gpui-component/Cargo.toml
Jason Lee 327d40e0e0
chore: Upgrade GPUI 3 (#587)
The pervious version has keep on
[gpui2](https://github.com/longbridge/gpui-component/tree/gpui2) branch,
if there need to use.

Ref https://github.com/zed-industries/zed/pull/22632

## Prepare

### Generate index.scip

```bash
rust-analyzer scip ./ > index.scip
```

### Get [refactor](https://github.com/zed-industries/refactor)

```bash
https://github.com/zed-industries/refactor.git
```

## Refactor exist code

```bash
cd refactor
cargo run -- ~/work/gpui-component
```

Then will get result if successed:

```
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.03s
     Running `target/debug/refactor /Users/jason/work/gpui-component`
Loaded 115 SCIP documents
Processing files starting with focus path: ""
Changed 90 files
```

-------------

## Changes

```diff
- View<T>
- Model<T>
+ Entity<T>

- WeakView<T>
+ WeakEntity<T>

- FocusableView
+ Focusable

- cx.bounds()
+ window.bounds()
- cx.refresh()
+ window.refresh()
- cx.focused()
+ window.focused(cx)
- cx.with_optional_element_state
- window.with_optional_element_state
```

```diff
- &mut WindowContext
+ &mut Window, &mut App

- cx: &mut WindowContext
+ window: &mut Window, cx: &mut App

- &mut ViewContext<
+ &mut Window, &mut Context<

- cx: &mut ViewContext<
+ window: &mut Window, cx: &mut Context<
```

```diff
- cx.spawn(|_, mut cx| async move { 
+ cx.spawn_in(window, |_, mut cx| async move {
- cx.dispatch_action(Box::new(...))
+ window.dispatch_action(Box::new(...), cx)
```

`cx.spawn`

```diff
- cx.spawn(|view, mut cx| async move {
+ cx.spawn_in(window, |view, mut window| async move {
+     _ = view.update_in(&mut window, move |view, window, cx| {
```
2025-01-27 03:58:48 +08:00

47 lines
1.1 KiB
TOML

[workspace]
members = ["crates/story", "crates/ui"]
default-members = ["crates/story"]
resolver = "2"
[workspace.dependencies]
anyhow = "1"
gpui = { git = "https://github.com/huacnlee/zed.git", branch = "webview" }
log = "0.4"
serde = "1.0.203"
serde_json = "1"
smallvec = "1"
rust-embed = "8.5.0"
story = { path = "crates/story" }
ui = { path = "crates/ui" }
windows = { version = "0.58.0", features = [
"Wdk",
"Wdk_System",
"Wdk_System_SystemServices",
] }
[workspace.lints.clippy]
almost_complete_range = "allow"
arc_with_non_send_sync = "allow"
borrowed_box = "allow"
dbg_macro = "deny"
let_underscore_future = "allow"
map_entry = "allow"
module_inception = "allow"
non_canonical_partial_ord_impl = "allow"
reversed_empty_ranges = "allow"
single_range_in_vec_init = "allow"
style = { level = "allow", priority = -1 }
todo = "deny"
type_complexity = "allow"
[profile.dev]
codegen-units = 16
debug = "limited"
split-debuginfo = "unpacked"
[profile.dev.package]
resvg = { opt-level = 3 }
rustybuzz = { opt-level = 3 }
taffy = { opt-level = 3 }
ttf-parser = { opt-level = 3 }