use gpui::{ actions, px, App, AppContext, Context, Entity, Focusable, InteractiveElement, IntoElement, KeyBinding, ParentElement, Render, SharedString, Styled, Window, }; use ui::{ checkbox::Checkbox, dropdown::{Dropdown, DropdownEvent, DropdownItem, SearchableVec}, h_flex, v_flex, ActiveTheme, FocusableCycle, IconName, Sizable, }; actions!(dropdown_story, [Tab, TabPrev]); const CONTEXT: &str = "DropdownStory"; pub fn init(cx: &mut App) { cx.bind_keys([ KeyBinding::new("shift-tab", TabPrev, Some(CONTEXT)), KeyBinding::new("tab", Tab, Some(CONTEXT)), ]) } struct Country { name: SharedString, code: SharedString, } impl Country { pub fn new(name: impl Into, code: impl Into) -> Self { Self { name: name.into(), code: code.into(), } } } impl DropdownItem for Country { type Value = SharedString; fn title(&self) -> SharedString { self.name.clone() } fn value(&self) -> &Self::Value { &self.code } } pub struct DropdownStory { disabled: bool, country_dropdown: Entity>>, fruit_dropdown: Entity>>, simple_dropdown1: Entity>>, simple_dropdown2: Entity>>, simple_dropdown3: Entity>>, disabled_dropdown: Entity>>, } impl super::Story for DropdownStory { fn title() -> &'static str { "Dropdown" } fn description() -> &'static str { "Displays a list of options for the user to pick from—triggered by a button." } fn new_view(window: &mut Window, cx: &mut App) -> Entity { Self::view(window, cx) } } impl Focusable for DropdownStory { fn focus_handle(&self, cx: &gpui::App) -> gpui::FocusHandle { self.fruit_dropdown.focus_handle(cx) } } impl DropdownStory { fn new(window: &mut Window, cx: &mut App) -> Entity { let countries = vec![ Country::new("United States", "US"), Country::new("Canada", "CA"), Country::new("Mexico", "MX"), Country::new("Brazil", "BR"), Country::new("Argentina", "AR"), Country::new("Chile", "CL"), Country::new("China", "CN"), Country::new("Peru", "PE"), Country::new("Colombia", "CO"), Country::new("Venezuela", "VE"), Country::new("Ecuador", "EC"), ]; let country_dropdown = cx.new(|cx| { Dropdown::new("dropdown-country", countries, Some(6), window, cx).cleanable() }); let fruits = SearchableVec::new(vec![ "Apple".into(), "Orange".into(), "Banana".into(), "Grape".into(), "Pineapple".into(), "Watermelon & This is a longlonglonglonglonglonglonglonglong title".into(), "Avocado".into(), ]); let fruit_dropdown = cx.new(|cx| { Dropdown::new("dropdown-fruits", fruits, None, window, cx) .icon(IconName::Search) .width(px(200.)) .menu_width(px(320.)) }); cx.new(|cx| { cx.subscribe_in(&country_dropdown, window, Self::on_dropdown_event) .detach(); Self { disabled: false, country_dropdown, fruit_dropdown, simple_dropdown1: cx.new(|cx| { Dropdown::new( "string-list1", vec!["QPUI".into(), "Iced".into(), "QT".into(), "Cocoa".into()], Some(0), window, cx, ) .small() .placeholder("UI") .title_prefix("UI: ") }), simple_dropdown2: cx.new(|cx| { Dropdown::new( "string-list2", SearchableVec::new(vec![ "Rust".into(), "Go".into(), "C++".into(), "JavaScript".into(), ]), None, window, cx, ) .small() .placeholder("Language") .title_prefix("Language: ") }), simple_dropdown3: cx.new(|cx| { Dropdown::new("string-list3", Vec::::new(), None, window, cx) .small() .empty(|_, cx| { h_flex() .h_24() .justify_center() .text_color(cx.theme().muted_foreground) .child("No Data") }) }), disabled_dropdown: cx.new(|cx| { Dropdown::new( "disabled-dropdown", Vec::::new(), None, window, cx, ) .small() .disabled(true) }), } }) } pub fn view(window: &mut Window, cx: &mut App) -> Entity { Self::new(window, cx) } fn on_dropdown_event( &mut self, _: &Entity>>, event: &DropdownEvent>, _window: &mut Window, _cx: &mut Context, ) { match event { DropdownEvent::Confirm(value) => println!("Selected country: {:?}", value), } } fn on_key_tab(&mut self, _: &Tab, window: &mut Window, cx: &mut Context) { self.cycle_focus(true, window, cx); cx.notify(); } fn on_key_shift_tab(&mut self, _: &TabPrev, window: &mut Window, cx: &mut Context) { self.cycle_focus(false, window, cx); cx.notify(); } fn toggle_disabled(&mut self, disabled: bool, _: &mut Window, cx: &mut Context) { self.disabled = disabled; self.country_dropdown .update(cx, |this, _| this.set_disabled(disabled)); self.fruit_dropdown .update(cx, |this, _| this.set_disabled(disabled)); self.simple_dropdown1 .update(cx, |this, _| this.set_disabled(disabled)); self.simple_dropdown2 .update(cx, |this, _| this.set_disabled(disabled)); self.simple_dropdown3 .update(cx, |this, _| this.set_disabled(disabled)); } } impl FocusableCycle for DropdownStory { fn cycle_focus_handles(&self, _: &mut Window, cx: &mut App) -> Vec where Self: Sized, { vec![ self.country_dropdown.focus_handle(cx), self.fruit_dropdown.focus_handle(cx), self.simple_dropdown1.focus_handle(cx), self.simple_dropdown2.focus_handle(cx), self.simple_dropdown3.focus_handle(cx), ] } } impl Render for DropdownStory { fn render(&mut self, _: &mut Window, cx: &mut Context) -> impl IntoElement { v_flex() .key_context(CONTEXT) .on_action(cx.listener(Self::on_key_tab)) .on_action(cx.listener(Self::on_key_shift_tab)) .size_full() .gap_4() .child( Checkbox::new("disable-dropdowns") .label("Disabled") .checked(self.disabled) .on_click(cx.listener(|this, checked, window, cx| { this.toggle_disabled(*checked, window, cx); })), ) .child( h_flex() .w_full() .items_center() .gap_4() .child(self.country_dropdown.clone()) .child(self.fruit_dropdown.clone()), ) .child( v_flex() .w_full() .items_center() .p_10() .rounded_lg() .bg(cx.theme().card) .border_1() .border_color(cx.theme().border) .gap_4() .child(format!( "Country: {:?}", self.country_dropdown.read(cx).selected_value() )) .child(format!( "fruit: {:?}", self.fruit_dropdown.read(cx).selected_value() )) .child(format!( "UI: {:?}", self.simple_dropdown1.read(cx).selected_value() )) .child(format!( "Language: {:?}", self.simple_dropdown2.read(cx).selected_value() )) .child("This is other text."), ) .child( h_flex() .items_center() .w_128() .gap_2() .child(self.simple_dropdown1.clone()) .child(self.simple_dropdown2.clone()) .child(self.simple_dropdown3.clone()) .child(self.disabled_dropdown.clone()), ) } }