menu: Add item and export PopupMenuItem with builder methods to PopupMenu. (#1445)

Now we can be easy to add a menu item without define `action`, just use
`on_click` callback.

## Break Changes

- Removed complex methods: `menu_element_with_check_and_disabled`,
`menu_element_with_icon_and_disabled`, you can use `item` and
`PopupMenuItem` instead.
This commit is contained in:
Jason Lee 2025-10-28 14:42:56 +08:00 committed by GitHub
parent 19a54d6065
commit 38a10fe05c
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
3 changed files with 283 additions and 177 deletions

View file

@ -3,8 +3,12 @@ use gpui::{
ParentElement as _, Render, SharedString, Styled as _, Window, actions, div, px,
};
use gpui_component::{
ActiveTheme as _, IconName, button::Button, context_menu::ContextMenuExt, h_flex,
popup_menu::PopupMenuExt as _, v_flex,
ActiveTheme as _, IconName,
button::Button,
context_menu::ContextMenuExt,
h_flex,
popup_menu::{PopupMenuExt as _, PopupMenuItem},
v_flex,
};
use serde::Deserialize;
@ -104,6 +108,7 @@ impl MenuStory {
impl Render for MenuStory {
fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let checked = self.checked;
let view = cx.entity();
v_flex()
.key_context(CONTEXT)
@ -124,6 +129,14 @@ impl Render for MenuStory {
.label("Edit")
.popup_menu(move |this, window, cx| {
this.link("About", "https://github.com/longbridge/gpui-component")
.separator()
.item(PopupMenuItem::new("Handle Click").on_click(
window.listener_for(&view, |this, _, _, cx| {
this.message =
"You have clicked Handle Click".to_string();
cx.notify();
}),
))
.separator()
.menu("Copy", Box::new(Copy))
.menu("Cut", Box::new(Cut))
@ -133,14 +146,23 @@ impl Render for MenuStory {
.separator()
.menu_with_icon("Search", IconName::Search, Box::new(SearchAll))
.separator()
.menu_element(Box::new(Info(0)), |_, cx| {
v_flex().child("Custom Element").child(
div()
.text_xs()
.text_color(cx.theme().muted_foreground)
.child("THis is sub-title"),
)
})
.item(
PopupMenuItem::element(|_, cx| {
v_flex().child("Custom Element").child(
div()
.text_xs()
.text_color(cx.theme().muted_foreground)
.child("This is sub-title"),
)
})
.on_click(
window.listener_for(&view, |this, _, _, cx| {
this.message = "You have clicked on custom element"
.to_string();
cx.notify();
}),
),
)
.menu_element_with_check(checked, Box::new(Info(0)), |_, cx| {
h_flex().gap_1().child("Custom Element").child(
div()

