Fix light theme
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5d3f19bdd8
commit
e0050c5ebe
4 changed files with 12 additions and 15 deletions
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@ -5,7 +5,7 @@ use gpui::{
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};
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use ui::{
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button::Button,
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button::{Button, ButtonStyle},
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h_flex,
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label::Label,
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list::ListItem,
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@ -195,14 +195,16 @@ impl PickerStory {
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impl Render for PickerStory {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
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story_case("Picker", "Picker is a list of items that can be selected.")
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.child(v_flex().items_start().child(
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Button::new("show-picker", "Show Picker...").on_click(cx.listener(
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|this, _, cx| {
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this.open = !this.open;
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cx.notify();
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},
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)),
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))
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.child(
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v_flex().items_start().child(
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Button::new("show-picker", "Show Picker...")
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.style(ButtonStyle::Primary)
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.on_click(cx.listener(|this, _, cx| {
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this.open = !this.open;
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cx.notify();
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})),
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),
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)
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.when_some(self.selected_value.clone(), |this, selected_value| {
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this.child("Selected: ").child(Label::new(selected_value))
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})
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@ -262,13 +262,11 @@ impl<D: PickerDelegate> Picker<D> {
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)
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.with_sizing_behavior(sizing_behavior)
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.flex_grow()
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.py_2()
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.track_scroll(scroll_handle.clone())
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.into_any_element(),
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ElementContainer::List(state) => list(state.clone())
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.with_sizing_behavior(sizing_behavior)
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.flex_grow()
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.py_2()
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.into_any_element(),
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}
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}
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@ -3,12 +3,9 @@ use gpui::{hsla, point, px, BoxShadow, Styled, WindowContext};
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use smallvec::{smallvec, SmallVec};
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pub enum ElevationIndex {
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Background,
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Surface,
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ElevatedSurface,
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Wash,
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ModalSurface,
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DraggedElement,
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}
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impl ElevationIndex {
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@ -127,7 +127,7 @@ impl Colors {
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foreground: hsl(240.0, 10., 3.9),
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card: hsl(0.0, 0.0, 100.0),
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card_foreground: hsl(240.0, 10.0, 3.9),
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popover: hsl(0.0, 0.0, 1.0),
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popover: hsl(0.0, 0.0, 100.0),
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popover_foreground: hsl(240.0, 10.0, 3.9),
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primary: hsl(240.0, 5.9, 10.0),
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primary_foreground: hsl(0.0, 0.0, 98.0),
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