First commit, with Button UI.

This commit is contained in:
Jason Lee 2024-06-13 21:46:28 +08:00
commit 9ffea5798e
20 changed files with 6281 additions and 0 deletions

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.gitignore vendored Normal file
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/target
.DS_Store

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Cargo.lock generated Normal file

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Cargo.toml Normal file
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[workspace]
members = [
"crates/app",
"crates/ui",
"crates/workspace",
"crates/util"
]
default-members = ["crates/app"]
resolver = "2"
[workspace.dependencies]
gpui = { git = "https://github.com/zed-industries/zed.git" }
ui = { path = "crates/ui" }
workspace = { path = "crates/workspace" }
util = { path = "crates/util" }
anyhow = "1"
log = "0.4"

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crates/app/Cargo.toml Normal file
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[package]
name = "main-app"
version = "0.1.0"
edition = "2021"
[dependencies]
gpui.workspace = true
anyhow.workspace = true
rust-embed = "8"
log.workspace = true
workspace.workspace = true

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crates/app/src/assets.rs Normal file
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use anyhow::anyhow;
use gpui::AssetSource;
use rust_embed::RustEmbed;
#[derive(RustEmbed)]
#[folder = "../../assets"]
#[include = "fonts/**/*"]
#[include = "icons/**/*"]
#[exclude = "*.DS_Store"]
pub struct Assets;
impl AssetSource for Assets {
fn load(&self, path: &str) -> gpui::Result<Option<std::borrow::Cow<'static, [u8]>>> {
Self::get(path)
.map(|f| Some(f.data))
.ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
}
fn list(&self, path: &str) -> gpui::Result<Vec<gpui::SharedString>> {
Ok(Self::iter()
.filter_map(|p| {
if p.starts_with(path) {
Some(p.into())
} else {
None
}
})
.collect())
}
}

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crates/app/src/main.rs Normal file
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use std::sync::Arc;
use anyhow::Result;
use assets::Assets;
use gpui::{App, AppContext};
use workspace::AppState;
mod assets;
fn init(app_state: Arc<AppState>, cx: &mut AppContext) -> Result<()> {
workspace::init(app_state.clone(), cx);
Ok(())
}
fn main() {
let app_state = Arc::new(AppState {});
let app = App::new().with_assets(Assets);
app.run(move |cx| {
AppState::set_global(Arc::downgrade(&app_state), cx);
if let Err(e) = init(app_state.clone(), cx) {
log::error!("{}", e);
return;
}
workspace::open_new(app_state.clone(), cx, |workspace, cx| {
// do something
})
.detach();
});
}

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crates/ui/Cargo.toml Normal file
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[package]
name = "ui"
version = "0.1.0"
edition = "2021"
[dependencies]
gpui.workspace = true

