dock: Add mutable reference for set_active (#655)
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2 changed files with 2 additions and 3 deletions
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@ -472,7 +472,7 @@ impl Panel for StoryContainer {
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println!("panel: {} zoomed: {}", self.name, zoomed);
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println!("panel: {} zoomed: {}", self.name, zoomed);
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}
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}
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fn set_active(&self, active: bool, _window: &Window, _cx: &App) {
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fn set_active(&mut self, active: bool, _window: &Window, _cx: &App) {
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println!("panel: {} active: {}", self.name, active);
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println!("panel: {} active: {}", self.name, active);
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}
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}
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@ -95,8 +95,7 @@ pub trait Panel: EventEmitter<PanelEvent> + Render + Focusable {
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/// This method will be called when the panel is active or inactive.
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/// This method will be called when the panel is active or inactive.
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///
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///
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/// The last_active_panel and current_active_panel will be touched when the panel is active.
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/// The last_active_panel and current_active_panel will be touched when the panel is active.
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#[allow(unused_variables)]
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fn set_active(&mut self, active: bool, window: &Window, cx: &App) {}
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fn set_active(&self, active: bool, window: &Window, cx: &App) {}
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/// Set zoomed state of the panel.
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/// Set zoomed state of the panel.
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///
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///
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