
)
.child(
section("Input Size", cx)
.child(self.large_input.clone())
.child(self.small_input.clone()),
)
.child(
section("Input OTP", cx)
.child(self.otp_input.clone())
.when_some(self.otp_value.clone(), |this, otp| {
this.child(format!("You input OTP: {}", otp))
}),
)
.child(
h_flex()
.items_center()
.w_full()
.gap_3()
.child(
Button::new("btn-submit", cx)
.w_full()
.style(ui::button::ButtonStyle::Primary)
.label("Submit")
.on_click(cx.listener(|_, _, cx| cx.dispatch_action(Box::new(Tab)))),
)
.child(
Button::new("btn-cancel", cx)
.w_full()
.label("Cancel")
.into_element(),
),
)
}
}