use gpui::{ div, AnyView, FocusHandle, InteractiveElement, ParentElement as _, Render, Styled, View, ViewContext, VisualContext as _, WindowContext, }; use std::{ ops::{Deref, DerefMut}, rc::Rc, }; use crate::{ drawer::Drawer, modal::Modal, notification::{Notification, NotificationList}, theme::ActiveTheme, }; /// Extension trait for [`WindowContext`] and [`ViewContext`] to add drawer functionality. pub trait ContextModal: Sized { /// Opens a Drawer. fn open_drawer(&mut self, build: F) where F: Fn(Drawer, &mut WindowContext) -> Drawer + 'static; /// Return true, if there is an active Drawer. fn has_active_drawer(&self) -> bool; /// Closes the active Drawer. fn close_drawer(&mut self); /// Opens a Modal. fn open_modal(&mut self, build: F) where F: Fn(Modal, &mut WindowContext) -> Modal + 'static; /// Return true, if there is an active Modal. fn has_active_modal(&self) -> bool; /// Closes the active Modal. fn close_modal(&mut self); /// Pushes a notification to the notification list. fn push_notification(&mut self, note: impl Into); fn clear_notifications(&mut self); /// Returns number of notifications. fn notifications(&self) -> Rc>>; } impl<'a> ContextModal for WindowContext<'a> { fn open_drawer(&mut self, build: F) where F: Fn(Drawer, &mut WindowContext) -> Drawer + 'static, { Root::update(self, move |root, cx| { root.previous_focus_handle = cx.focused(); root.active_drawer = Some(Rc::new(build)); cx.notify(); }) } fn has_active_drawer(&self) -> bool { Root::read(&self).active_drawer.is_some() } fn close_drawer(&mut self) { Root::update(self, |root, cx| { root.active_drawer = None; root.focus_back(cx); cx.notify(); }) } fn open_modal(&mut self, build: F) where F: Fn(Modal, &mut WindowContext) -> Modal + 'static, { Root::update(self, move |root, cx| { root.previous_focus_handle = cx.focused(); root.active_modal = Some(Rc::new(build)); cx.notify(); }) } fn has_active_modal(&self) -> bool { Root::read(&self).active_modal.is_some() } fn close_modal(&mut self) { Root::update(self, |root, cx| { root.active_modal = None; root.focus_back(cx); cx.notify(); }) } fn push_notification(&mut self, note: impl Into) { let note = note.into(); Root::update(self, move |root, cx| { root.notification.update(cx, |view, cx| view.push(note, cx)); cx.notify(); }) } fn clear_notifications(&mut self) { Root::update(self, move |root, cx| { root.notification.update(cx, |view, cx| view.clear(cx)); cx.notify(); }) } fn notifications(&self) -> Rc>> { Rc::new(Root::read(&self).notification.read(&self).notifications()) } } impl<'a, V> ContextModal for ViewContext<'a, V> { fn open_drawer(&mut self, build: F) where F: Fn(Drawer, &mut WindowContext) -> Drawer + 'static, { self.deref_mut().open_drawer(build) } fn has_active_modal(&self) -> bool { self.deref().has_active_modal() } fn close_drawer(&mut self) { self.deref_mut().close_drawer() } fn open_modal(&mut self, build: F) where F: Fn(Modal, &mut WindowContext) -> Modal + 'static, { self.deref_mut().open_modal(build) } fn has_active_drawer(&self) -> bool { self.deref().has_active_drawer() } fn close_modal(&mut self) { self.deref_mut().close_modal() } fn push_notification(&mut self, note: impl Into) { self.deref_mut().push_notification(note) } fn clear_notifications(&mut self) { self.deref_mut().clear_notifications() } fn notifications(&self) -> Rc>> { self.deref().notifications() } } /// Root is a view for the App window for as the top level view (Must be the first view in the window). /// /// It is used to manage the Drawer, Modal, and Notification. pub struct Root { /// Used to store the focus handle of the previus revious view. /// When the Modal, Drawer closes, we will focus back to the previous view. previous_focus_handle: Option, pub active_drawer: Option Drawer + 'static>>, pub active_modal: Option Modal + 'static>>, pub notification: View, child: AnyView, } impl Root { pub fn new(child: AnyView, cx: &mut ViewContext) -> Self { Self { previous_focus_handle: None, active_drawer: None, active_modal: None, notification: cx.new_view(NotificationList::new), child, } } pub fn update(cx: &mut WindowContext, f: F) where F: FnOnce(&mut Self, &mut ViewContext) + 'static, { let root = cx .window_handle() .downcast::() .and_then(|w| w.root_view(cx).ok()) .expect("The window root view should be of type `ui::Root`."); root.update(cx, |root, cx| f(root, cx)) } pub fn read<'a>(cx: &'a WindowContext) -> &'a Self { let root = cx .window_handle() .downcast::() .and_then(|w| w.root_view(cx).ok()) .expect("The window root view should be of type `ui::Root`."); root.read(cx) } fn focus_back(&mut self, cx: &mut WindowContext) { if let Some(handle) = self.previous_focus_handle.take() { cx.focus(&handle); } } } impl Render for Root { fn render(&mut self, cx: &mut gpui::ViewContext) -> impl gpui::IntoElement { div() .id("root") .size_full() .text_color(cx.theme().foreground) .child(self.child.clone()) } }