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crates/ui/src/button.rs Normal file
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use gpui::{
div, prelude::FluentBuilder as _, rems, rgb, ClickEvent, DefiniteLength, Div, ElementId, Hsla,
InteractiveElement, IntoElement, ParentElement, RenderOnce, SharedString,
StatefulInteractiveElement as _, Styled, WindowContext,
};
use crate::{
colors::Color,
disableable::{Clickable, Disableable, Selectable},
label::Label,
preview::Preview,
HlsaExt as _,
};
pub enum ButtonRounded {
None,
Small,
Medium,
Large,
}
pub enum ButtonSize {
Small,
Medium,
}
pub enum ButtonStyle {
Primary,
Secondary,
Danger,
}
#[derive(IntoElement)]
pub struct Button {
pub base: Div,
id: ElementId,
label: SharedString,
disabled: bool,
selected: bool,
width: Option<DefiniteLength>,
height: Option<DefiniteLength>,
style: ButtonStyle,
rounded: ButtonRounded,
size: ButtonSize,
tooltip: Option<SharedString>,
on_click: Option<Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
}
impl Button {
pub fn new(id: impl Into<ElementId>, label: impl Into<SharedString>) -> Self {
Self {
base: div(),
id: id.into(),
label: label.into(),
disabled: false,
selected: false,
style: ButtonStyle::Secondary,
width: None,
height: None,
rounded: ButtonRounded::Medium,
size: ButtonSize::Medium,
tooltip: None,
on_click: None,
}
}
pub fn width(mut self, width: impl Into<DefiniteLength>) -> Self {
self.width = Some(width.into());
self
}
pub fn height(mut self, height: impl Into<DefiniteLength>) -> Self {
self.height = Some(height.into());
self
}
pub fn rounded(mut self, rounded: ButtonRounded) -> Self {
self.rounded = rounded;
self
}
pub fn size(mut self, size: ButtonSize) -> Self {
self.size = size;
self
}
pub fn tooltip(mut self, tooltip: impl Into<SharedString>) -> Self {
self.tooltip = Some(tooltip.into());
self
}
pub fn style(mut self, style: ButtonStyle) -> Self {
self.style = style;
self
}
}
impl Disableable for Button {
fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
}
impl Selectable for Button {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
}
impl Clickable for Button {
fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self {
self.on_click = Some(Box::new(handler));
self
}
}
impl RenderOnce for Button {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
let style = self.style;
let normal_style = style.normal(cx);
self.base
.id(self.id)
.flex()
.flex_row()
.items_center()
.justify_center()
.child(
Label::new(self.label)
.color(style.text_color())
.map(|this| match self.size {
ButtonSize::Small => this.text_sm(),
ButtonSize::Medium => this.text_base(),
}),
)
.map(|this| match self.size {
ButtonSize::Small => this.px_3().py_2().h_7(),
ButtonSize::Medium => this.px_4().py_2().h_10(),
})
.map(|this| match self.rounded {
ButtonRounded::Small => this.rounded_sm(),
ButtonRounded::Medium => this.rounded_md(),
ButtonRounded::Large => this.rounded_lg(),
ButtonRounded::None => this.rounded_none(),
})
.when(!self.disabled, |this| {
this.cursor_pointer()
.hover(|this| {
let hover_style = style.hovered(cx);
this.bg(hover_style.bg).border_color(hover_style.border)
})
.active(|this| {
let active_style = style.active(cx);
this.bg(active_style.bg).border_color(active_style.border)
})
})
.when(self.disabled, |this| {
let disabled_style = style.disabled(cx);
this.cursor_not_allowed()
.bg(disabled_style.bg)
.border_color(disabled_style.border)
})
.border_1()
.border_color(normal_style.border)
.bg(normal_style.bg)
}
}
struct ButtonStyles {
bg: Hsla,
border: Hsla,
fg: Hsla,
}
impl ButtonStyle {
fn bg_color(&self) -> Color {
match self {
ButtonStyle::Primary => Color::Primary,
ButtonStyle::Secondary => Color::Secondary,
ButtonStyle::Danger => Color::Destructive,
}
}
fn text_color(&self) -> Color {
match self {
ButtonStyle::Primary => Color::PrimaryForeground,
ButtonStyle::Secondary => Color::SecondaryForeground,
ButtonStyle::Danger => Color::DestructiveForeground,
}
}
fn border_color(&self) -> Color {
match self {
ButtonStyle::Primary => Color::Primary,
ButtonStyle::Secondary => Color::Secondary,
ButtonStyle::Danger => Color::Destructive,
}
}
fn normal(&self, cx: &WindowContext) -> ButtonStyles {
let bg = self.bg_color().color(cx);
let border = self.border_color().color(cx);
let fg = self.text_color().color(cx);
ButtonStyles { bg, border, fg }
}
fn hovered(&self, cx: &WindowContext) -> ButtonStyles {
let bg = self.bg_color().color(cx).lighten(0.05);
let border = self.border_color().color(cx).lighten(0.05);
let fg = self.text_color().color(cx);
ButtonStyles { bg, border, fg }
}
fn active(&self, cx: &WindowContext) -> ButtonStyles {
let bg = self.bg_color().color(cx).darken(0.05);
let border = self.border_color().color(cx).darken(0.05);
let fg = self.text_color().color(cx);
ButtonStyles { bg, border, fg }
}
fn disabled(&self, cx: &WindowContext) -> ButtonStyles {
let bg = self.bg_color().color(cx).grayscale();
let border = self.border_color().color(cx).grayscale();
let fg = self.text_color().color(cx).grayscale();
ButtonStyles { bg, border, fg }
}
}
#[derive(IntoElement)]
pub struct ButtonPreview {}
impl ButtonPreview {
fn on_click(ev: &ClickEvent, cx: &mut WindowContext) {
println!("Button clicked! {:?}", ev);
}
}
impl Preview for ButtonPreview {
fn new() -> Self {
Self {}
}
fn name(&self) -> &'static str {
"Button"
}
fn description(&self) -> &'static str {
"Displays a button or a component that looks like a button."
}
}
impl RenderOnce for ButtonPreview {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
div()
.flex()
.flex_col()
.justify_start()
.gap_3()
.child(
Button::new("button-1", "Primary Button")
.style(ButtonStyle::Primary)
.on_click(Self::on_click)
.render(cx),
)
.child(
Button::new("button-2", "Secondary Button")
.style(ButtonStyle::Secondary)
.on_click(Self::on_click)
.render(cx),
)
.child(
Button::new("button-4", "Danger Button")
.style(ButtonStyle::Danger)
.on_click(Self::on_click)
.render(cx),
)
.child(
Button::new("button-5", "Disabled Button")
.style(ButtonStyle::Primary)
.on_click(Self::on_click)
.disabled(true)
.render(cx),
)
.child(
div()
.flex()
.items_center()
.justify_center()
.gap_3()
.child(
Button::new("button-6", "Primary Button")
.style(ButtonStyle::Primary)
.size(ButtonSize::Small)
.on_click(Self::on_click)
.render(cx),
)
.child(
Button::new("button-7", "Secondary Button")
.style(ButtonStyle::Secondary)
.size(ButtonSize::Small)
.on_click(Self::on_click)
.render(cx),
)
.child(
Button::new("button-8", "Danger Button")
.style(ButtonStyle::Danger)
.size(ButtonSize::Small)
.on_click(Self::on_click)
.render(cx),
),
)
}
}

