- Update scrollable to accept EntityId. https://github.com/user-attachments/assets/a6c02890-3a6e-4b82-b5c5-3f0a48f35368
793 lines
28 KiB
Rust
793 lines
28 KiB
Rust
use std::{cell::Cell, rc::Rc};
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use crate::{
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h_flex,
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scroll::{ScrollableAxis, ScrollableMask, Scrollbar, ScrollbarState},
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theme::ActiveTheme,
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v_flex, Icon, IconName,
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};
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use gpui::{
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actions, canvas, div, prelude::FluentBuilder, px, uniform_list, AppContext, Bounds, Div,
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DragMoveEvent, Entity, EntityId, EventEmitter, FocusHandle, FocusableView, InteractiveElement,
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IntoElement, KeyBinding, MouseButton, ParentElement, Pixels, Point, Render, ScrollHandle,
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SharedString, StatefulInteractiveElement as _, Styled, UniformListScrollHandle, ViewContext,
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VisualContext as _, WindowContext,
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};
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actions!(
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table,
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[
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Cancel,
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SelectPrev,
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SelectNext,
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SelectPrevColumn,
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SelectNextColumn
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]
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);
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pub fn init(cx: &mut AppContext) {
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let context = Some("Table");
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cx.bind_keys([
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KeyBinding::new("escape", Cancel, context),
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KeyBinding::new("up", SelectPrev, context),
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KeyBinding::new("down", SelectNext, context),
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KeyBinding::new("left", SelectPrevColumn, context),
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KeyBinding::new("right", SelectNextColumn, context),
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]);
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}
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#[derive(Debug, Clone, Copy)]
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struct ColGroup {
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width: Option<Pixels>,
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bounds: Bounds<Pixels>,
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sort: Option<ColSort>,
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}
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#[derive(Clone)]
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pub(crate) struct DragCol {
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pub(crate) entity_id: EntityId,
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pub(crate) name: SharedString,
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pub(crate) width: Option<Pixels>,
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pub(crate) col_ix: usize,
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}
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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pub enum ColSort {
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/// No sorting.
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Default,
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/// Sort in ascending order.
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Ascending,
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/// Sort in descending order.
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Descending,
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}
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impl Render for DragCol {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
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div()
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.px_4()
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.py_1()
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.bg(cx.theme().table_head)
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.border_1()
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.border_color(cx.theme().border)
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.shadow_md()
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.when_some(self.width, |this, width| this.w(width))
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.min_w(px(100.))
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.max_w(px(450.))
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.child(self.name.clone())
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}
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}
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#[derive(Clone, Render)]
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pub struct ResizeCol(pub (EntityId, usize));
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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enum SelectionState {
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Column,
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Row,
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}
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#[derive(Clone)]
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pub enum TableEvent {
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SelectRow(usize),
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SelectCol(usize),
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ColWidthsChanged(Vec<Option<Pixels>>),
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}
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pub struct Table<D: TableDelegate> {
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focus_handle: FocusHandle,
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delegate: D,
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/// The bounds of the table.
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bounds: Bounds<Pixels>,
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horizontal_scroll_handle: ScrollHandle,
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vertical_scroll_handle: UniformListScrollHandle,
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col_groups: Vec<ColGroup>,
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scrollbar_state: Rc<Cell<ScrollbarState>>,
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selection_state: SelectionState,
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selected_row: Option<usize>,
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selected_col: Option<usize>,
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/// The column index that is being resized.
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resizing_col: Option<usize>,
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/// Set stripe style of the table.
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stripe: bool,
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}
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#[allow(unused)]
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pub trait TableDelegate: Sized + 'static {
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/// Return the number of columns in the table.
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fn cols_count(&self) -> usize;
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/// Return the number of rows in the table.
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fn rows_count(&self) -> usize;
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/// Returns the name of the column at the given index.
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fn col_name(&self, col_ix: usize) -> SharedString;
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/// Returns whether the column at the given index can be resized. Default: true
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fn can_resize_col(&self, col_ix: usize) -> bool {
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true
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}
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/// Returns the width of the column at the given index.
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/// Return None, use auto width.
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///
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/// This is only called when the table initializes.
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fn col_width(&self, col_ix: usize) -> Option<Pixels>;
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/// Return the sort state of the column at the given index.
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///
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/// This is only called when the table initializes.
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fn col_sort(&self, col_ix: usize) -> Option<ColSort> {
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None
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}
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/// Perform sort on the column at the given index.
