table: Fix to render table vertical scrollbar under the head. (#311)
Closes #308, #305 <img width="819" alt="image" src="https://github.com/user-attachments/assets/e22d7ae7-2dfd-4357-be0e-3b94434b1020">
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1 changed files with 132 additions and 127 deletions
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@ -299,6 +299,16 @@ where
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cx.notify();
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}
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/// Return the height of the table head.
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fn table_head_height(&self) -> Pixels {
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match self.size {
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Size::Large => px(48.),
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Size::Small => px(30.),
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Size::XSmall => px(26.),
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_ => px(32.),
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}
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}
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/// When we update columns or rows, we need to refresh the table.
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pub fn refresh(&mut self, cx: &mut ViewContext<Self>) {
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self.prepare_col_groups(cx);
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@ -416,6 +426,119 @@ where
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self.set_selected_col(selected_col, cx);
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}
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/// Scroll table when mouse position is near the edge of the table bounds.
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fn scroll_table_by_col_resizing(
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&mut self,
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pos: Point<Pixels>,
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col_group: ColGroup,
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_: &mut ViewContext<Self>,
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) {
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let mut offset = self.horizontal_scroll_handle.offset();
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let col_bounds = col_group.bounds;
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if pos.x < self.bounds.left() && col_bounds.right() < self.bounds.left() + px(20.) {
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offset.x += px(1.);
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} else if pos.x > self.bounds.right() && col_bounds.right() > self.bounds.right() - px(20.)
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{
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offset.x -= px(1.);
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}
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self.horizontal_scroll_handle.set_offset(offset);
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}
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/// The `ix`` is the index of the col to resize,
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/// and the `size` is the new size for the col.
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fn resize_cols(&mut self, ix: usize, size: Pixels, cx: &mut ViewContext<Self>) {
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const MIN_WIDTH: Pixels = px(10.0);
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const MAX_WIDTH: Pixels = px(1200.0);
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if !self.delegate.can_resize_col(ix) {
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return;
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}
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let size = size.floor();
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let old_width = self.col_groups[ix].width.unwrap_or_default();
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let new_width = size;
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if new_width < MIN_WIDTH {
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return;
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}
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let changed_width = new_width - old_width;
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// If change size is less than 1px, do nothing.
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if changed_width > px(-1.0) && changed_width < px(1.0) {
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return;
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}
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self.col_groups[ix].width = Some(new_width.min(MAX_WIDTH));
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// Resize next col, table not need to resize the right cols.
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// let next_width = self.col_groups[ix + 1].width.unwrap_or_default();
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// let next_width = (next_width - changed_width).max(MIN_WIDTH);
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// self.col_groups[ix + 1].width = Some(next_width);
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cx.notify();
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}
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fn perform_sort(&mut self, col_ix: usize, cx: &mut ViewContext<Self>) {
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let sort = self.col_groups.get(col_ix).and_then(|g| g.sort);
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if sort.is_none() {
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return;
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}
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let sort = sort.unwrap();
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let sort = match sort {
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ColSort::Ascending => ColSort::Descending,
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ColSort::Descending => ColSort::Ascending,
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ColSort::Default => ColSort::Descending,
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};
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for (ix, col_group) in self.col_groups.iter_mut().enumerate() {
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if ix == col_ix {
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col_group.sort = Some(sort);
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} else {
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col_group.sort = Some(ColSort::Default);
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}
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}
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self.delegate_mut().perform_sort(col_ix, sort, cx);
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cx.notify();
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}
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fn move_col(&mut self, col_ix: usize, to_ix: usize, cx: &mut ViewContext<Self>) {
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if col_ix == to_ix {
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return;
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}
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self.delegate.move_col(col_ix, to_ix);
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let col_group = self.col_groups.remove(col_ix);
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self.col_groups.insert(to_ix, col_group);
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cx.notify();
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}
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/// Dispatch delegate's `load_more` method when the visible range is near the end.
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fn load_more(&mut self, visible_range: Range<usize>, cx: &mut ViewContext<Self>) {
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if !self.delegate.can_load_more() {
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return;
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}
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let row_count = self.delegate.rows_count();
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let load_more_count = self.delegate.load_more_threshold();
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// Securely handle subtract logic to prevent attempt to subtract with overflow
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if row_count >= load_more_count {
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if visible_range.end >= row_count - load_more_count {
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cx.spawn(|view, mut cx| async move {
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cx.update(|cx| {
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view.update(cx, |view, cx| {
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view.delegate.load_more(cx);
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})
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})
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})
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.detach()
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}
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}
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}
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fn render_cell(&self, col_ix: usize, _cx: &mut ViewContext<Self>) -> Div {
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let col_width = self.col_groups[col_ix].width;
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@ -433,7 +556,7 @@ where
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}
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/// Show Column selection style, when the column is selected and the selection state is Column.
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fn col_wrap(&self, col_ix: usize, cx: &mut ViewContext<Self>) -> Div {
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fn render_col_wrap(&self, col_ix: usize, cx: &mut ViewContext<Self>) -> Div {
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if self.delegate().can_select_col(col_ix)
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&& self.selected_col == Some(col_ix)
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&& self.selection_state == SelectionState::Column
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@ -450,7 +573,7 @@ where
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Some(
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div()
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.absolute()
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.top_0()
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.top(self.table_head_height())
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.left_0()
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.right_0()
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.bottom_0()
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@ -556,95 +679,6 @@ where
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.into_any_element()
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}
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/// Scroll table when mouse position is near the edge of the table bounds.
