Add mouse selection support to Input (#26)
Done reset mouse support of https://github.com/zed-industries/zed/pull/13534 https://github.com/user-attachments/assets/71b1d4e4-eef7-4746-8400-b2e3812e5ad4
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138fc9c7b5
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3 changed files with 138 additions and 6 deletions
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@ -300,6 +300,11 @@ impl TextInput {
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cx.notify()
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}
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fn unselect(&mut self, cx: &mut ViewContext<Self>) {
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self.selected_range = self.cursor_offset()..self.cursor_offset();
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cx.notify()
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}
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fn offset_from_utf16(&self, offset: usize) -> usize {
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let mut utf8_offset = 0;
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let mut utf16_count = 0;
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@ -365,10 +370,80 @@ impl TextInput {
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}
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fn on_blur(&mut self, cx: &mut ViewContext<Self>) {
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self.unselect(cx);
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self.blink_cursor.update(cx, |blink_cursor, cx| {
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blink_cursor.pause(cx);
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});
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}
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fn on_mouse_left_down(
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&mut self,
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event: &MouseDownEvent,
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text_hitbox: Hitbox,
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cx: &mut ViewContext<TextInput>,
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) {
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// Ignore if text is empty
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if self.text.is_empty() {
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return;
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}
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if !text_hitbox.contains(&event.position) {
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return;
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}
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let offset = self.offset_of_position(event.position, &text_hitbox);
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if event.modifiers.shift {
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self.select_to(offset, cx);
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} else {
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self.move_to(offset, cx);
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}
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}
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fn on_drag_move(
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&mut self,
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event: &MouseMoveEvent,
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text_hitbox: Hitbox,
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cx: &mut ViewContext<Self>,
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) {
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// Ignore if text is empty
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if self.text.is_empty() {
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return;
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}
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if self.last_layout.is_none() {
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return;
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}
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if !text_hitbox.contains(&event.position) {
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return;
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}
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let offset = self.offset_of_position(event.position, &text_hitbox);
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if offset == self.cursor_offset() {
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return;
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}
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self.select_to(offset, cx);
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}
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fn offset_of_position(&self, position: Point<Pixels>, hitbox: &Hitbox) -> usize {
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let position = position - hitbox.origin;
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self.last_layout
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.as_ref()
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.map(|line| match line.index_for_x(position.x) {
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Some(ix) => ix,
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None => {
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let last_index = line.len();
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// If the mouse is on the right side of the last character, move to the end
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// Otherwise, move to the start of the line
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if position.x > line.x_for_index(last_index) {
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last_index
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} else {
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0
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}
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}
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})
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.unwrap_or(0)
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}
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}
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impl ViewInputHandler for TextInput {
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@ -475,10 +550,47 @@ struct TextElement {
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input: View<TextInput>,
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}
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impl TextElement {
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fn paint_mouse_listeners(&mut self, hitbox: &Hitbox, cx: &mut WindowContext) {
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cx.on_mouse_event({
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let input = self.input.clone();
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let hitbox = hitbox.clone();
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move |event: &MouseDownEvent, phase, cx| {
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let hitbox = hitbox.clone();
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if phase == DispatchPhase::Bubble {
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match event.button {
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MouseButton::Left => {
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input.update(cx, |input, cx| {
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input.on_mouse_left_down(event, hitbox, cx);
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});
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}
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_ => {}
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}
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}
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}
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});
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cx.on_mouse_event({
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let input = self.input.clone();
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let hitbox = hitbox.clone();
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move |event: &MouseMoveEvent, _, cx| {
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if event.pressed_button == Some(MouseButton::Left) {
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input.update(cx, |input, cx| {
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input.on_drag_move(event, hitbox.clone(), cx);
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});
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}
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}
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});
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}
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}
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struct PrepaintState {
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line: Option<ShapedLine>,
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cursor: Option<PaintQuad>,
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selection: Option<PaintQuad>,
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hitbox: Hitbox,
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}
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impl IntoElement for TextElement {
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@ -491,7 +603,6 @@ impl IntoElement for TextElement {
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impl Element for TextElement {
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type RequestLayoutState = ();
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type PrepaintState = PrepaintState;
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fn id(&self) -> Option<ElementId> {
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@ -606,10 +717,14 @@ impl Element for TextElement {
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None,
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)
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};
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let hitbox = cx.insert_hitbox(bounds, false);
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PrepaintState {
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line: Some(line),
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cursor,
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selection,
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hitbox,
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}
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}
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@ -642,6 +757,7 @@ impl Element for TextElement {
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self.input.update(cx, |input, _cx| {
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input.last_layout = Some(line);
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});
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self.paint_mouse_listeners(&prepaint.hitbox, cx);
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}
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}
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@ -695,9 +811,15 @@ impl Render for TextInput {
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.when_some(self.prefix.clone(), |this, prefix| this.child(prefix))
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.gap_1()
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.items_center()
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.child(div().flex_grow().overflow_x_hidden().child(TextElement {
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input: cx.view().clone(),
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}))
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.child(
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div()
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.flex_grow()
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.overflow_x_hidden()
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.cursor_text()
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.child(TextElement {
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input: cx.view().clone(),
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}),
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)
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.when_some(self.suffix.clone(), |this, suffix| this.child(suffix))
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}
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}
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@ -1,4 +1,6 @@
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use gpui::{hsla, point, AppContext, BoxShadow, Global, Hsla, Pixels, WindowAppearance};
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use gpui::{
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hsla, point, AppContext, BoxShadow, Global, Hsla, Pixels, SharedString, WindowAppearance,
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};
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pub trait ActiveTheme {
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fn theme(&self) -> &Theme;
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@ -264,6 +266,7 @@ pub struct Theme {
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pub title_bar_background: Hsla,
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/// Basic font size
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pub font_size: f32,
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pub font_family: SharedString,
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pub background: Hsla,
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pub foreground: Hsla,
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pub card: Hsla,
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@ -319,6 +322,13 @@ impl From<Colors> for Theme {
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mode: ThemeMode::Dark,
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transparent: Hsla::transparent_black(),
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font_size: 14.0,
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font_family: if cfg!(target_os = "macos") {
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".SystemUIFont".into()
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} else if cfg!(target_os = "windows") {
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"Segoe UI".into()
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} else {
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"FreeMono".into()
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},
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radius: 4.0,
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title_bar_background: colors.title_bar_background,
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background: colors.background,
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@ -132,7 +132,7 @@ impl Render for Workspace {
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.size_full()
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.flex()
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.flex_col()
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// .font(cx.theme.font_size)
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.font_family(cx.theme().font_family.clone())
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.gap_0()
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.justify_start()
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.items_start()
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