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fn perform_sort(&mut self, col_ix: usize, sort: ColSort, cx: &mut ViewContext<Table<Self>>) {}
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/// Render the header cell at the given column index, default to the column name.
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fn render_th(&self, col_ix: usize, cx: &mut ViewContext<Table<Self>>) -> impl IntoElement {
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div().size_full().child(self.col_name(col_ix))
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}
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/// Render the row at the given row and column.
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fn render_tr(&self, row_ix: usize, cx: &mut ViewContext<Table<Self>>) -> Div {
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h_flex()
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}
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/// Render cell at the given row and column.
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fn render_td(
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&self,
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row_ix: usize,
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col_ix: usize,
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cx: &mut ViewContext<Table<Self>>,
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) -> impl IntoElement;
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/// Return true to enable loop selection on the table.
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///
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/// When the prev/next selection is out of the table bounds, the selection will loop to the other side.
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///
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/// Default: true
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fn can_loop_select(&self) -> bool {
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true
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}
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/// Return true to enable column order change.
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fn can_move_col(&self, col_ix: usize) -> bool {
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false
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}
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/// Move the column at the given `col_ix` to insert before the column at the given `to_ix`.
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fn move_col(&mut self, col_ix: usize, to_ix: usize) {}
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}
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impl<D> Table<D>
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where
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D: TableDelegate,
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{
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pub fn new(delegate: D, cx: &mut ViewContext<Self>) -> Self {
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let mut this = Self {
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focus_handle: cx.focus_handle(),
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delegate,
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col_groups: Vec::new(),
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horizontal_scroll_handle: ScrollHandle::new(),
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vertical_scroll_handle: UniformListScrollHandle::new(),
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scrollbar_state: Rc::new(Cell::new(ScrollbarState::new())),
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selection_state: SelectionState::Row,
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selected_row: None,
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selected_col: None,
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resizing_col: None,
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bounds: Bounds::default(),
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stripe: true,
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};
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this.prepare_col_groups(cx);
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this
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}
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pub fn delegate(&self) -> &D {
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&self.delegate
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}
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pub fn delegate_mut(&mut self) -> &mut D {
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&mut self.delegate
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}
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pub fn stripe(mut self, stripe: bool) -> Self {
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self.stripe = stripe;
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self
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}
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fn prepare_col_groups(&mut self, cx: &mut ViewContext<Self>) {
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self.col_groups = (0..self.delegate.cols_count())
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.map(|col_ix| ColGroup {
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width: self.delegate.col_width(col_ix),
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bounds: Bounds::default(),
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sort: self.delegate.col_sort(col_ix),
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})
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.collect();
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cx.notify();
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}
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fn set_selected_row(&mut self, row_ix: usize, cx: &mut ViewContext<Self>) {
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self.selection_state = SelectionState::Row;
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self.selected_row = Some(row_ix);
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if let Some(row_ix) = self.selected_row {
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self.vertical_scroll_handle.scroll_to_item(row_ix);
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}
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cx.emit(TableEvent::SelectRow(row_ix));
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cx.notify();
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}
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fn set_selected_col(&mut self, col_ix: usize, cx: &mut ViewContext<Self>) {
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self.selection_state = SelectionState::Column;
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self.selected_col = Some(col_ix);
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if let Some(col_ix) = self.selected_col {
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self.horizontal_scroll_handle.scroll_to_item(col_ix);
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}
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cx.emit(TableEvent::SelectCol(col_ix));
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cx.notify();
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}
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fn on_row_click(&mut self, row_ix: usize, cx: &mut ViewContext<Self>) {
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self.set_selected_row(row_ix, cx)
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}
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fn on_col_head_click(&mut self, col_ix: usize, cx: &mut ViewContext<Self>) {
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self.set_selected_col(col_ix, cx)
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}
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fn action_cancel(&mut self, _: &Cancel, cx: &mut ViewContext<Self>) {
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self.selection_state = SelectionState::Row;
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self.selected_row = None;
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self.selected_col = None;
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cx.notify();
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}
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fn action_select_prev(&mut self, _: &SelectPrev, cx: &mut ViewContext<Self>) {
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let mut selected_row = self.selected_row.unwrap_or(0);
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let rows_count = self.delegate.rows_count();
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if selected_row > 0 {
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selected_row = selected_row - 1;
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} else {
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if self.delegate.can_loop_select() {
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selected_row = rows_count - 1;
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}
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}
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self.set_selected_row(selected_row, cx);
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}
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fn action_select_next(&mut self, _: &SelectNext, cx: &mut ViewContext<Self>) {
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let mut selected_row = self.selected_row.unwrap_or(0);
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if selected_row < self.delegate.rows_count() - 1 {
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selected_row += 1;
