use anyhow::Result; use gpui::*; use prelude::FluentBuilder as _; use private::serde::Deserialize; use std::{sync::Arc, time::Duration}; use story::{ ButtonStory, CalendarStory, DropdownStory, IconStory, ImageStory, InputStory, ListStory, ModalStory, PopupStory, ProgressStory, ResizableStory, ScrollableStory, StoryContainer, SwitchStory, TableStory, TextStory, TooltipStory, }; use ui::{ button::Button, color_picker::{ColorPicker, ColorPickerEvent}, dock::{DockArea, DockEvent, DockItem, DockItemState}, h_flex, popup_menu::PopupMenuExt, theme::{ActiveTheme, Colorize as _, Theme}, ContextModal, IconName, Root, Sizable, }; use workspace::TitleBar; use crate::app_state::AppState; #[derive(Clone, PartialEq, Eq, Deserialize)] struct SelectLocale(SharedString); impl_actions!(locale_switcher, [SelectLocale]); actions!(workspace, [Open, CloseWindow]); pub fn init(_app_state: Arc, cx: &mut AppContext) { cx.on_action(|_action: &Open, _cx: &mut AppContext| {}); ui::init(cx); story::init(cx); } pub struct StoryWorkspace { dock_area: View, locale_selector: View, theme_color_picker: View, last_layout_state: Option, _save_layout_task: Option>, } impl StoryWorkspace { pub fn new(_app_state: Arc, cx: &mut ViewContext) -> Self { cx.observe_window_appearance(|_workspace, cx| { Theme::sync_system_appearance(cx); }) .detach(); let dock_area = cx.new_view(|cx| DockArea::new("main-dock", cx)); let weak_dock_area = dock_area.downgrade(); let dock_item = match Self::load_layout(&weak_dock_area, cx) { Ok(item) => item, Err(err) => { eprintln!("load layout error: {:?}", err); Self::init_default_layout(&weak_dock_area, cx) } }; dock_area.update(cx, |view, cx| view.set_root(dock_item, cx)); cx.subscribe(&dock_area, |this, dock_area, ev: &DockEvent, cx| match ev { DockEvent::LayoutChanged => this.save_layout(dock_area, cx), }) .detach(); let dock_area1 = dock_area.clone(); cx.on_app_quit(move |cx| { let state = dock_area1.read(cx).dump(cx); cx.background_executor().spawn(async move { // Save layout before quitting Self::save_state(&state).unwrap(); }) }) .detach(); let locale_selector = cx.new_view(LocaleSelector::new); let theme_color_picker = cx.new_view(|cx| { let mut picker = ColorPicker::new("theme-color-picker", cx) .xsmall() .anchor(AnchorCorner::TopRight) .label("Primary Color"); picker.set_value(cx.theme().primary, cx); picker }); cx.subscribe( &theme_color_picker, |_, _, ev: &ColorPickerEvent, cx| match ev { ColorPickerEvent::Change(color) => { if let Some(color) = color { let theme = cx.global_mut::(); theme.primary = *color; theme.primary_hover = color.lighten(0.1); theme.primary_active = color.darken(0.1); cx.refresh(); } } }, ) .detach(); Self { dock_area, locale_selector, theme_color_picker, last_layout_state: None, _save_layout_task: None, } } fn save_layout(&mut self, dock_area: View, cx: &mut ViewContext) { self._save_layout_task = Some(cx.spawn(|this, mut cx| async move { Timer::after(Duration::from_secs(1)).await; let _ = cx.update(|cx| { let dock_area = dock_area.read(cx); let state = dock_area.dump(cx); let last_layout_state = this.upgrade().unwrap().read(cx).last_layout_state.clone(); if Some(&state) == last_layout_state.as_ref() { return; } Self::save_state(&state).unwrap(); let _ = this.update(cx, |this, _| { this.last_layout_state = Some(state); }); }); })); } fn save_state(state: &DockItemState) -> Result<()> { println!("Save layout..."); let json = serde_json::to_string_pretty(state)?; std::fs::write("layout.json", json)?; Ok(()) } fn load_layout(dock_area: &WeakView, cx: &mut WindowContext) -> Result { let fname = "layout.json"; let json = std::fs::read_to_string(fname)?; let state = serde_json::from_str::(&json)?; return Ok(state.to_item(dock_area.clone(), cx)); } fn init_default_layout(dock_area: &WeakView, cx: &mut WindowContext) -> DockItem { DockItem::split_with_sizes( Axis::Horizontal, vec![ DockItem::split( Axis::Vertical, vec![ DockItem::tab(StoryContainer::panel::(cx), &dock_area, cx), DockItem::tab(StoryContainer::panel::(cx), &dock_area, cx), ], &dock_area, cx, ), DockItem::split_with_sizes( Axis::Vertical, vec![ DockItem::tabs( vec![ Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), ], None, &dock_area, cx, ), DockItem::tabs( vec![ Arc::new(StoryContainer::panel::(cx)), Arc::new(StoryContainer::panel::(cx)), ], None, &dock_area, cx, ), ], vec![None, None, Some(px(300.))], &dock_area, cx, ), DockItem::split_with_sizes( Axis::Vertical, vec![ DockItem::tab(StoryContainer::panel::(cx), &dock_area, cx), DockItem::tab(StoryContainer::panel::(cx), &dock_area, cx), DockItem::tab(StoryContainer::panel::(cx), &dock_area, cx), ], vec![None, None, Some(px(300.))], &dock_area, cx, ), ], vec![Some(px(300.)), None, Some(px(350.))], &dock_area, cx, ) } pub fn new_local( app_state: Arc, cx: &mut AppContext, ) -> Task>> { let window_bounds = Bounds::centered(None, size(px(1600.0), px(1200.0)), cx); cx.spawn(|mut cx| async move { let options = WindowOptions { window_bounds: Some(WindowBounds::Windowed(window_bounds)), titlebar: Some(TitlebarOptions { title: None, appears_transparent: true, traffic_light_position: Some(point(px(9.0), px(9.0))), }), window_min_size: Some(gpui::Size { width: px(640.), height: px(480.), }), kind: WindowKind::Normal, ..Default::default() }; let window = cx.open_window(options, |cx| { let story_view = cx.new_view(|cx| Self::new(app_state.clone(), cx)); cx.new_view(|cx| Root::new(story_view.into(), cx)) })?; window .update(&mut cx, |_, cx| { cx.activate_window(); cx.set_window_title("GPUI App"); cx.on_release(|_, _, cx| { // exit app cx.quit(); }) .detach(); }) .expect("failed to update window"); Ok(window) }) } } pub fn open_new( app_state: Arc, cx: &mut AppContext, init: impl FnOnce(&mut Root, &mut ViewContext) + 'static + Send, ) -> Task<()> { let task: Task, anyhow::Error>> = StoryWorkspace::new_local(app_state, cx); cx.spawn(|mut cx| async move { if let Some(root) = task.await.ok() { root.update(&mut cx, |workspace, cx| init(workspace, cx)) .expect("failed to init workspace"); } }) } impl Render for StoryWorkspace { fn render(&mut self, cx: &mut ViewContext) -> impl IntoElement { let drawer_layer = Root::render_drawer_layer(cx); let modal_layer = Root::render_modal_layer(cx); let notification_layer = Root::render_notification_layer(cx); let notifications_count = cx.notifications().len(); div() .relative() .size_full() .flex() .flex_col() .bg(cx.theme().background) .text_color(cx.theme().foreground) .child( TitleBar::new("main-title", Box::new(CloseWindow)) .when(cfg!(not(windows)), |this| { this.on_click(|event, cx| { if event.up.click_count == 2 { cx.zoom_window(); } }) }) // left side .child(div().flex().items_center().child("GPUI App")) .child( div() .flex() .items_center() .justify_end() .px_2() .gap_2() .child(self.theme_color_picker.clone()) .child( Button::new("theme-mode", cx) .map(|this| { if cx.theme().mode.is_dark() { this.icon(IconName::Sun) } else { this.icon(IconName::Moon) } }) .small() .ghost() .on_click(move |_, cx| { let mode = match cx.theme().mode.is_dark() { true => ui::theme::ThemeMode::Light, false => ui::theme::ThemeMode::Dark, }; Theme::change(mode, cx); }), ) .child(self.locale_selector.clone()) .child( Button::new("github", cx) .icon(IconName::GitHub) .small() .ghost() .on_click(|_, cx| { cx.open_url("https://github.com/huacnlee/gpui-component") }), ) .child( div() .relative() .child( Button::new("bell", cx) .small() .ghost() .compact() .icon(IconName::Bell), ) .when(notifications_count > 0, |this| { this.child( h_flex() .absolute() .rounded_full() .top(px(-2.)) .right(px(-2.)) .p(px(1.)) .min_w(px(12.)) .bg(ui::red_500()) .text_color(ui::white()) .justify_center() .text_size(px(10.)) .line_height(relative(1.)) .child(format!("{}", notifications_count.min(99))), ) }), ), ), ) .child(self.dock_area.clone()) .children(drawer_layer) .children(modal_layer) .child(div().absolute().top_8().children(notification_layer)) } } struct LocaleSelector { focus_handle: FocusHandle, } impl LocaleSelector { pub fn new(cx: &mut ViewContext) -> Self { Self { focus_handle: cx.focus_handle(), } } fn on_select_locale(&mut self, locale: &SelectLocale, cx: &mut ViewContext) { ui::set_locale(&locale.0); cx.refresh(); } } impl Render for LocaleSelector { fn render(&mut self, cx: &mut ViewContext) -> impl IntoElement { let focus_handle = self.focus_handle.clone(); let locale = ui::locale().to_string(); div() .id("locale-selector") .track_focus(&focus_handle) .on_action(cx.listener(Self::on_select_locale)) .child( Button::new("btn", cx) .small() .ghost() .icon(IconName::Globe) .popup_menu(move |this, _| { this.menu_with_check( "English", locale == "en", Box::new(SelectLocale("en".into())), ) .menu_with_check( "简体中文", locale == "zh-CN", Box::new(SelectLocale("zh-CN".into())), ) }) .anchor(AnchorCorner::TopRight), ) } }