gpui-component/crates/story
Jason Lee 9fa2669ff4
list, table: Refactor List, Table to have ListState, TableState. (#1468)
## Break Change

- Like Select, Input API design, now `List`, `Table` also has ListState
and TableState.

```diff
- let table = cx.new(|_| Table::new(delegate, window, cx).stripe(true).border(true))
+ let table = cx.new(|_| TableState::new(delegate, window, cx))
+ Table::new(&table).stripe(true).border(true) // for render

- let list = cx.new(|_| List::new(delegate, window, cx))
+ let list = cx.new(|_| ListState::new(delegate, window, cx))
+ List::new(&list) // for render
```

- ListDelegate, TableDelegate methods has changed some argument type:
  
- If first argument is `&mut self`, the `cx` has been changed to `&mut
Context<ListState<Self>>` or `&mut Context<TableState<Self>>`.
  

    ```diff
- fn confirm(&mut self, _secondary: bool, _: &mut Window, cx: &mut
Context<List<Self>>)
+ fn confirm(&mut self, _secondary: bool, _: &mut Window, cx: &mut
Context<ListState<Self>>)
    ```

- If first argument is `&self`, the `cx` has been changed to `&mut App`.

    ```diff
- fn render_item(&self, ix: IndexPath, _: &mut Window, _: &mut
Context<List<Self>>)
    + fn render_item(&self, ix: IndexPath, _: &mut Window, _: &mut App)
    ```
2025-11-02 12:59:37 +00:00
..
examples chore: Update List, Tree, Kbd exports. (#1467) 2025-10-30 07:19:39 +00:00
src list, table: Refactor List, Table to have ListState, TableState. (#1468) 2025-11-02 12:59:37 +00:00
Cargo.toml Bump v0.4.0-preview0 2025-10-30 15:50:45 +08:00