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} else {
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if self.delegate.can_loop_select() {
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selected_row = 0;
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}
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}
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self.set_selected_row(selected_row, cx);
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}
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fn action_select_prev_col(&mut self, _: &SelectPrevColumn, cx: &mut ViewContext<Self>) {
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let mut selected_col = self.selected_col.unwrap_or(0);
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let cols_count = self.delegate.cols_count();
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if selected_col > 0 {
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selected_col -= 1;
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} else {
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if self.delegate.can_loop_select() {
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selected_col = cols_count - 1;
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}
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}
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self.set_selected_col(selected_col, cx);
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}
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fn action_select_next_col(&mut self, _: &SelectNextColumn, cx: &mut ViewContext<Self>) {
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let mut selected_col = self.selected_col.unwrap_or(0);
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if selected_col < self.delegate.cols_count() - 1 {
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selected_col += 1;
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} else {
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if self.delegate.can_loop_select() {
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selected_col = 0;
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}
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}
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self.set_selected_col(selected_col, cx);
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}
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fn render_cell(&self, col_ix: usize, _cx: &mut ViewContext<Self>) -> Div {
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let col_width = self.col_groups[col_ix].width;
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div()
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.when_some(col_width, |this, width| this.w(width))
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.overflow_hidden()
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.whitespace_nowrap()
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.py_1()
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.px_2()
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}
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/// Show Column selection style, when the column is selected and the selection state is Column.
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fn col_wrap(&self, col_ix: usize, cx: &mut ViewContext<Self>) -> Div {
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if self.selected_col == Some(col_ix) && self.selection_state == SelectionState::Column {
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h_flex().bg(cx.theme().table_active)
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} else {
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h_flex()
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}
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}
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fn render_scrollbar(&self, cx: &mut ViewContext<Self>) -> Option<impl IntoElement> {
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let state = self.scrollbar_state.clone();
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Some(
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div()
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.absolute()
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.top_0()
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.left_0()
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.right_0()
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.bottom_0()
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.child(Scrollbar::uniform_scroll(
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cx.view().entity_id(),
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state,
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self.vertical_scroll_handle.clone(),
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self.delegate.rows_count(),
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)),
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)
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}
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fn render_resize_handle(&self, ix: usize, cx: &mut ViewContext<Self>) -> impl IntoElement {
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const HANDLE_SIZE: Pixels = px(2.);
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if !self.delegate.can_resize_col(ix) {
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return div().into_any_element();
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}
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h_flex()
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.id(("resizable-handle", ix))
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.occlude()
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.cursor_col_resize()
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.h_full()
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.w(HANDLE_SIZE)
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.ml(-(HANDLE_SIZE))
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.justify_end()
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.items_center()
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.child(
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div()
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.h_full()
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.h_5()
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.justify_center()
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.bg(cx.theme().border)
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.w(px(1.)),
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)
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.on_drag_move(cx.listener(move |view, e: &DragMoveEvent<ResizeCol>, cx| {
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match e.drag(cx) {
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ResizeCol((entity_id, ix)) => {
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if cx.entity_id() != *entity_id {
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return;
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}
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// sync col widths into real widths
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for (_, col_group) in view.col_groups.iter_mut().enumerate() {
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col_group.width = Some(col_group.bounds.size.width);
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}
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let ix = *ix;
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view.resizing_col = Some(ix);
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let col_group = *view.col_groups.get(ix).expect("BUG: invalid col index");
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view.resize_cols(
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ix,
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e.event.position.x - HANDLE_SIZE - col_group.bounds.left(),
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cx,
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);
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// scroll the table if the drag is near the edge
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view.scroll_table_by_col_resizing(e.event.position, col_group, cx);
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}
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};
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}))
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.on_drag(ResizeCol((cx.entity_id(), ix)), |drag, cx| {
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cx.stop_propagation();
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cx.new_view(|_| drag.clone())
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})
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.on_mouse_up_out(
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MouseButton::Left,
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cx.listener(|view, _, cx| {
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if view.resizing_col.is_none() {
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return;
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}
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view.resizing_col = None;
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let new_widths = view.col_groups.iter().map(|g| g.width).collect();
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cx.emit(TableEvent::ColWidthsChanged(new_widths));
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cx.notify();
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}),
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)
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.into_any_element()
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}
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/// Scroll table when mouse position is near the edge of the table bounds.