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use gpui::{hsla, Hsla, WindowContext};
pub fn hls(h: f32, l: f32, s: f32) -> Hsla {
hsla(h, l / 100., s / 100., 1.)
}
/// Extension trait for `Hsla` to provide more color manipulation methods.
pub trait HlsaExt {
fn darken(&self, amount: f32) -> Hsla;
fn lighten(&self, amount: f32) -> Hsla;
}
impl HlsaExt for Hsla {
/// Darken the color by a percentage.
///
/// `amount` value is 0.0 - 1.0
fn darken(&self, amount: f32) -> Hsla {
let l = self.l - (self.l * amount);
hsla(self.h, l, self.s, self.a)
}
/// Lighten the color by a percentage.
///
/// `amount` value is 0.0 - 1.0
fn lighten(&self, amount: f32) -> Hsla {
let l = self.l + (self.l * amount);
hsla(self.h, l, self.s, self.a)
}
}
// .dark {
// --background: 240 10% 3.9%;
// --foreground: 0 0% 98%;
// --card: 240 10% 3.9%;
// --card-foreground: 0 0% 98%;
// --popover: 240 10% 3.9%;
// --popover-foreground: 0 0% 98%;
// --primary: 0 0% 98%;
// --primary-foreground: 240 5.9% 10%;
// --secondary: 240 3.7% 15.9%;
// --secondary-foreground: 0 0% 98%;
// --muted: 240 3.7% 15.9%;
// --muted-foreground: 240 5% 64.9%;
// --accent: 240 3.7% 15.9%;
// --accent-foreground: 0 0% 98%;
// --destructive: 0 62.8% 30.6%;
// --destructive-foreground: 0 85.7% 97.3%;
// --border: 240 3.7% 15.9%;
// --input: 240 3.7% 15.9%;
// --ring: 240 4.9% 83.9%;
// }
pub enum Color {
Background,
Foreground,
Card,
CardForeground,
Popover,
PopoverForeground,
Primary,
PrimaryForeground,
Secondary,
SecondaryForeground,
Muted,
MutedForeground,
Accent,
AccentForeground,
Destructive,
DestructiveForeground,
Border,
Input,
Ring,
}
impl Color {
pub fn color(&self, _cx: &WindowContext) -> Hsla {
match self {
Color::Background => hls(240., 10., 3.9),
Color::Foreground => hls(0., 0., 98.),
Color::Card => hls(240., 10., 3.9),
Color::CardForeground => hls(0., 0., 98.),
Color::Popover => hls(240., 10., 3.9),
Color::PopoverForeground => hls(0., 0., 98.),
Color::Primary => hls(0., 0., 98.),
Color::PrimaryForeground => hls(240., 5.9, 10.),
Color::Secondary => hls(240., 3.7, 15.9),
Color::SecondaryForeground => hls(0., 0., 98.),
Color::Muted => hls(240., 3.7, 15.9),
Color::MutedForeground => hls(240., 5., 64.9),
Color::Accent => hls(240., 3.7, 15.9),
Color::AccentForeground => hls(0., 0., 98.),
Color::Destructive => hls(0., 62.8, 30.6),
Color::DestructiveForeground => hls(0., 85.7, 97.3),
Color::Border => hls(240., 3.7, 15.9),
Color::Input => hls(240., 3.7, 15.9),
Color::Ring => hls(240., 4.9, 83.9),
}
}
}