View file

@ -13,7 +13,7 @@ use gpui::{
InteractiveElement, IntoElement, KeyBinding, ParentElement, Pixels, Render, ScrollHandle,
SharedString, StatefulInteractiveElement, Styled, WeakEntity, Window,
};
use gpui::{Half, MouseDownEvent, OwnedMenuItem, Subscription};
use gpui::{ClickEvent, Half, MouseDownEvent, OwnedMenuItem, Subscription};
use std::rc::Rc;
const CONTEXT: &str = "PopupMenu";
@ -59,9 +59,12 @@ pub trait PopupMenuExt: Styled + Selectable + InteractiveElement + IntoElement +
}
impl PopupMenuExt for Button {}
pub(crate) enum PopupMenuItem {
/// An menu item in a popup menu.
pub enum PopupMenuItem {
Separator,
/// A non-interactive label item.
Label(SharedString),
/// A standard menu item.
Item {
icon: Option<Icon>,
label: SharedString,
@ -69,15 +72,19 @@ pub(crate) enum PopupMenuItem {
is_link: bool,
action: Option<Box<dyn Action>>,
// For link item
handler: Option<Rc<dyn Fn(&mut Window, &mut App)>>,
handler: Option<Rc<dyn Fn(&ClickEvent, &mut Window, &mut App)>>,
},
/// A menu item with custom element render.
ElementItem {
icon: Option<Icon>,
disabled: bool,
action: Box<dyn Action>,
action: Option<Box<dyn Action>>,
render: Box<dyn Fn(&mut Window, &mut App) -> AnyElement + 'static>,
handler: Option<Rc<dyn Fn(&mut Window, &mut App)>>,
handler: Option<Rc<dyn Fn(&ClickEvent, &mut Window, &mut App)>>,
},
/// A submenu item that opens another popup menu.
///
/// NOTE: This is only supported when the parent menu is not `scrollable`.
Submenu {
icon: Option<Icon>,
label: SharedString,
@ -86,7 +93,147 @@ pub(crate) enum PopupMenuItem {
},
}
impl FluentBuilder for PopupMenuItem {}
impl PopupMenuItem {
/// Create a new menu item with the given label.
#[inline]
pub fn new(label: impl Into<SharedString>) -> Self {
PopupMenuItem::Item {
icon: None,
label: label.into(),
disabled: false,
action: None,
is_link: false,
handler: None,
}
}
/// Create a new menu item with custom element render.
#[inline]
pub fn element<F, E>(builder: F) -> Self
where
F: Fn(&mut Window, &mut App) -> E + 'static,
E: IntoElement,
{
PopupMenuItem::ElementItem {
icon: None,
disabled: false,
action: None,
render: Box::new(move |window, cx| builder(window, cx).into_any_element()),
handler: None,
}
}
/// Create a new submenu item that opens another popup menu.
#[inline]
pub fn submenu(label: impl Into<SharedString>, menu: Entity<PopupMenu>) -> Self {
PopupMenuItem::Submenu {
icon: None,
label: label.into(),
disabled: false,
menu,
}
}
/// Create a separator menu item.
#[inline]
pub fn separator() -> Self {
PopupMenuItem::Separator
}
/// Creates a label menu item.
#[inline]
pub fn label(label: impl Into<SharedString>) -> Self {
PopupMenuItem::Label(label.into())
}
/// Set the icon for the menu item.
///
/// Only works for [`PopupMenuItem::Item`], [`PopupMenuItem::ElementItem`] and [`PopupMenuItem::Submenu`].
pub fn icon(mut self, icon: impl Into<Icon>) -> Self {
match &mut self {
PopupMenuItem::Item { icon: i, .. } => {
*i = Some(icon.into());
}
PopupMenuItem::ElementItem { icon: i, .. } => {
*i = Some(icon.into());
}
PopupMenuItem::Submenu { icon: i, .. } => {
*i = Some(icon.into());
}
_ => {}
}
self
}
/// Set the action for the menu item.
///
/// Only works for [`PopupMenuItem::Item`] and [`PopupMenuItem::ElementItem`].
pub fn action(mut self, action: Box<dyn Action>) -> Self {
match &mut self {
PopupMenuItem::Item { action: a, .. } => {
*a = Some(action);
}
PopupMenuItem::ElementItem { action: a, .. } => {
*a = Some(action);
}
_ => {}
}
self
}
/// Set the disabled state for the menu item.
///
/// Only works for [`PopupMenuItem::Item`], [`PopupMenuItem::ElementItem`] and [`PopupMenuItem::Submenu`].