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fn scroll_table_by_col_resizing(
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&mut self,
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pos: Point<Pixels>,
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col_group: ColGroup,
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_: &mut ViewContext<Self>,
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) {
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let mut offset = self.horizontal_scroll_handle.offset();
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let col_bounds = col_group.bounds;
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if pos.x < self.bounds.left() && col_bounds.right() < self.bounds.left() + px(20.) {
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offset.x += px(1.);
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} else if pos.x > self.bounds.right() && col_bounds.right() > self.bounds.right() - px(20.)
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{
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offset.x -= px(1.);
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}
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self.horizontal_scroll_handle.set_offset(offset);
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}
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/// The `ix`` is the index of the col to resize,
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/// and the `size` is the new size for the col.
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fn resize_cols(&mut self, ix: usize, size: Pixels, cx: &mut ViewContext<Self>) {
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const MIN_WIDTH: Pixels = px(10.0);
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const MAX_WIDTH: Pixels = px(1200.0);
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if !self.delegate.can_resize_col(ix) {
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return;
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}
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let size = size.floor();
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let old_width = self.col_groups[ix].width.unwrap_or_default();
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let new_width = size;
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if new_width < MIN_WIDTH {
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return;
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}
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let changed_width = new_width - old_width;
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// If change size is less than 1px, do nothing.
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if changed_width > px(-1.0) && changed_width < px(1.0) {
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return;
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}
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self.col_groups[ix].width = Some(new_width.min(MAX_WIDTH));
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// Resize next col, table not need to resize the right cols.
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// let next_width = self.col_groups[ix + 1].width.unwrap_or_default();
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// let next_width = (next_width - changed_width).max(MIN_WIDTH);
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// self.col_groups[ix + 1].width = Some(next_width);
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cx.notify();
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}
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fn perform_sort(&mut self, col_ix: usize, cx: &mut ViewContext<Self>) {
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let sort = self.col_groups.get(col_ix).and_then(|g| g.sort);
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if sort.is_none() {
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return;
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}
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let sort = sort.unwrap();
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let sort = match sort {
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ColSort::Ascending => ColSort::Descending,
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ColSort::Descending => ColSort::Ascending,
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ColSort::Default => ColSort::Ascending,
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};
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for (ix, col_group) in self.col_groups.iter_mut().enumerate() {
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if ix == col_ix {
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col_group.sort = Some(sort);
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} else {
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col_group.sort = Some(ColSort::Default);
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}
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}
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self.delegate_mut().perform_sort(col_ix, sort, cx);
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cx.notify();
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}
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fn render_sort_icon(
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&self,
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col_ix: usize,
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cx: &mut ViewContext<Self>,
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) -> Option<impl IntoElement> {
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let sort = self.delegate().col_sort(col_ix);
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if sort.is_none() {
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return None;
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}
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let sort = sort.unwrap();
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let icon = match sort {
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ColSort::Ascending => IconName::SortAscending,
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ColSort::Descending => IconName::SortDescending,
|
|
ColSort::Default => IconName::ChevronsUpDown,
|
|
};
|
|
|
|
Some(
|
|
div()
|
|
.id(("icon-sort", col_ix))
|
|
.cursor_pointer()
|
|
.ml_2()
|
|
.p(px(2.))
|
|
.rounded_sm()
|
|
.hover(|this| this.bg(cx.theme().secondary))
|
|
.active(|this| this.bg(cx.theme().secondary_active))
|
|
.on_mouse_down(MouseButton::Left, |_, cx| cx.stop_propagation())
|
|
.on_click(cx.listener(move |table, _, cx| table.perform_sort(col_ix, cx)))
|
|
.child(
|
|
Icon::new(icon)
|
|
.size_3()
|
|
.text_color(cx.theme().secondary_foreground),
|
|
),
|
|
)
|
|
}
|
|
|
|
/// Render the column header.
|
|
/// The children must be one by one items.
|
|
/// Because the horizontal scroll handle will use the child_item_bounds to
|
|
/// calculate the item position for itself's `scroll_to_item` method.
