dock: Remove the inside toggle dock button in Dock to reduce complex and add dock::ToggleButtons. (#415)
Draft https://github.com/longbridgeapp/gpui-component/pull/414 to keep old code. <img width="1712" alt="image" src="https://github.com/user-attachments/assets/749a5712-7ec4-43a8-a89d-595a7644a7ec">
This commit is contained in:
parent
47688a8af2
commit
7edbdd01f4
6 changed files with 150 additions and 288 deletions
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@ -11,7 +11,7 @@ use story::{
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use ui::{
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button::{Button, ButtonStyled as _},
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color_picker::{ColorPicker, ColorPickerEvent},
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dock::{DockArea, DockAreaState, DockEvent, DockItem},
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dock::{DockArea, DockAreaState, DockEvent, DockItem, ToggleButtons},
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h_flex,
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popup_menu::PopupMenuExt,
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theme::{ActiveTheme, Theme},
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@ -386,6 +386,12 @@ impl Render for StoryWorkspace {
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.justify_end()
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.px_2()
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.gap_2()
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.child(
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ToggleButtons::new(self.dock_area.downgrade())
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.small()
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.outline()
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.mr_4(),
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)
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.child(self.theme_color_picker.clone())
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.child(
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Button::new("theme-mode")
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@ -1,8 +1,8 @@
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//! Dock is a fixed container that places at left, bottom, right of the Windows.
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use gpui::{
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div, prelude::FluentBuilder as _, px, Axis, Element, EntityId, InteractiveElement as _,
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IntoElement, MouseMoveEvent, MouseUpEvent, ParentElement as _, Pixels, Point, Render,
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div, prelude::FluentBuilder as _, px, Axis, Element, InteractiveElement as _, IntoElement,
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MouseMoveEvent, MouseUpEvent, ParentElement as _, Pixels, Point, Render,
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StatefulInteractiveElement, Style, Styled as _, View, ViewContext, VisualContext as _,
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WeakView, WindowContext,
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};
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@ -279,16 +279,11 @@ impl Dock {
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fn done_resizing(&mut self, _: &mut ViewContext<Self>) {
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self.is_resizing = false;
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}
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/// This method allows the Dock to determine if its panel contains the entity_id of the TabPanel
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pub(crate) fn panel_contains_entity_id(&self, entity_id: EntityId) -> bool {
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self.panel.contains_entity_id(entity_id)
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}
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}
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impl Render for Dock {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl gpui::IntoElement {
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if !self.open && !self.placement.is_bottom() {
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if !self.open {
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return div();
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}
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@ -299,10 +294,6 @@ impl Render for Dock {
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DockPlacement::Left | DockPlacement::Right => this.h_flex().h_full().w(self.size),
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DockPlacement::Bottom => this.w_full().h(self.size),
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})
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// Bottom Dock should keep the title bar, then user can click the Toggle button
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.when(!self.open && self.placement.is_bottom(), |this| {
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this.h(px(30.))
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})
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.map(|this| match &self.panel {
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DockItem::Split { view, .. } => this.child(view.clone()),
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DockItem::Tabs { view, .. } => this.child(view.clone()),
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@ -4,20 +4,22 @@ mod panel;
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mod stack_panel;
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mod state;
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mod tab_panel;
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mod toggle_buttons;
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use anyhow::Result;
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pub use dock::*;
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use gpui::{
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actions, canvas, div, prelude::FluentBuilder, AnyElement, AnyView, AppContext, Axis, Bounds,
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Entity, EntityId, EventEmitter, InteractiveElement as _, IntoElement, ParentElement as _,
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Pixels, Render, SharedString, Styled, Subscription, View, ViewContext, VisualContext, WeakView,
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WindowContext,
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EventEmitter, InteractiveElement as _, IntoElement, ParentElement as _, Pixels, Render,
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SharedString, Styled, Subscription, View, ViewContext, VisualContext, WeakView, WindowContext,
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};
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use std::sync::Arc;
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pub use panel::*;
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pub use stack_panel::*;
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pub use state::*;
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use std::sync::Arc;
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pub use tab_panel::*;
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pub use toggle_buttons::*;
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pub fn init(cx: &mut AppContext) {
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cx.set_global(PanelRegistry::new());
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@ -210,16 +212,6 @@ impl DockItem {
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}
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}
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}
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/// Recursively checks if the DockItem or any of its children contain the entity_id of the TabPanel
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pub fn contains_entity_id(&self, entity_id: EntityId) -> bool {
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match self {
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DockItem::Tabs { view, .. } => view.entity_id() == entity_id,
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DockItem::Split { items, .. } => {
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items.iter().any(|item| item.contains_entity_id(entity_id))
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}
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}
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}
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}
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impl DockArea {
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@ -324,6 +316,16 @@ impl DockArea {
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}));
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}
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/// Determine if the dock area has a dock at the given placement.