pub fn disabled(mut self, disabled: bool) -> Self {
match &mut self {
PopupMenuItem::Item { disabled: d, .. } => {
*d = disabled;
}
PopupMenuItem::ElementItem { disabled: d, .. } => {
*d = disabled;
}
PopupMenuItem::Submenu { disabled: d, .. } => {
*d = disabled;
}
_ => {}
}
self
}
/// Add a click handler for the menu item.
///
/// Only works for [`PopupMenuItem::Item`] and [`PopupMenuItem::ElementItem`].
pub fn on_click<F>(mut self, handler: F) -> Self
where
F: Fn(&ClickEvent, &mut Window, &mut App) + 'static,
{
match &mut self {
PopupMenuItem::Item { handler: h, .. } => {
*h = Some(Rc::new(handler));
}
PopupMenuItem::ElementItem { handler: h, .. } => {
*h = Some(Rc::new(handler));
}
_ => {}
}
self
}
/// Create a link menu item.
#[inline]
pub fn link(label: impl Into<SharedString>, href: impl Into<String>) -> Self {
let href = href.into();
PopupMenuItem::Item {
icon: None,
label: label.into(),
disabled: false,
action: None,
is_link: true,
handler: Some(Rc::new(move |_, _, cx| cx.open_url(&href))),
}
}
#[inline]
fn is_clickable(&self) -> bool {
!matches!(self, PopupMenuItem::Separator)
@ -238,7 +385,7 @@ impl PopupMenu {
/// Add label
pub fn label(mut self, label: impl Into<SharedString>) -> Self {
self.menu_items.push(PopupMenuItem::Label(label.into()));
self.menu_items.push(PopupMenuItem::label(label.into()));
self
}
@ -255,14 +402,8 @@ impl PopupMenu {
disabled: bool,
) -> Self {
let href = href.into();
self.menu_items.push(PopupMenuItem::Item {
icon: None,
label: label.into(),
disabled,
action: None,
is_link: true,
handler: Some(Rc::new(move |_, cx| cx.open_url(&href))),
});
self.menu_items
.push(PopupMenuItem::link(label, href).disabled(disabled));
self
}
@ -277,7 +418,7 @@ impl PopupMenu {
}
/// Add Menu to open link with icon and disabled state
pub fn link_with_icon_and_disabled(
fn link_with_icon_and_disabled(
mut self,
label: impl Into<SharedString>,
icon: impl Into<Icon>,
@ -285,14 +426,11 @@ impl PopupMenu {
disabled: bool,
) -> Self {
let href = href.into();
self.menu_items.push(PopupMenuItem::Item {
icon: Some(icon.into()),
label: label.into(),
disabled,
action: None,
is_link: true,
handler: Some(Rc::new(move |_, cx| cx.open_url(&href))),
});
self.menu_items.push(
PopupMenuItem::link(label, href)
.icon(icon)
.disabled(disabled),
);
self
}
@ -382,29 +520,6 @@ impl PopupMenu {
self.menu_element_with_icon_and_disabled(icon, action, false, builder)
}
/// Add Menu Item with custom element render with icon and disabled state
pub fn menu_element_with_icon_and_disabled<F, E>(
mut self,
icon: impl Into<Icon>,
action: Box<dyn Action>,
disabled: bool,
builder: F,
) -> Self
where
F: Fn(&mut Window, &mut App) -> E + 'static,
E: IntoElement,
{
self.menu_items.push(PopupMenuItem::ElementItem {
render: Box::new(move |window, cx| builder(window, cx).into_any_element()),
action,
icon: Some(icon.into()),
disabled,
handler: None,
});
self.has_icon = true;
self
}
/// Add Menu Item with custom element render with check state
pub fn menu_element_with_check<F, E>(
self,
@ -419,8 +534,30 @@ impl PopupMenu {
self.menu_element_with_check_and_disabled(checked, action, false, builder)
}
/// Add Menu Item with custom element render with icon and disabled state
fn menu_element_with_icon_and_disabled<F, E>(
mut self,
icon: impl Into<Icon>,
action: Box<dyn Action>,
disabled: bool,
builder: F,
) -> Self
where
F: Fn(&mut Window, &mut App) -> E + 'static,
E: IntoElement,
{
self.menu_items.push(
PopupMenuItem::element(builder)
.action(action)
.icon(icon)
.disabled(disabled),
);
self.has_icon = true;
self
}
/// Add Menu Item with custom element render with check state and disabled state
pub fn menu_element_with_check_and_disabled<F, E>(