|
|
fn render_th(&self, col_ix: usize, cx: &mut ViewContext<Self>) -> impl IntoElement {
|
|
let entity_id = cx.entity_id();
|
|
let col_group = self.col_groups.get(col_ix).expect("BUG: invalid col index");
|
|
|
|
let name = self.delegate.col_name(col_ix);
|
|
h_flex()
|
|
.child(
|
|
self.render_cell(col_ix, cx)
|
|
.id(("col-header", col_ix))
|
|
.on_mouse_down(
|
|
MouseButton::Left,
|
|
cx.listener(move |this, _, cx| {
|
|
cx.stop_propagation();
|
|
this.on_col_head_click(col_ix, cx);
|
|
}),
|
|
)
|
|
.child(
|
|
h_flex()
|
|
.size_full()
|
|
.justify_between()
|
|
.items_center()
|
|
.child(self.delegate.render_th(col_ix, cx))
|
|
.children(self.render_sort_icon(col_ix, cx)),
|
|
)
|
|
.when(self.delegate.can_move_col(col_ix), |this| {
|
|
this.on_drag(
|
|
DragCol {
|
|
entity_id,
|
|
col_ix,
|
|
name,
|
|
width: col_group.width,
|
|
},
|
|
|drag, cx| {
|
|
cx.stop_propagation();
|
|
cx.new_view(|_| drag.clone())
|
|
},
|
|
)
|
|
.drag_over::<DragCol>(|this, _, cx| {
|
|
this.rounded_l_none()
|
|
.border_l_2()
|
|
.border_r_0()
|
|
.border_color(cx.theme().drag_border)
|
|
})
|
|
.on_drop(cx.listener(
|
|
move |table, drag: &DragCol, cx| {
|
|
// If the drag col is not the same as the drop col, then swap the cols.
|
|
if drag.entity_id != cx.entity_id() {
|
|
return;
|
|
}
|
|
|
|
table.move_col(drag.col_ix, col_ix, cx);
|
|
},
|
|
))
|
|
}),
|
|
)
|
|
// resize handle
|
|
.child(self.render_resize_handle(col_ix, cx))
|
|
// to save the bounds of this col.
|
|
.child({
|
|
let view = cx.view().clone();
|
|
canvas(
|
|
move |bounds, cx| view.update(cx, |r, _| r.col_groups[col_ix].bounds = bounds),
|
|
|_, _, _| {},
|
|
)
|
|
.absolute()
|
|
.size_full()
|
|
})
|
|
}
|
|
|
|
fn move_col(&mut self, col_ix: usize, to_ix: usize, cx: &mut ViewContext<Self>) {
|
|
if col_ix == to_ix {
|
|
return;
|
|
}
|
|
|
|
self.delegate.move_col(col_ix, to_ix);
|
|
let col_group = self.col_groups.remove(col_ix);
|
|
self.col_groups.insert(to_ix, col_group);
|
|
|
|
cx.notify();
|
|
}
|
|
}
|
|
|
|
impl<D> FocusableView for Table<D>
|
|
where
|
|
D: TableDelegate,
|
|
{
|
|
fn focus_handle(&self, _cx: &gpui::AppContext) -> FocusHandle {
|
|
self.focus_handle.clone()
|
|
}
|
|
}
|
|
|
|
impl<D> EventEmitter<TableEvent> for Table<D> where D: TableDelegate {}
|
|
|
|
impl<D> Render for Table<D>
|
|
where
|
|
D: TableDelegate,
|
|
{
|
|
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
|
|
let view = cx.view().clone();
|
|
let vertical_scroll_handle = self.vertical_scroll_handle.clone();
|
|
let horizontal_scroll_handle = self.horizontal_scroll_handle.clone();
|
|
let cols_count: usize = self.delegate.cols_count();
|
|
let rows_count = self.delegate.rows_count();
|
|
|
|
fn last_empty_col(_: &mut WindowContext) -> Div {
|
|
h_flex().w(px(100.)).h_full().flex_shrink_0()
|
|
}
|
|
|
|
fn tr(_: &mut WindowContext) -> Div {
|
|
h_flex()
|
|
}
|
|
|
|
let inner_table = v_flex()
|
|
.key_context("Table")
|
|
.id("table")
|
|
.track_focus(&self.focus_handle)
|
|
.on_action(cx.listener(Self::action_cancel))
|
|
.on_action(cx.listener(Self::action_select_next))
