mirror of
https://github.com/danbulant/flying-squid
synced 2026-06-16 13:01:12 +00:00
105 lines
No EOL
3.9 KiB
JavaScript
105 lines
No EOL
3.9 KiB
JavaScript
var Vec3 = require('vec3').Vec3;
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module.exports.server=function(serv) {
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serv.playSound = (sound, world, position, {whitelist,blacklist=[],radius=32*32,volume=1.0,pitch=1.0}={}) => {
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var players = (typeof whitelist != 'undefined' ? (typeof whitelist == 'array' ? whitelist : [whitelist]) : serv.getNearby({
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world: world,
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position: position.scaled(32).floored(),
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radius: radius // 32 blocks, fixed position
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}));
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players.filter(player => blacklist.indexOf(player) == -1)
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.forEach(player => {
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var pos = (position || player.entity.position.scaled(1/32)).scaled(8).floored();
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player._client.write('named_sound_effect', {
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soundName: sound,
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x: pos.x,
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y: pos.y,
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z: pos.z,
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volume: volume,
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pitch: Math.round(pitch*63)
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});
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});
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};
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serv.playNoteBlock = (world, position, pitch) => {
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serv.emitParticle(23, world, position.clone().add(new Vec3(0.5, 1.5, 0.5)), {
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count: 1,
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size: new Vec3(0, 0, 0)
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});
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serv.playSound('note.harp', world, position, { pitch: serv.getNote(pitch) });
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};
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serv.getNote = note => 0.5 * Math.pow(Math.pow(2, 1/12), note);
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};
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module.exports.player=function(player,serv) {
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player.playSound = (sound, opt={}) => {
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opt.whitelist = player;
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serv.playSound(sound, player.world, null, opt);
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};
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player._client.on('block_place', ({location}={}) => {
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if (player.entity.crouching) return;
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var pos=new Vec3(location.x,location.y,location.z);
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player.world.getBlockType(pos).then((id) => {
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if (id != 25) return;
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if (!player.world.blockEntityData[pos.toString()]) player.world.blockEntityData[pos.toString()] = {};
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var data = player.world.blockEntityData[pos.toString()];
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if (typeof data.note == 'undefined') data.note = -1;
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data.note++;
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data.note %= 25;
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serv.playNoteBlock(player.world, pos, data.note);
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}).catch((err)=> setTimeout(() => {throw err;},0));
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});
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player._client.on('block_dig', ({location,status} = {}) => {
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if (status != 0 || player.gameMode == 1) return;
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var pos=new Vec3(location.x,location.y,location.z);
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player.world.getBlockType(pos).then((id) => {
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if (id != 25) return;
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if (!player.world.blockEntityData[pos.toString()]) player.world.blockEntityData[pos.toString()] = {};
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var data = player.world.blockEntityData[pos.toString()];
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if (typeof data.note == 'undefined') data.note = 0;
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serv.playNoteBlock(player.world, pos, data.note);
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}).catch((err)=> setTimeout(() => {throw err;},0));
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});
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player.commands.add({
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base: 'playsound',
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info: 'to play sound for yourself',
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usage: '/playsound <sound_name> [volume] [pitch]',
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parse(str) {
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var results=str.match(/([^ ]+)(?: ([^ ]+))?(?: ([^ ]+))?/);
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if(!results) return false;
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return {
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sound_name:results[1],
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volume:results[2] ? parseFloat(results[2]) : 1.0,
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pitch:results[3] ? parseFloat(results[3]) : 1.0
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};
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},
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action({sound_name,volume,pitch}) {
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player.chat('Playing "'+sound_name+'" (volume: ' + volume + ', pitch: ' + pitch + ')');
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player.playSound(sound_name, {volume: volume,pitch: pitch});
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}
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});
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player.commands.add({
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base: 'playsoundforall',
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info: 'to play sound for everyone',
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usage: '/playsoundforall <sound_name> [volume] [pitch]',
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parse(str) {
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var results=str.match(/([^ ]+)(?: ([^ ]+))?(?: ([^ ]+))?/);
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if(!results) return false;
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return {
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sound_name:results[1],
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volume:results[2] ? parseFloat(results[2]) : 1.0,
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pitch:results[3] ? parseFloat(results[3]) : 1.0
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};
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},
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action({sound_name,volume,pitch}) {
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player.chat('Playing "'+sound_name+'" (volume: ' + volume + ', pitch: ' + pitch + ')');
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serv.playSound(sound_name, player.world, player.entity.position.scaled(1/32), {volume: volume,pitch: pitch});
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}
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});
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}; |