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pub fn has_dock(&self, placement: DockPlacement) -> bool {
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match placement {
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DockPlacement::Left => self.left_dock.is_some(),
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DockPlacement::Bottom => self.bottom_dock.is_some(),
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DockPlacement::Right => self.right_dock.is_some(),
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}
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}
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/// Determine if the dock at the given placement is open.
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pub fn is_dock_open(&self, placement: DockPlacement, cx: &AppContext) -> bool {
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match placement {
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DockPlacement::Left => self
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@ -8,12 +8,12 @@ use crate::{
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ResizablePanelGroup,
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},
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theme::ActiveTheme,
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AxisExt, Placement,
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Placement,
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};
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use super::{DockArea, DockItemState, Panel, PanelEvent, PanelView, TabPanel};
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use gpui::{
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prelude::FluentBuilder as _, AppContext, Axis, DismissEvent, Entity, EventEmitter, FocusHandle,
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prelude::FluentBuilder as _, AppContext, Axis, DismissEvent, EventEmitter, FocusHandle,
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FocusableView, IntoElement, ParentElement, Pixels, Render, Styled, Subscription, View,
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ViewContext, VisualContext, WeakView,
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};
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@ -180,7 +180,9 @@ impl StackPanel {
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move |cx| {
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// If the panel is a TabPanel, set its parent to this.
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if let Ok(tab_panel) = panel.view().downcast::<TabPanel>() {
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tab_panel.update(cx, |tab_panel, _| tab_panel.set_parent(view.downgrade()));
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tab_panel.update(cx, |tab_panel, cx| {
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tab_panel.set_parent(view.downgrade(), cx)
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});
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} else if let Ok(stack_panel) = panel.view().downcast::<Self>() {
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stack_panel.update(cx, |stack_panel, _| {
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stack_panel.parent = Some(view.downgrade())
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@ -283,61 +285,6 @@ impl StackPanel {
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.update(cx, |view, cx| view.set_axis(axis, cx));
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cx.notify();
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}
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/// Check if the given panel is at the first top left in the stack.
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pub(super) fn is_top_left_panel(
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&self,
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panel: View<TabPanel>,
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check_parent: bool,
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cx: &AppContext,
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) -> bool {
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let first_panel = self.panels.first();
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if check_parent {
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if let Some(parent) = self.parent.as_ref().and_then(|parent| parent.upgrade()) {
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return parent.read(cx).is_top_left_panel(panel, true, cx);
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}
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}
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if let Some(view) = first_panel {
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if let Ok(view) = view.view().downcast::<TabPanel>() {
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return view.entity_id() == panel.entity_id();
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} else if let Ok(view) = view.view().downcast::<Self>() {
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return view.read(cx).is_top_left_panel(panel, false, cx);
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}
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}
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false
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}
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/// Check if the given panel is at the first top right in the stack.