|
|
.on_action(cx.listener(Self::action_select_prev))
|
|
.on_action(cx.listener(Self::action_select_next_col))
|
|
.on_action(cx.listener(Self::action_select_prev_col))
|
|
.size_full()
|
|
.overflow_hidden()
|
|
.child(
|
|
v_flex()
|
|
.flex_grow()
|
|
.h_10()
|
|
.w_full()
|
|
.border_b_1()
|
|
.border_color(cx.theme().border)
|
|
.child(
|
|
uniform_list(view.clone(), "table-uniform-list-head", 1, {
|
|
let horizontal_scroll_handle = horizontal_scroll_handle.clone();
|
|
move |table, _, cx| {
|
|
// Columns
|
|
tr(cx)
|
|
.id("table-head")
|
|
.w_full()
|
|
.h_10()
|
|
.overflow_scroll()
|
|
.track_scroll(&horizontal_scroll_handle)
|
|
.bg(cx.theme().table_head)
|
|
.children(
|
|
table
|
|
.col_groups
|
|
.iter()
|
|
.enumerate()
|
|
.map(|(col_ix, _)| table.render_th(col_ix, cx)),
|
|
)
|
|
.child(last_empty_col(cx))
|
|
.map(|this| vec![this])
|
|
}
|
|
})
|
|
.size_full(),
|
|
),
|
|
)
|
|
.child(
|
|
h_flex().id("table-body").flex_grow().size_full().child(
|
|
uniform_list(view, "table-uniform-list", rows_count, {
|
|
let horizontal_scroll_handle = horizontal_scroll_handle.clone();
|
|
move |table, visible_range, cx| {
|
|
visible_range
|
|
.map(|row_ix| {
|
|
table
|
|
.delegate
|
|
.render_tr(row_ix, cx)
|
|
.id(("table-row", row_ix))
|
|
.w_full()
|
|
.when(row_ix > 0, |this| {
|
|
this.border_t_1().border_color(cx.theme().border)
|
|
})
|
|
.when(table.stripe && row_ix % 2 != 0, |this| {
|
|
this.bg(cx.theme().table_even)
|
|
})
|
|
.hover(|this| {
|
|
if table.selected_row == Some(row_ix) {
|
|
this
|
|
} else {
|
|
this.bg(cx.theme().table_hover)
|
|
}
|
|
})
|
|
.children((0..cols_count).map(|col_ix| {
|
|
table
|
|
.col_wrap(col_ix, cx) // Make the row scroll sync with the horizontal_scroll_handle to support horizontal scrolling.
|
|
.left(horizontal_scroll_handle.offset().x)
|
|
.child(
|
|
table
|
|
.render_cell(col_ix, cx)
|
|
.flex_shrink_0()
|
|
.child(
|
|
table
|
|
.delegate
|
|
.render_td(row_ix, col_ix, cx),
|
|
),
|
|
)
|
|
}))
|
|
.child(last_empty_col(cx))
|
|
// Row selected style
|
|
.when_some(table.selected_row, |this, selected_row| {
|
|
this.when(
|
|
row_ix == selected_row
|
|
&& table.selection_state == SelectionState::Row,
|
|
|this| this.bg(cx.theme().table_active),
|
|
)
|
|
})
|
|
.on_mouse_down(
|
|
MouseButton::Left,
|
|
cx.listener(move |this, _, cx| {
|
|
this.on_row_click(row_ix, cx);
|
|
}),
|
|
)
|
|
})
|
|
.collect::<Vec<_>>()
|
|
}
|
|
})
|
|
.flex_grow()
|
|
.size_full()
|
|
.with_sizing_behavior(gpui::ListSizingBehavior::Auto)
|
|
.track_scroll(vertical_scroll_handle)
|
|
.into_any_element(),
|
|
),
|
|
);
|
|
|
|
let view = cx.view().clone();
|
|
div()
|
|
.size_full()
|
|
.rounded_md()
|
|
.border_1()
|
|
.border_color(cx.theme().border)
|
|
.bg(cx.theme().table)
|
|
.child(inner_table)
|
|
.children(self.render_scrollbar(cx))
|
|
.child(ScrollableMask::new(
|
|
cx.view().clone(),
|
|
ScrollableAxis::Horizontal,
|
|
&horizontal_scroll_handle,
|
|
))
|
|
.child(canvas(
|
|
move |bounds, cx| view.update(cx, |r, _| r.bounds = bounds),
|
|
|_, _, _| {},
|
|
))
|
|
}
|
|
}
|