fn menu_element_with_check_and_disabled<F, E>(
mut self,
checked: bool,
action: Box<dyn Action>,
@ -431,30 +568,13 @@ impl PopupMenu {
F: Fn(&mut Window, &mut App) -> E + 'static,
E: IntoElement,
{
if checked {
self.menu_items.push(PopupMenuItem::ElementItem {
render: Box::new(move |window, cx| builder(window, cx).into_any_element()),
action,
handler: None,
icon: Some(IconName::Check.into()),
disabled,
});
self.has_icon = true;
} else {
self.menu_items.push(PopupMenuItem::ElementItem {
render: Box::new(move |window, cx| builder(window, cx).into_any_element()),
action,
handler: None,
icon: None,
disabled,
});
}
self
}
/// Use small size, the menu item will have smaller height.
pub(crate) fn small(mut self) -> Self {
self.size = Size::Small;
self.menu_items.push(
PopupMenuItem::element(builder)
.action(action)
.when(checked, |item| item.icon(IconName::Check))
.disabled(disabled),
);
self.has_icon = self.has_icon || checked;
self
}
@ -468,7 +588,7 @@ impl PopupMenu {
return self;
}
self.menu_items.push(PopupMenuItem::Separator);
self.menu_items.push(PopupMenuItem::separator());
self
}
@ -483,36 +603,11 @@ impl PopupMenu {
self.submenu_with_icon(None, label, window, cx, f)
}
/// Add a Submenu item with disabled state
pub fn submenu_with_disabled(
self,
label: impl Into<SharedString>,
disabled: bool,
window: &mut Window,
cx: &mut Context<Self>,
f: impl Fn(PopupMenu, &mut Window, &mut Context<PopupMenu>) -> PopupMenu + 'static,
) -> Self {
self.submenu_with_icon_with_disabled(None, label, disabled, window, cx, f)
}
/// Add a Submenu item with icon
pub fn submenu_with_icon(
self,
icon: Option<Icon>,
label: impl Into<SharedString>,
window: &mut Window,
cx: &mut Context<Self>,
f: impl Fn(PopupMenu, &mut Window, &mut Context<PopupMenu>) -> PopupMenu + 'static,
) -> Self {
self.submenu_with_icon_with_disabled(icon, label, false, window, cx, f)
}
/// Add a Submenu item with icon and disabled state
pub fn submenu_with_icon_with_disabled(
mut self,
icon: Option<Icon>,
label: impl Into<SharedString>,
disabled: bool,
window: &mut Window,
cx: &mut Context<Self>,
f: impl Fn(PopupMenu, &mut Window, &mut Context<PopupMenu>) -> PopupMenu + 'static,
@ -523,12 +618,21 @@ impl PopupMenu {
view.parent_menu = Some(parent_menu);
});
self.menu_items.push(PopupMenuItem::Submenu {
icon,
label: label.into(),
menu: submenu,
disabled,
});
self.menu_items.push(
PopupMenuItem::submenu(label, submenu).when_some(icon, |this, icon| this.icon(icon)),
);
self
}
/// Add menu item.
pub fn item(mut self, item: impl Into<PopupMenuItem>) -> Self {
self.menu_items.push(item.into());
self
}
/// Use small size, the menu item will have smaller height.
pub(crate) fn small(mut self) -> Self {
self.size = Size::Small;
self
}
@ -543,14 +647,12 @@ impl PopupMenu {
self.has_icon = true;
}
self.menu_items.push(PopupMenuItem::Item {
icon,
label: label.into(),
disabled,
action: Some(action.boxed_clone()),
is_link: false,
handler: None,
});
self.menu_items.push(
PopupMenuItem::new(label)
.when_some(icon, |item, icon| item.icon(icon))
.disabled(disabled)
.action(action),
);
self
}
@ -627,7 +729,7 @@ impl PopupMenu {
handler, action, ..
}) => {
if let Some(handler) = handler {
handler(window, cx);
handler(&ClickEvent::default(), window, cx);
} else if let Some(action) = action.as_ref() {
self.dispatch_confirm_action(action, window, cx);
}
@ -638,8 +740,8 @@ impl PopupMenu {
handler, action, ..
}) => {
if let Some(handler) = handler {
handler(window, cx);
} else {
handler(&ClickEvent::default(), window, cx);
} else if let Some(action) = action.as_ref() {
self.dispatch_confirm_action(action, window, cx);
}
self.dismiss(&Cancel, window, cx)