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use gpui::{ClickEvent, WindowContext};
pub trait Disableable {
fn disabled(self, disabled: bool) -> Self;
}
pub trait Selectable {
fn selected(self, selected: bool) -> Self;
}
pub trait Clickable {
fn on_click(self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self;
}

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use gpui::{
div, prelude::FluentBuilder as _, AbsoluteLength, DefiniteLength, Div, IntoElement,
ParentElement, RenderOnce, SharedString, Style, StyleRefinement, Styled, WindowContext,
};
use crate::colors::Color;
#[derive(IntoElement)]
pub struct Label {
base: Div,
label: SharedString,
color: Color,
multiple_lines: bool,
line_height: Option<DefiniteLength>,
text_size: Option<AbsoluteLength>,
}
impl Label {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
base: div(),
label: label.into(),
multiple_lines: false,
color: Color::Foreground,
line_height: None,
text_size: None,
}
}
pub fn multiple_lines(mut self) -> Self {
self.multiple_lines = true;
self
}
pub fn color(mut self, color: Color) -> Self {
self.color = color;
self
}
}
impl Styled for Label {
fn style(&mut self) -> &mut gpui::StyleRefinement {
self.base.style()
}
}
impl RenderOnce for Label {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
let label_text = if !self.multiple_lines {
SharedString::from(self.label.replace('\n', ""))
} else {
self.label
};
self.base
.child(label_text)
.text_color(self.color.color(cx))
.map(|this| {
if let Some(text_size) = self.text_size {
this.text_size(text_size)
} else {
this
}
})
.map(|this| match self.line_height {
Some(line_height) => this.line_height(line_height),
None => this,
})
}
}

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pub mod button;
mod colors;
pub mod disableable;
pub mod label;
pub mod preview;
pub use colors::*;

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use gpui::{div, px, IntoElement, ParentElement as _, RenderOnce, Styled as _};
use crate::{button::ButtonPreview, label::Label};
pub trait Preview {
fn name(&self) -> &'static str;
fn description(&self) -> &'static str;
fn new() -> Self;
}
enum PreviewStory {
Button,
}
#[derive(IntoElement)]
pub struct PreviewBox {
active_preview: PreviewStory,
}
impl PreviewBox {
pub fn new() -> Self {
Self {
active_preview: PreviewStory::Button,
}
}
pub fn active_preview(&self) -> impl Preview + IntoElement {
match self.active_preview {
PreviewStory::Button => ButtonPreview::new(),
}
}
}
impl RenderOnce for PreviewBox {
fn render(self, cx: &mut gpui::WindowContext) -> impl IntoElement {
let component_preview = self.active_preview();
let heading = Label::new(component_preview.name()).text_size(px(24.0));
let description = Label::new(component_preview.description()).multiple_lines();
div()
.flex()
.flex_col()
.gap_4()
.child(
div()
.flex()
.flex_col()
.gap_2()
.child(heading)
.child(description),
)
.child(component_preview)
}
}

