- Replace `Window::parent_view_id()` with `Window::current_view()` https://github.com/zed-industries/zed/pull/24212 - Fix SvgImg crash by move `use_asset` to `request_layout`. - Fix Input to implement `character_index_for_point` method https://github.com/zed-industries/zed/pull/23989 - Fix Input IME position to under the cursor line. <img width="504" alt="image" src="https://github.com/user-attachments/assets/8a6f56c8-6aae-4c0c-8c5a-3959d6a9d224" /> - Fix Input overflow sub crash.
114 lines
3.2 KiB
Rust
114 lines
3.2 KiB
Rust
use gpui::{
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div, App, AppContext, ClickEvent, Context, Entity, FocusHandle, Focusable, IntoElement,
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ParentElement as _, Render, Styled as _, Window,
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};
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use gpui_component::{
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h_flex,
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input::{InputEvent, TextInput},
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v_flex,
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webview::WebView,
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wry, ActiveTheme,
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};
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use raw_window_handle::HasWindowHandle;
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pub struct WebViewStory {
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focus_handle: FocusHandle,
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webview: Entity<WebView>,
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address_input: Entity<TextInput>,
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}
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impl super::Story for WebViewStory {
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fn title() -> &'static str {
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"WebView"
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}
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fn new_view(window: &mut Window, cx: &mut App) -> Entity<impl Render + Focusable> {
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Self::view(window, cx)
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}
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}
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impl WebViewStory {
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pub fn view(window: &mut Window, cx: &mut App) -> Entity<Self> {
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let focus_handle = cx.focus_handle();
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let webview = cx.new(|cx| {
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let webview = wry::WebViewBuilder::new()
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.build_as_child(&window.window_handle().expect("No window handle"))
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.unwrap();
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WebView::new(webview, window, cx)
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});
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let address_input = cx.new(|cx| {
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let mut input = TextInput::new(window, cx);
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input.set_text("https://google.com", window, cx);
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input
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});
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let url = address_input.read(cx).text();
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webview.update(cx, |view, _| {
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view.load_url(&url);
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});
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cx.new(|cx| {
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let this = WebViewStory {
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focus_handle,
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webview,
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address_input: address_input.clone(),
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};
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cx.subscribe(
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&address_input,
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|this: &mut Self, input, event: &InputEvent, cx| match event {
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InputEvent::PressEnter => {
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let url = input.read(cx).text();
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this.webview.update(cx, |view, _| {
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view.load_url(&url);
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});
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}
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_ => {}
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},
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)
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.detach();
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this
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})
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}
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pub fn hide(&self, _: &mut Window, cx: &mut App) {
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self.webview.update(cx, |webview, _| webview.hide())
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}
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#[allow(unused)]
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fn go_back(&mut self, _: &ClickEvent, window: &mut Window, cx: &mut Context<Self>) {
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self.webview.update(cx, |webview, _| {
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webview.back().unwrap();
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});
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}
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}
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impl Focusable for WebViewStory {
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fn focus_handle(&self, _cx: &gpui::App) -> FocusHandle {
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self.focus_handle.clone()
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}
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}
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impl Render for WebViewStory {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let webview = self.webview.clone();
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let address_input = self.address_input.clone();
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v_flex()
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.p_2()
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.gap_3()
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.size_full()
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.child(h_flex().gap_2().items_center().child(address_input.clone()))
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.child(
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div()
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.flex_1()
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.border_1()
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.h(gpui::px(400.))
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.border_color(cx.theme().border)
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.child(webview.clone()),
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)
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}
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}
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