View file

@ -244,6 +244,10 @@ menu.menu_element(Box::new(CustomAction), |window, cx| {
### Scrollable Menus
:::warning
When you have enabled `scrollable()` on a menu, avoid using submenus within it, as this can lead to usability issues.
:::
For menus with many items, enable scrolling:
```rust
@ -290,59 +294,9 @@ menu.action_context(focus_handle)
## API Reference
### PopupMenu
| Method | Description |
| -------------------------- | --------------------------------------------- |
| `build(window, cx, f)` | Create a new popup menu with builder function |
| `action_context(handle)` | Set focus handle for action dispatch |
| `min_w(width)` | Set minimum width |
| `max_w(width)` | Set maximum width |
| `max_h(height)` | Set maximum height |
| `scrollable()` | Enable vertical scrolling |
| `external_link_icon(bool)` | Show/hide external link icons |
### Menu Items
| Method | Description |
| --------------------------------------------- | --------------------------------- |
| `menu(label, action)` | Add basic menu item |
| `menu_with_disabled(label, action, disabled)` | Add menu item with disabled state |
| `menu_with_icon(label, icon, action)` | Add menu item with icon |
| `menu_with_check(label, checked, action)` | Add checkable menu item |
| `label(text)` | Add non-interactive label |
| `separator()` | Add visual separator |
| `link(label, url)` | Add link menu item |
| `link_with_icon(label, icon, url)` | Add link with icon |
### Custom Elements
| Method | Description |
| --------------------------------------------------- | ----------------------------------- |
| `menu_element(action, builder)` | Add custom element menu item |
| `menu_element_with_icon(icon, action, builder)` | Add custom element with icon |
| `menu_element_with_check(checked, action, builder)` | Add custom element with check state |
### Submenus
| Method | Description |
| ------------------------------------------------------------- | ------------------------------- |
| `submenu(label, window, cx, builder)` | Add submenu |
| `submenu_with_icon(icon, label, window, cx, builder)` | Add submenu with icon |
| `submenu_with_disabled(label, disabled, window, cx, builder)` | Add submenu with disabled state |
### PopupMenuExt Trait
| Method | Description |
| ----------------------------------------- | ------------------------------------------ |
| `popup_menu(builder)` | Add popup menu to button (top-left anchor) |
| `popup_menu_with_anchor(corner, builder)` | Add popup menu with custom anchor |
### ContextMenuExt Trait
| Method | Description |
| ----------------------- | --------------------------- |
| `context_menu(builder)` | Add context menu to element |
- [PopupMenu]
- [context_menu]
- [PopupMenuItem]
## Examples
@ -369,6 +323,30 @@ div()
})
```
### Add MenuItem without action
Sometimes you may not like to define an action for a menu item, you just want add a `on_click` handler, in this case, the `item` and [PopupMenuItem] can help you:
```rust
use gpui_component::{popup_menu::PopupMenuItem, Button};
Button::new("custom-item-menu")
.label("Options")
.popup_menu(|menu, window, cx| {
menu.item(
PopupMenuItem::new("Custom Action")
.disabled(false)
.icon(IconName::Star)
.on_click(|window, cx| {
// Custom click handler logic
println!("Custom Action Clicked!");
})
)
.separator()
.menu("Standard Action", Box::new(StandardAction))
})
```
### Editor Menu with Shortcuts
```rust
@ -460,3 +438,7 @@ Button::new("settings")
6. **Progressive Disclosure**: Use submenus for complex hierarchies
7. **Clear Labels**: Use descriptive, action-oriented labels
8. **Reasonable Limits**: Use scrollable menus for more than 10-15 items
[PopupMenu]: https://docs.rs/gpui-component/latest/gpui_component/menu/popup_menu/struct.PopupMenu.html
[PopupMenuItem]: https://docs.rs/gpui-component/latest/gpui_component/menu/popup_menu/struct.PopupMenuItem.html
[context_menu]: https://docs.rs/gpui-component/latest/gpui_component/menu/context_menu/trait.ContextMenuExt.html#method.context_menu