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crates/util/Cargo.toml Normal file
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[package]
name = "util"
version = "0.1.0"
edition = "2021"
[dependencies]
log.workspace = true

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mod log;
pub use log::*;

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use std::{
future::Future,
panic::Location,
pin::Pin,
task::{Context, Poll},
};
#[macro_export]
macro_rules! debug_panic {
( $($fmt_arg:tt)* ) => {
if cfg!(debug_assertions) {
panic!( $($fmt_arg)* );
} else {
let backtrace = std::backtrace::Backtrace::capture();
log::error!("{}\n{:?}", format_args!($($fmt_arg)*), backtrace);
}
};
}
pub trait ResultExt<E> {
type Ok;
fn log_err(self) -> Option<Self::Ok>;
/// Assert that this result should never be an error in development or tests.
fn debug_assert_ok(self, reason: &str) -> Self;
fn warn_on_err(self) -> Option<Self::Ok>;
fn inspect_error(self, func: impl FnOnce(&E)) -> Self;
}
impl<T, E> ResultExt<E> for Result<T, E>
where
E: std::fmt::Debug,
{
type Ok = T;
#[track_caller]
fn log_err(self) -> Option<T> {
match self {
Ok(value) => Some(value),
Err(error) => {
let caller = Location::caller();
log::error!("{}:{}: {:?}", caller.file(), caller.line(), error);
None
}
}
}
#[track_caller]
fn debug_assert_ok(self, reason: &str) -> Self {
if let Err(error) = &self {
debug_panic!("{reason} - {error:?}");
}
self
}
fn warn_on_err(self) -> Option<T> {
match self {
Ok(value) => Some(value),
Err(error) => {
log::warn!("{:?}", error);
None
}
}
}
/// https://doc.rust-lang.org/std/result/enum.Result.html#method.inspect_err
fn inspect_error(self, func: impl FnOnce(&E)) -> Self {
if let Err(err) = &self {
func(err);
}
self
}
}
#[must_use]
pub struct LogErrorFuture<F>(F, log::Level, core::panic::Location<'static>);
impl<F, T, E> Future for LogErrorFuture<F>
where
F: Future<Output = Result<T, E>>,
E: std::fmt::Debug,
{
type Output = Option<T>;
fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
let level = self.1;
let location = self.2;
let inner = unsafe { Pin::new_unchecked(&mut self.get_unchecked_mut().0) };
match inner.poll(cx) {
Poll::Ready(output) => Poll::Ready(match output {
Ok(output) => Some(output),
Err(error) => {
log::log!(
level,
"{}:{}: {:?}",
location.file(),
location.line(),
error
);
None
}
}),
Poll::Pending => Poll::Pending,
}
}
}
pub struct UnwrapFuture<F>(F);
impl<F, T, E> Future for UnwrapFuture<F>
where
F: Future<Output = Result<T, E>>,
E: std::fmt::Debug,
{
type Output = T;
fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
let inner = unsafe { Pin::new_unchecked(&mut self.get_unchecked_mut().0) };
match inner.poll(cx) {
Poll::Ready(result) => Poll::Ready(result.unwrap()),
Poll::Pending => Poll::Pending,
}
}
}
pub trait TryFutureExt {
fn log_err(self) -> LogErrorFuture<Self>
where
Self: Sized;
fn log_tracked_err(self, location: core::panic::Location<'static>) -> LogErrorFuture<Self>
where
Self: Sized;
fn warn_on_err(self) -> LogErrorFuture<Self>
where
Self: Sized;
fn unwrap(self) -> UnwrapFuture<Self>
where
Self: Sized;
}
impl<F, T, E> TryFutureExt for F
where
F: Future<Output = Result<T, E>>,
E: std::fmt::Debug,
{
#[track_caller]
fn log_err(self) -> LogErrorFuture<Self>
where
Self: Sized,
{
let location = Location::caller();
LogErrorFuture(self, log::Level::Error, *location)
}
fn log_tracked_err(self, location: core::panic::Location<'static>) -> LogErrorFuture<Self>
where
Self: Sized,
{
LogErrorFuture(self, log::Level::Error, location)
}
#[track_caller]
fn warn_on_err(self) -> LogErrorFuture<Self>
where
Self: Sized,
{
let location = Location::caller();
LogErrorFuture(self, log::Level::Warn, *location)
}
fn unwrap(self) -> UnwrapFuture<Self>
where
Self: Sized,
{
UnwrapFuture(self)
}
}

