plot: Tooltip support multiple dots (#1030)
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1 changed files with 8 additions and 8 deletions
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@ -125,7 +125,7 @@ pub enum TooltipPosition {
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pub struct TooltipState {
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pub index: usize,
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pub cross_line: Point<Pixels>,
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pub dot: Point<Pixels>,
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pub dots: Vec<Point<Pixels>>,
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pub position: TooltipPosition,
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}
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@ -133,13 +133,13 @@ impl TooltipState {
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pub fn new(
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index: usize,
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cross_line: Point<Pixels>,
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dot: Point<Pixels>,
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dots: Vec<Point<Pixels>>,
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position: TooltipPosition,
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) -> Self {
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Self {
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index,
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cross_line,
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dot,
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dots,
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position,
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}
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}
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@ -151,7 +151,7 @@ pub struct Tooltip {
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position: Option<TooltipPosition>,
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gap: Pixels,
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cross_line: Option<CrossLine>,
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dot: Option<Dot>,
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dots: Option<Vec<Dot>>,
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}
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impl Tooltip {
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@ -162,7 +162,7 @@ impl Tooltip {
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position: Default::default(),
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gap: px(0.),
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cross_line: None,
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dot: None,
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dots: None,
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}
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}
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@ -181,8 +181,8 @@ impl Tooltip {
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self
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}
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pub fn dot(mut self, dot: Dot) -> Self {
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self.dot = Some(dot);
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pub fn dots(mut self, dots: impl IntoIterator<Item = Dot>) -> Self {
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self.dots = Some(dots.into_iter().collect());
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self
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}
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}
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@ -224,6 +224,6 @@ impl RenderOnce for Tooltip {
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}
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}),
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)
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.when_some(self.dot, |this, dot| this.child(dot))
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.when_some(self.dots, |this, dots| this.children(dots))
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}
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}
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