- Add to support Styled for Slider, and `bg`, `text_color`, `radius` can change the slider bar and thumb. ## Break Changes - The `reverse` method is removed from Slider, the Slider with vertical now is always display from bottom to top. <img width="1401" height="1176" alt="image" src="https://github.com/user-attachments/assets/656592d6-ffac-4fd1-b569-848092c081bc" />
521 lines
16 KiB
Rust
521 lines
16 KiB
Rust
use std::ops::Range;
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use crate::{h_flex, tooltip::Tooltip, ActiveTheme, AxisExt, StyledExt};
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use gpui::{
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canvas, div, prelude::FluentBuilder as _, px, Along, App, AppContext as _, Axis, Background,
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Bounds, Context, Corners, DragMoveEvent, Empty, Entity, EntityId, EventEmitter, Hsla,
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InteractiveElement, IntoElement, MouseButton, MouseDownEvent, ParentElement as _, Pixels,
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Point, Render, RenderOnce, StatefulInteractiveElement as _, StyleRefinement, Styled, Window,
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};
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#[derive(Clone)]
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pub struct DragThumb((EntityId, bool));
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impl Render for DragThumb {
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fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
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Empty
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}
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}
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pub enum SliderEvent {
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Change(SliderValue),
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}
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/// The value of the slider, can be a single value or a range of values.
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///
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/// - Can from a f32 value, which will be treated as a single value.
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/// - Or from a (f32, f32) tuple, which will be treated as a range of values.
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///
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/// The default value is `SliderValue::Single(0.0)`.
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#[derive(Clone, Copy, Debug, PartialEq)]
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pub enum SliderValue {
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Single(f32),
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Range(f32, f32),
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}
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impl std::fmt::Display for SliderValue {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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SliderValue::Single(value) => write!(f, "{}", value),
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SliderValue::Range(start, end) => write!(f, "{}..{}", start, end),
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}
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}
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}
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impl From<f32> for SliderValue {
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fn from(value: f32) -> Self {
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SliderValue::Single(value)
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}
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}
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impl From<(f32, f32)> for SliderValue {
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fn from(value: (f32, f32)) -> Self {
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SliderValue::Range(value.0, value.1)
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}
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}
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impl From<Range<f32>> for SliderValue {
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fn from(value: Range<f32>) -> Self {
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SliderValue::Range(value.start, value.end)
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}
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}
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impl Default for SliderValue {
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fn default() -> Self {
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SliderValue::Single(0.)
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}
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}
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impl SliderValue {
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/// Clamp the value to the given range.
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pub fn clamp(self, min: f32, max: f32) -> Self {
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match self {
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SliderValue::Single(value) => SliderValue::Single(value.clamp(min, max)),
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SliderValue::Range(start, end) => {
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SliderValue::Range(start.clamp(min, max), end.clamp(min, max))
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}
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}
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}
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#[inline]
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pub fn is_single(&self) -> bool {
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matches!(self, SliderValue::Single(_))
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}
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#[inline]
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pub fn is_range(&self) -> bool {
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matches!(self, SliderValue::Range(_, _))
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}
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pub fn start(&self) -> f32 {
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match self {
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SliderValue::Single(value) => *value,
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SliderValue::Range(start, _) => *start,
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}
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}
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pub fn end(&self) -> f32 {
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match self {
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SliderValue::Single(value) => *value,
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SliderValue::Range(_, end) => *end,
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}
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}
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fn set_start(&mut self, value: f32) {
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if let SliderValue::Range(_, end) = self {
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*self = SliderValue::Range(value.min(*end), *end);
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} else {
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*self = SliderValue::Single(value);
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}
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}
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fn set_end(&mut self, value: f32) {
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if let SliderValue::Range(start, _) = self {
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*self = SliderValue::Range(*start, value.max(*start));
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} else {
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*self = SliderValue::Single(value);
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}
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}
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}
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/// State of the [`Slider`].
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pub struct SliderState {
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min: f32,
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max: f32,
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step: f32,
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value: SliderValue,
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/// When is single value mode, only `end` is used, the start is always 0.0.
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percentage: Range<f32>,
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/// The bounds of the slider after rendered.
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bounds: Bounds<Pixels>,
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}
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impl SliderState {
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pub fn new() -> Self {
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Self {
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min: 0.0,
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max: 100.0,
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step: 1.0,
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value: SliderValue::default(),
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percentage: (0.0..0.0),
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bounds: Bounds::default(),
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}
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}
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/// Set the minimum value of the slider, default: 0.0
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pub fn min(mut self, min: f32) -> Self {
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self.min = min;
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self.update_thumb_pos();
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self
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}
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/// Set the maximum value of the slider, default: 100.0
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pub fn max(mut self, max: f32) -> Self {
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self.max = max;
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self.update_thumb_pos();
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self
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}
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/// Set the step value of the slider, default: 1.0
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pub fn step(mut self, step: f32) -> Self {
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self.step = step;
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self
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}
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/// Set the default value of the slider, default: 0.0
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pub fn default_value(mut self, value: impl Into<SliderValue>) -> Self {
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self.value = value.into();
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self.update_thumb_pos();
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self
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}
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/// Set the value of the slider.