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fn scroll_table_by_col_resizing(
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&mut self,
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pos: Point<Pixels>,
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col_group: ColGroup,
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_: &mut ViewContext<Self>,
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) {
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let mut offset = self.horizontal_scroll_handle.offset();
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let col_bounds = col_group.bounds;
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if pos.x < self.bounds.left() && col_bounds.right() < self.bounds.left() + px(20.) {
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offset.x += px(1.);
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} else if pos.x > self.bounds.right() && col_bounds.right() > self.bounds.right() - px(20.)
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{
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offset.x -= px(1.);
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}
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self.horizontal_scroll_handle.set_offset(offset);
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}
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/// The `ix`` is the index of the col to resize,
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/// and the `size` is the new size for the col.
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fn resize_cols(&mut self, ix: usize, size: Pixels, cx: &mut ViewContext<Self>) {
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const MIN_WIDTH: Pixels = px(10.0);
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const MAX_WIDTH: Pixels = px(1200.0);
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if !self.delegate.can_resize_col(ix) {
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return;
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}
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let size = size.floor();
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let old_width = self.col_groups[ix].width.unwrap_or_default();
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let new_width = size;
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if new_width < MIN_WIDTH {
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return;
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}
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let changed_width = new_width - old_width;
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// If change size is less than 1px, do nothing.
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if changed_width > px(-1.0) && changed_width < px(1.0) {
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return;
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}
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self.col_groups[ix].width = Some(new_width.min(MAX_WIDTH));
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// Resize next col, table not need to resize the right cols.
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// let next_width = self.col_groups[ix + 1].width.unwrap_or_default();
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// let next_width = (next_width - changed_width).max(MIN_WIDTH);
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// self.col_groups[ix + 1].width = Some(next_width);
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cx.notify();
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}
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fn perform_sort(&mut self, col_ix: usize, cx: &mut ViewContext<Self>) {
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let sort = self.col_groups.get(col_ix).and_then(|g| g.sort);
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if sort.is_none() {
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return;
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}
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let sort = sort.unwrap();
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let sort = match sort {
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ColSort::Ascending => ColSort::Descending,
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ColSort::Descending => ColSort::Ascending,
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ColSort::Default => ColSort::Descending,
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};
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for (ix, col_group) in self.col_groups.iter_mut().enumerate() {
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if ix == col_ix {
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col_group.sort = Some(sort);
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} else {
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col_group.sort = Some(ColSort::Default);
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}
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}
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self.delegate_mut().perform_sort(col_ix, sort, cx);
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cx.notify();
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}
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fn move_col(&mut self, col_ix: usize, to_ix: usize, cx: &mut ViewContext<Self>) {
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if col_ix == to_ix {
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return;
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}
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self.delegate.move_col(col_ix, to_ix);
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let col_group = self.col_groups.remove(col_ix);
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self.col_groups.insert(to_ix, col_group);
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cx.notify();
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}
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fn render_sort_icon(
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&self,
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col_ix: usize,
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@ -759,30 +793,6 @@ where
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})
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}
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/// Dispatch delegate's `load_more` method when the visible range is near the end.
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fn load_more(&mut self, visible_range: Range<usize>, cx: &mut ViewContext<Self>) {
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if !self.delegate.can_load_more() {
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return;
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}
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let row_count = self.delegate.rows_count();
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let load_more_count = self.delegate.load_more_threshold();
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// Securely handle subtract logic to prevent attempt to subtract with overflow
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if row_count >= load_more_count {
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if visible_range.end >= row_count - load_more_count {
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cx.spawn(|view, mut cx| async move {
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cx.update(|cx| {
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view.update(cx, |view, cx| {
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view.delegate.load_more(cx);
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})
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})
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})
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.detach()
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}
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}
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}
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fn render_table_head(
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&mut self,
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left_cols_count: usize,
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@ -798,12 +808,7 @@ where
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h_flex()
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.w_full()
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.map(|this| match self.size {
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Size::Large => this.h_10(),
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Size::Small => this.h(px(30.)),
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Size::XSmall => this.h(px(26.)),
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_ => this.h_8(),
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})
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.h(self.table_head_height())
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.flex_shrink_0()
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.border_b_1()
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.border_color(cx.theme().border)
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@ -856,7 +861,7 @@ where
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table.render_th(left_cols_count + col_ix, cx)
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}),
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)
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.child(Self::last_empty_col(cx))
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.child(Self::render_last_empty_col(cx))
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.child(
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canvas(
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move |bounds, cx| {
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@ -919,7 +924,7 @@ where
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.border_r_1()
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.border_color(cx.theme().table_row_border)
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.children((0..left_cols_count).map(|col_ix| {
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self.col_wrap(col_ix, cx).child(
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self.render_col_wrap(col_ix, cx).child(
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self.render_cell(col_ix, cx)
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.child(self.delegate.render_td(row_ix, col_ix, cx)),
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)
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@ -936,14 +941,14 @@ where
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self
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// Make the row scroll sync with the
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// horizontal_scroll_handle to support horizontal scrolling.
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.col_wrap(col_ix, cx)
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.render_col_wrap(col_ix, cx)
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.left(horizontal_scroll_handle.offset().x)
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.child(
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self.render_cell(col_ix, cx)
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.child(self.delegate.render_td(row_ix, col_ix, cx)),
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)
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}))
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.child(Self::last_empty_col(cx)),
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.child(Self::render_last_empty_col(cx)),
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)
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// Row selected style
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.when_some(self.selected_row, |this, _| {
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@ -973,11 +978,11 @@ where
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.left(horizontal_scroll_handle.offset().x)
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.child(self.render_cell(col_ix, cx))
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}))
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.child(Self::last_empty_col(cx))
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.child(Self::render_last_empty_col(cx))
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}
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}
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fn last_empty_col(_: &mut WindowContext) -> Div {
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fn render_last_empty_col(_: &mut WindowContext) -> Div {
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h_flex().w(px(100.)).h_full().flex_shrink_0()
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}
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}
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