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pub(super) fn is_top_right_panel(
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&self,
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panel: View<TabPanel>,
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check_parent: bool,
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cx: &AppContext,
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) -> bool {
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let first_panel = if self.axis.is_vertical() {
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self.panels.first()
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} else {
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self.panels.last()
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};
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if check_parent {
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if let Some(parent) = self.parent.as_ref().and_then(|parent| parent.upgrade()) {
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return parent.read(cx).is_top_right_panel(panel, true, cx);
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}
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}
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if let Some(view) = first_panel {
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if let Ok(view) = view.view().downcast::<TabPanel>() {
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return view.entity_id() == panel.entity_id();
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} else if let Ok(view) = view.view().downcast::<Self>() {
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return view.read(cx).is_top_right_panel(panel, false, cx);
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}
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}
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false
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}
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}
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impl FocusableView for StackPanel {
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@ -2,10 +2,9 @@ use std::sync::Arc;
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use gpui::{
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div, prelude::FluentBuilder, px, rems, AnchorCorner, AppContext, DefiniteLength, DismissEvent,
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DragMoveEvent, Empty, Entity, EventEmitter, FocusHandle, FocusableView,
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InteractiveElement as _, IntoElement, ParentElement, Pixels, Render, ScrollHandle,
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SharedString, StatefulInteractiveElement, Styled, View, ViewContext, VisualContext as _,
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WeakView, WindowContext,
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DragMoveEvent, Empty, EventEmitter, FocusHandle, FocusableView, InteractiveElement as _,
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IntoElement, ParentElement, Pixels, Render, ScrollHandle, StatefulInteractiveElement, Styled,
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View, ViewContext, VisualContext as _, WeakView, WindowContext,
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};
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use rust_i18n::t;
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@ -20,8 +19,7 @@ use crate::{
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};
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use super::{
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ClosePanel, DockArea, DockItemState, DockPlacement, Panel, PanelEvent, PanelView, StackPanel,
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ToggleZoom,
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ClosePanel, DockArea, DockItemState, Panel, PanelEvent, PanelView, StackPanel, ToggleZoom,
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};
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#[derive(Clone)]
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@ -154,7 +152,7 @@ impl TabPanel {
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}
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}
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pub(super) fn set_parent(&mut self, view: WeakView<StackPanel>) {
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pub(super) fn set_parent(&mut self, view: WeakView<StackPanel>, _: &mut ViewContext<Self>) {
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self.stack_panel = Some(view);
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}
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@ -332,167 +330,9 @@ impl TabPanel {
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)
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}
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fn render_dock_toggle_button(
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&self,
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placement: DockPlacement,
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cx: &mut ViewContext<Self>,
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) -> Option<impl IntoElement> {
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let dock_area = self.dock_area.upgrade().expect("BUG: DockArea is missing");
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if self.is_zoomed {
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return None;
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}
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let mut has_left_dock = false;
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let mut has_right_dock = false;
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let mut has_bottom_dock = false;
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let mut self_is_left_dock = false;
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let mut self_is_right_dock = false;
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let mut self_is_bottom_dock = false;
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if let Some(left_view) = &dock_area.read(cx).left_dock {
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has_left_dock = true;
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if left_view
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.read(cx)
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.panel_contains_entity_id(cx.view().entity_id())
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{
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self_is_left_dock = true;
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}
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}
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if let Some(right_view) = &dock_area.read(cx).right_dock {
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has_right_dock = true;
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if right_view
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.read(cx)
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.panel_contains_entity_id(cx.view().entity_id())
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{
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self_is_right_dock = true;
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}
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}
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if let Some(bottom_view) = &dock_area.read(cx).bottom_dock {
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has_bottom_dock = true;
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if bottom_view
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.read(cx)
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.panel_contains_entity_id(cx.view().entity_id())
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{
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self_is_bottom_dock = true;
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}
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}
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// Check the dock origin vs self.bounds.origin, if they are in the same line, then render the ToggleButton
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match placement {
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DockPlacement::Left => {
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if !has_left_dock {
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return None;
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}
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if self_is_left_dock || self_is_right_dock || self_is_bottom_dock {
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return None;
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}
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if let Some(parent) = self
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.stack_panel
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.as_ref()
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.and_then(|parent| parent.upgrade())
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{
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if !parent
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.read(cx)
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.is_top_left_panel(cx.view().clone(), true, cx)
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{
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return None;
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}
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}
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}
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DockPlacement::Right => {
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if !has_right_dock {
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return None;
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}
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if self_is_left_dock || self_is_right_dock || self_is_bottom_dock {
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return None;
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}
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if let Some(parent) = self
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.stack_panel
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.as_ref()
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.and_then(|parent| parent.upgrade())
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{
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if !parent
