171 lines
5.4 KiB
Rust
171 lines
5.4 KiB
Rust
use gpui::{
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actions, prelude::FluentBuilder as _, px, App, AppContext as _, Context, Entity, FocusHandle,
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Focusable, InteractiveElement, IntoElement, KeyBinding, ParentElement as _, Render,
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SharedString, Styled, Subscription, Window,
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};
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use gpui_component::{
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checkbox::Checkbox,
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h_flex,
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input::{InputEvent, OtpInput, OtpState},
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v_flex, FocusableCycle, Sizable, StyledExt,
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};
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use crate::section;
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actions!(input_story, [Tab, TabPrev]);
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const CONTEXT: &str = "OtpInputStory";
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pub fn init(cx: &mut App) {
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cx.bind_keys([
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KeyBinding::new("shift-tab", TabPrev, Some(CONTEXT)),
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KeyBinding::new("tab", Tab, Some(CONTEXT)),
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])
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}
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pub struct OtpInputStory {
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otp_masked: bool,
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otp_state: Entity<OtpState>,
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otp_value: Option<SharedString>,
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otp_state_small: Entity<OtpState>,
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otp_state_large: Entity<OtpState>,
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otp_state_sized: Entity<OtpState>,
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_subscriptions: Vec<Subscription>,
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}
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impl super::Story for OtpInputStory {
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fn title() -> &'static str {
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"OtpInput"
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}
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fn description() -> &'static str {
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"OTP Input uses to one-time password (OTP) input field or number password input field."
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}
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fn closable() -> bool {
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false
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}
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fn new_view(window: &mut Window, cx: &mut App) -> Entity<impl Render + Focusable> {
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Self::view(window, cx)
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}
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}
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impl OtpInputStory {
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pub fn view(window: &mut Window, cx: &mut App) -> Entity<Self> {
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cx.new(|cx| Self::new(window, cx))
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}
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fn new(window: &mut Window, cx: &mut Context<Self>) -> Self {
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let otp_state = cx.new(|cx| OtpState::new(6, window, cx).masked(true));
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let _subscriptions =
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vec![
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cx.subscribe(&otp_state, |this, _, ev: &InputEvent, cx| match ev {
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InputEvent::Change(text) => {
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this.otp_value = Some(text.clone());
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cx.notify();
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}
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_ => {}
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}),
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];
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Self {
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otp_masked: true,
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otp_state,
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otp_value: None,
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otp_state_small: cx.new(|cx| {
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OtpState::new(6, window, cx)
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.default_value("123456")
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.masked(true)
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}),
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otp_state_large: cx.new(|cx| {
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OtpState::new(6, window, cx)
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.default_value("012345")
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.masked(true)
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}),
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otp_state_sized: cx.new(|cx| {
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OtpState::new(4, window, cx)
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.masked(true)
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.default_value("654321")
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}),
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_subscriptions,
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}
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}
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fn tab(&mut self, _: &Tab, window: &mut Window, cx: &mut Context<Self>) {
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self.cycle_focus(true, window, cx);
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}
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fn tab_prev(&mut self, _: &TabPrev, window: &mut Window, cx: &mut Context<Self>) {
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self.cycle_focus(false, window, cx);
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}
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fn toggle_opt_masked(&mut self, _: &bool, window: &mut Window, cx: &mut Context<Self>) {
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self.otp_masked = !self.otp_masked;
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self.otp_state.update(cx, |input, cx| {
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input.set_masked(self.otp_masked, window, cx)
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});
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self.otp_state_small.update(cx, |input, cx| {
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input.set_masked(self.otp_masked, window, cx)
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});
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self.otp_state_large.update(cx, |input, cx| {
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input.set_masked(self.otp_masked, window, cx)
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});
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self.otp_state_sized.update(cx, |input, cx| {
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input.set_masked(self.otp_masked, window, cx)
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});
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}
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}
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impl FocusableCycle for OtpInputStory {
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fn cycle_focus_handles(&self, _: &mut Window, cx: &mut App) -> Vec<FocusHandle> {
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[self.otp_state.focus_handle(cx)].to_vec()
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}
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}
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impl Focusable for OtpInputStory {
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fn focus_handle(&self, cx: &gpui::App) -> gpui::FocusHandle {
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self.otp_state.focus_handle(cx)
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}
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}
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impl Render for OtpInputStory {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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v_flex()
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.key_context(CONTEXT)
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.id("otp-input-story")
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.on_action(cx.listener(Self::tab))
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.on_action(cx.listener(Self::tab_prev))
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.size_full()
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.gap_5()
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.child(
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h_flex()
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.items_center()
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.justify_between()
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.child("OTP Input")
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.child(
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Checkbox::new("otp-mask")
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.label("Masked")
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.checked(self.otp_masked)
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.on_click(cx.listener(Self::toggle_opt_masked)),
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),
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)
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.child(
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section("Normal")
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.v_flex()
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.child(OtpInput::new(&self.otp_state))
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.when_some(self.otp_value.clone(), |this, otp| {
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this.child(format!("Your OTP: {}", otp))
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}),
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)
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.child(section("Small").child(OtpInput::new(&self.otp_state_small).groups(1).small()))
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.child(section("Large").child(OtpInput::new(&self.otp_state_large).groups(3).large()))
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.child(
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section("With Size").child(
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OtpInput::new(&self.otp_state_sized)
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.groups(1)
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.with_size(px(55.)),
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),
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)
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}
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}
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