- Added `on_resize` callback method to `ResizabelPanelGroup`.
## Break Changes
- Remove `state` argument from `h_resizable`, `v_resizable` method.
```diff
- v_resizable("resizable-1", state)
+ v_resizable("resizable-1")
```
- Removed `group` method from `ResizabelPanelGroup`, use `child`
instead.
```diff
- v_resizable(..).group(..)
+ v_resizable(..).child(..)
```
89 lines
2.3 KiB
Rust
89 lines
2.3 KiB
Rust
use gpui::*;
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use gpui_component::{
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highlighter::Language,
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input::{Input, InputState, TabSize},
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resizable::h_resizable,
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text::TextView,
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};
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use story::Assets;
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pub struct Example {
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input_state: Entity<InputState>,
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_subscribe: Subscription,
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}
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const EXAMPLE: &str = include_str!("./fixtures/test.html");
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impl Example {
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pub fn new(window: &mut Window, cx: &mut Context<Self>) -> Self {
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let input_state = cx.new(|cx| {
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InputState::new(window, cx)
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.code_editor(Language::Html)
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.tab_size(TabSize {
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tab_size: 4,
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hard_tabs: false,
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})
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.default_value(EXAMPLE)
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.placeholder("Enter your HTML here...")
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});
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let _subscribe = cx.subscribe(
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&input_state,
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|_, _, _: &gpui_component::input::InputEvent, cx| {
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cx.notify();
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},
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);
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Self {
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input_state,
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_subscribe,
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}
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}
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fn view(window: &mut Window, cx: &mut App) -> Entity<Self> {
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cx.new(|cx| Self::new(window, cx))
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}
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}
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impl Render for Example {
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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h_resizable("container")
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.child(
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div()
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.id("source")
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.size_full()
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.font_family("Menlo")
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.text_size(px(13.))
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.child(
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Input::new(&self.input_state)
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.h_full()
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.appearance(false)
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.focus_bordered(false),
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)
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.into_any(),
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)
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.child(
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TextView::html(
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"preview",
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self.input_state.read(cx).value().clone(),
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window,
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cx,
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)
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.p_5()
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.scrollable()
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.selectable()
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.into_any(),
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)
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}
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}
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fn main() {
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let app = Application::new().with_assets(Assets);
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app.run(move |cx| {
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story::init(cx);
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cx.activate(true);
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story::create_new_window("HTML Render (native)", Example::view, cx);
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});
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}
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