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[package]
name = "workspace"
version = "0.1.0"
edition = "2021"
[dependencies]
gpui.workspace = true
ui.workspace = true
anyhow.workspace = true
util.workspace = true

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use std::sync::{Arc, Weak};
use gpui::{AppContext, Global};
pub struct AppState {}
struct GlobalAppState(Weak<AppState>);
impl Global for GlobalAppState {}
impl AppState {
pub fn set_global(app_state: Weak<AppState>, cx: &mut AppContext) {
cx.set_global(GlobalAppState(app_state));
}
}

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pub trait ItemHandle: 'static + Send {}

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crates/workspace/src/lib.rs Normal file
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use gpui::{prelude::FluentBuilder, *};
use std::sync::Arc;
use ui::{
button::{Button, ButtonStyle},
disableable::Clickable as _,
preview::PreviewBox,
Color,
};
use util::ResultExt as _;
mod app_state;
mod item;
pub use app_state::AppState;
pub struct Workspace {
weak_self: WeakView<Self>,
}
impl Workspace {
pub fn new(
app_state: Arc<AppState>,
parent: Option<WeakView<Self>>,
cx: &mut ViewContext<Self>,
) -> Self {
let weak_handle = cx.view().downgrade();
let workspace = Workspace {
weak_self: weak_handle.clone(),
};
workspace
}
pub fn new_local(
app_state: Arc<AppState>,
cx: &mut AppContext,
) -> Task<anyhow::Result<WindowHandle<Workspace>>> {
let window_bounds = Bounds::centered(None, size(px(800.0), px(600.0)), cx);
cx.spawn(|mut cx| async move {
let options = WindowOptions {
window_bounds: Some(WindowBounds::Windowed(window_bounds)),
..Default::default()
};
let window = cx.open_window(options, {
let app_state = app_state.clone();
move |cx| cx.new_view(|cx| Workspace::new(app_state.clone(), None, cx))
})?;
window
.update(&mut cx, |_, cx| {
cx.activate_window();
cx.set_window_title("GPUI App");
})
.log_err();
Ok(window)
})
}
}
actions!(workspace, [Open]);
pub fn init(app_state: Arc<AppState>, cx: &mut AppContext) {
cx.on_action({
let app_state = app_state.clone();
move |action: &Open, cx: &mut AppContext| {}
})
}
pub fn open_new(
app_state: Arc<AppState>,
cx: &mut AppContext,
init: impl FnOnce(&mut Workspace, &mut ViewContext<Workspace>) + 'static + Send,
) -> Task<()> {
let task = Workspace::new_local(app_state, cx);
cx.spawn(|mut cx| async move {
if let Some(workspace) = task.await.log_err() {
workspace
.update(&mut cx, |workspace, cx| init(workspace, cx))
.log_err();
}
})
}
impl Workspace {
pub fn render_ok_button(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
Button::new("ok-button", "OK")
.style(ButtonStyle::Primary)
.on_click(|_, cx| {
// todo
})
}
}
impl Render for Workspace {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
let preview_box = PreviewBox::new();
div()
.relative()
.flex()
.flex_1()
.flex_col()
.size_full()
.p_4()
.bg(Color::Background.color(cx))
.child(div().flex().py_3().gap_2().child(preview_box))
}
}