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pub fn set_value(
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&mut self,
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value: impl Into<SliderValue>,
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_: &mut Window,
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cx: &mut Context<Self>,
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) {
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self.value = value.into();
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self.update_thumb_pos();
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cx.notify();
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}
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/// Get the value of the slider.
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pub fn value(&self) -> SliderValue {
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self.value
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}
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fn update_thumb_pos(&mut self) {
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match self.value {
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SliderValue::Single(value) => {
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let percentage = value.clamp(self.min, self.max) / self.max;
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self.percentage = 0.0..percentage;
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}
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SliderValue::Range(start, end) => {
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let clamped_start = start.clamp(self.min, self.max);
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let clamped_end = end.clamp(self.min, self.max);
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self.percentage = (clamped_start / self.max)..(clamped_end / self.max);
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}
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}
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}
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/// Update value by mouse position
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fn update_value_by_position(
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&mut self,
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axis: Axis,
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position: Point<Pixels>,
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is_start: bool,
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_: &mut Window,
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cx: &mut Context<Self>,
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) {
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let bounds = self.bounds;
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let min = self.min;
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let max = self.max;
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let step = self.step;
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let inner_pos = if axis.is_horizontal() {
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position.x - bounds.left()
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} else {
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bounds.bottom() - position.y
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};
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let total_size = bounds.size.along(axis);
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let percentage = inner_pos.clamp(px(0.), total_size) / total_size;
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let percentage = if is_start {
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percentage.clamp(0.0, self.percentage.end)
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} else {
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percentage.clamp(self.percentage.start, 1.0)
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};
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let value = min + (max - min) * percentage;
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let value = (value / step).round() * step;
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if is_start {
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self.percentage.start = percentage;
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self.value.set_start(value);
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} else {
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self.percentage.end = percentage;
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self.value.set_end(value);
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}
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cx.emit(SliderEvent::Change(self.value));
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cx.notify();
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}
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}
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impl EventEmitter<SliderEvent> for SliderState {}
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impl Render for SliderState {
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fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
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Empty
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}
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}
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/// A Slider element.
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#[derive(IntoElement)]
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pub struct Slider {
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state: Entity<SliderState>,
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axis: Axis,
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style: StyleRefinement,
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disabled: bool,
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}
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impl Slider {
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/// Create a new [`Slider`] element bind to the [`SliderState`].
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pub fn new(state: &Entity<SliderState>) -> Self {
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Self {
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axis: Axis::Horizontal,
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state: state.clone(),
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style: StyleRefinement::default(),
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disabled: false,
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}
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}
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/// As a horizontal slider.
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pub fn horizontal(mut self) -> Self {
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self.axis = Axis::Horizontal;
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self
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}
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/// As a vertical slider.
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pub fn vertical(mut self) -> Self {
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self.axis = Axis::Vertical;
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self
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}
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/// Set the disabled state of the slider, default: false
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pub fn disabled(mut self, disabled: bool) -> Self {
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self.disabled = disabled;
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self
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}
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#[allow(clippy::too_many_arguments)]
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fn render_thumb(
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&self,
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start_pos: Pixels,
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is_start: bool,
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bar_color: Background,
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thumb_color: Hsla,
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radius: Corners<Pixels>,
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window: &mut Window,
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cx: &mut App,
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) -> impl gpui::IntoElement {
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let state = self.state.read(cx);
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let entity_id = self.state.entity_id();
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let value = state.value;
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let axis = self.axis;
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let id = ("slider-thumb", is_start as u32);
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if self.disabled {
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return div().id(id);
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}
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div()
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.id(id)
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.absolute()
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.when(axis.is_horizontal(), |this| {
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this.top(px(-5.)).left(start_pos).ml(-px(8.))
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})
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.when(axis.is_vertical(), |this| {
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this.bottom(start_pos).left(px(-5.)).mb(-px(8.))
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})
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.flex()
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.items_center()
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.justify_center()
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.flex_shrink_0()
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.corner_radii(radius)
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.bg(bar_color.opacity(0.5))
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.when(cx.theme().shadow, |this| this.shadow_md())
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.size_4()
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.p(px(1.))