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.read(cx)
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.is_top_right_panel(cx.view().clone(), true, cx)
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{
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return None;
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}
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}
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}
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DockPlacement::Bottom => {
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if !has_bottom_dock {
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return None;
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}
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if !self_is_bottom_dock {
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return None;
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}
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}
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}
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let is_left_dock_open = dock_area
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.read(cx)
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.is_dock_open(super::DockPlacement::Left, cx);
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let is_right_dock_open = dock_area
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.read(cx)
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.is_dock_open(super::DockPlacement::Right, cx);
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let is_bottom_dock_open = dock_area
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.read(cx)
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.is_dock_open(super::DockPlacement::Bottom, cx);
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let (icon, is_open) = match placement {
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DockPlacement::Left => {
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if is_left_dock_open {
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(IconName::PanelLeft, true)
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} else {
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(IconName::PanelLeftOpen, false)
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}
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}
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DockPlacement::Right => {
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if is_right_dock_open {
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(IconName::PanelRight, true)
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} else {
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(IconName::PanelRightOpen, false)
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}
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}
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DockPlacement::Bottom => {
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if is_bottom_dock_open {
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(IconName::PanelBottom, true)
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} else {
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(IconName::PanelBottomOpen, false)
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}
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}
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};
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Some(
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Button::new(SharedString::from(format!("toggle-dock:{:?}", placement)))
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.icon(icon)
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.xsmall()
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.ghost()
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.tooltip(match is_open {
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true => t!("Dock.Collapse"),
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false => t!("Dock.Expand"),
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})
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.on_click(cx.listener({
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let dock_area = dock_area.clone();
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move |_, _, cx| {
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dock_area.update(cx, |dock_area, cx| {
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dock_area.toggle_dock(placement, cx);
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});
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}
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})),
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)
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}
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fn render_title_bar(&self, cx: &mut ViewContext<Self>) -> impl IntoElement {
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let view = cx.view().clone();
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let left_dock_button = self.render_dock_toggle_button(DockPlacement::Left, cx);
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let bottom_dock_button = self.render_dock_toggle_button(DockPlacement::Bottom, cx);
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let right_dock_button = self.render_dock_toggle_button(DockPlacement::Right, cx);
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if self.panels.len() == 1 {
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let panel = self.panels.get(0).unwrap();
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let title_style = panel.title_style(cx);
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@ -504,24 +344,9 @@ impl TabPanel {
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.h(px(30.))
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.py_2()
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.px_3()
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.when(left_dock_button.is_some(), |this| this.pl_2())
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.when(right_dock_button.is_some(), |this| this.pr_2())
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.when_some(title_style, |this, theme| {
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this.bg(theme.background).text_color(theme.foreground)
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})
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.when(
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left_dock_button.is_some() || bottom_dock_button.is_some(),
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|this| {
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this.child(
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h_flex()
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.flex_shrink_0()
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.mr_1()
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.gap_1()
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.children(left_dock_button)
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.children(bottom_dock_button),
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)
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},
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)
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.child(
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div()
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.id("tab")
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|
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@ -549,8 +374,7 @@ impl TabPanel {
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.flex_shrink_0()
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.ml_1()
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.gap_1()
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.child(self.render_toolbar(cx))
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.children(right_dock_button),
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.child(self.render_toolbar(cx)),
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)
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.into_any_element();
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}
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|
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@ -559,25 +383,6 @@ impl TabPanel {
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TabBar::new("tab-bar")
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.track_scroll(self.tab_bar_scroll_handle.clone())
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.when(
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left_dock_button.is_some() || bottom_dock_button.is_some(),
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|this| {
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this.prefix(
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h_flex()
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.items_center()
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||||
.top_0()
|
||||
.right_0()
|
||||
.border_r_1()
|
||||
.border_b_1()
|
||||
.h_full()
|
||||
.border_color(cx.theme().border)
|
||||
.bg(cx.theme().tab_bar)
|
||||
.px_2()
|
||||
.children(left_dock_button)
|
||||
.children(bottom_dock_button),
|
||||
)
|
||||
},
|
||||
)
|
||||
.children(self.panels.iter().enumerate().map(|(ix, panel)| {
|
||||
let mut active = ix == self.active_ix;
|
||||
|
||||
|
|
@ -645,8 +450,7 @@ impl TabPanel {
|
|||
.bg(cx.theme().tab_bar)
|
||||
.px_2()
|
||||
.gap_1()
|
||||
.child(self.render_toolbar(cx))
|
||||
.when_some(right_dock_button, |this, btn| this.child(btn)),
|
||||
.child(self.render_toolbar(cx)),
|
||||
)
|
||||
.into_any_element()
|
||||
}
|
||||
|
|
|
|||
112
crates/ui/src/dock/toggle_buttons.rs
Normal file
112
crates/ui/src/dock/toggle_buttons.rs
Normal file
|
|
@ -0,0 +1,112 @@
|
|||
use gpui::{
|
||||
div, prelude::FluentBuilder as _, Div, InteractiveElement as _, IntoElement,
|
||||
ParentElement as _, RenderOnce, Stateful, Styled, WeakView, WindowContext,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
button::{Button, ButtonStyle, ButtonStyled},
|
||||
button_group::ButtonGroup,
|
||||
IconName, Selectable as _, Sizable, Size,
|
||||
};
|
||||
|
||||
use super::{DockArea, DockPlacement};
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct ToggleButtons {
|
||||
base: Stateful<Div>,
|
||||
dock_area: WeakView<DockArea>,
|
||||
size: Size,
|
||||
style: ButtonStyle,
|
||||
}
|
||||
|
||||
impl ToggleButtons {
|
||||
/// Create a new instance of the toggle buttons.