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.child(
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div()
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.flex_shrink_0()
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.size_full()
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.corner_radii(radius)
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.bg(thumb_color),
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)
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.on_mouse_down(MouseButton::Left, |_, _, cx| {
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cx.stop_propagation();
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})
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.on_drag(DragThumb((entity_id, is_start)), |drag, _, _, cx| {
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cx.stop_propagation();
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cx.new(|_| drag.clone())
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})
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.on_drag_move(window.listener_for(
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&self.state,
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move |view, e: &DragMoveEvent<DragThumb>, window, cx| {
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match e.drag(cx) {
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DragThumb((id, is_start)) => {
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if *id != entity_id {
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return;
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}
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// set value by mouse position
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view.update_value_by_position(
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axis,
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e.event.position,
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*is_start,
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window,
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cx,
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)
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}
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}
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},
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))
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.tooltip(move |window, cx| {
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Tooltip::new(format!(
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"{}",
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if is_start { value.start() } else { value.end() }
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))
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.build(window, cx)
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})
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}
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}
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impl Styled for Slider {
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fn style(&mut self) -> &mut StyleRefinement {
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&mut self.style
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}
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}
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impl RenderOnce for Slider {
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fn render(self, window: &mut Window, cx: &mut gpui::App) -> impl IntoElement {
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let axis = self.axis;
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let state = self.state.read(cx);
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let is_range = state.value().is_range();
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let bar_size = state.bounds.size.along(axis);
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let bar_start = state.percentage.start * bar_size;
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let bar_end = state.percentage.end * bar_size;
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let rem_size = window.rem_size();
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let bar_color = self
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.style
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.background
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.clone()
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.and_then(|bg| bg.color())
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.unwrap_or(cx.theme().slider_bar.into());
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let thumb_color = self
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.style
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.text
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.clone()
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.and_then(|text| text.color)
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.unwrap_or_else(|| cx.theme().slider_thumb);
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let corner_radii = self.style.corner_radii.clone();
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let default_radius = px(999.);
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let radius = Corners {
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top_left: corner_radii
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.top_left
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.map(|v| v.to_pixels(rem_size))
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.unwrap_or(default_radius),
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top_right: corner_radii
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.top_right
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.map(|v| v.to_pixels(rem_size))
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.unwrap_or(default_radius),
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bottom_left: corner_radii
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.bottom_left
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.map(|v| v.to_pixels(rem_size))
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.unwrap_or(default_radius),
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bottom_right: corner_radii
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.bottom_right
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.map(|v| v.to_pixels(rem_size))
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.unwrap_or(default_radius),
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};
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div()
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.id(("slider", self.state.entity_id()))
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.flex()
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.flex_1()
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.items_center()
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.justify_center()
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.when(axis.is_vertical(), |this| this.h(px(120.)))
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.when(axis.is_horizontal(), |this| this.w_full())
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.refine_style(&self.style)
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.bg(cx.theme().transparent)
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.text_color(cx.theme().foreground)
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.child(
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h_flex()
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.when(!self.disabled, |this| {
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this.on_mouse_down(
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MouseButton::Left,
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window.listener_for(
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&self.state,
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move |state, e: &MouseDownEvent, window, cx| {
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let mut is_start = false;
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if is_range {
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let inner_pos = if axis.is_horizontal() {
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e.position.x - state.bounds.left()
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} else {
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state.bounds.bottom() - e.position.y
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};
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let center = (bar_end - bar_start) / 2.0 + bar_start;
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is_start = inner_pos < center;
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}
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state.update_value_by_position(
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axis, e.position, is_start, window, cx,
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)
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},
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),
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)
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})
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.when(axis.is_horizontal(), |this| {
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this.items_center().h_6().w_full()
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})
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.when(axis.is_vertical(), |this| {
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this.justify_center().w_6().h_full()
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})
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.flex_shrink_0()
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.child(
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div()
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.id("slider-bar")
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.relative()
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.when(axis.is_horizontal(), |this| this.w_full().h_1p5())
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.when(axis.is_vertical(), |this| this.h_full().w_1p5())
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.bg(bar_color.opacity(0.2))
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.active(|this| this.bg(bar_color.opacity(0.4)))
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.corner_radii(radius)
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.child(
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div()
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.absolute()
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.when(axis.is_horizontal(), |this| {
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this.h_full().left(bar_start).right(bar_size - bar_end)
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})
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.when(axis.is_vertical(), |this| {
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this.w_full().bottom(bar_start).top(bar_size - bar_end)
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})
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.bg(bar_color)
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.rounded_full(),
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)
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.when(is_range, |this| {
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this.child(self.render_thumb(
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bar_start,
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true,
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bar_color,
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thumb_color,
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radius,
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window,
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cx,
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))
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})
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.child(self.render_thumb(
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bar_end,
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false,
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bar_color,
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thumb_color,
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radius,
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window,
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cx,
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))
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.child({
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let state = self.state.clone();
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canvas(
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move |bounds, _, cx| state.update(cx, |r, _| r.bounds = bounds),
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|_, _, _, _| {},
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)
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.absolute()
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.size_full()
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}),
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),
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)
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}
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}
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