|
||||
pub fn new(dock_area: WeakView<DockArea>) -> Self {
|
||||
Self {
|
||||
dock_area,
|
||||
base: div().id("dock-toggle-buttons"),
|
||||
style: ButtonStyle::Outline,
|
||||
size: Size::Medium,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Sizable for ToggleButtons {
|
||||
fn with_size(mut self, size: impl Into<Size>) -> Self {
|
||||
self.size = size.into();
|
||||
self
|
||||
}
|
||||
}
|
||||
impl ButtonStyled for ToggleButtons {
|
||||
fn with_style(mut self, style: ButtonStyle) -> Self {
|
||||
self.style = style;
|
||||
self
|
||||
}
|
||||
}
|
||||
impl Styled for ToggleButtons {
|
||||
fn style(&mut self) -> &mut gpui::StyleRefinement {
|
||||
self.base.style()
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for ToggleButtons {
|
||||
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
|
||||
let Some(dock_area) = self.dock_area.upgrade() else {
|
||||
return self.base;
|
||||
};
|
||||
|
||||
let left_dock: Option<bool> = dock_area
|
||||
.read(cx)
|
||||
.has_dock(DockPlacement::Left)
|
||||
.then(|| dock_area.read(cx).is_dock_open(DockPlacement::Left, cx));
|
||||
let right_dock: Option<bool> = dock_area
|
||||
.read(cx)
|
||||
.has_dock(DockPlacement::Right)
|
||||
.then(|| dock_area.read(cx).is_dock_open(DockPlacement::Right, cx));
|
||||
let bottom_dock: Option<bool> = dock_area
|
||||
.read(cx)
|
||||
.has_dock(DockPlacement::Bottom)
|
||||
.then(|| dock_area.read(cx).is_dock_open(DockPlacement::Bottom, cx));
|
||||
|
||||
self.base.child(
|
||||
ButtonGroup::new("toggle-docks")
|
||||
.with_style(self.style)
|
||||
.with_size(self.size)
|
||||
.when_some(left_dock, |this, open| {
|
||||
this.child(
|
||||
Button::new("toggle-left-dock")
|
||||
.icon(IconName::PanelLeft)
|
||||
.selected(open),
|
||||
)
|
||||
})
|
||||
.when_some(bottom_dock, |this, open| {
|
||||
this.child(
|
||||
Button::new("toggle-bottom-dock")
|
||||
.icon(IconName::PanelBottom)
|
||||
.selected(open),
|
||||
)
|
||||
})
|
||||
.when_some(right_dock, |this, open| {
|
||||
this.child(
|
||||
Button::new("toggle-right-dock")
|
||||
.icon(IconName::PanelRight)
|
||||
.selected(open),
|
||||
)
|
||||
})
|
||||
.on_click(move |indexes, cx| {
|
||||
if let Some(ix) = indexes.first() {
|
||||
let placement = match ix {
|
||||
0 => DockPlacement::Left,
|
||||
1 => DockPlacement::Bottom,
|
||||
2 => DockPlacement::Right,
|
||||
_ => DockPlacement::Left,
|
||||
};
|
||||
|
||||
dock_area.update(cx, |this, cx| {
|
||||
this.toggle_dock(placement, cx);
|
||||
})
|
||||
}
|
||||
}),
|
||||
)
|
||||
}
|
||||
}
|
||||
Loading…
Reference in a new issue