flying-squid/lib/playerPlugins
2015-09-05 20:03:10 +02:00
..
animations.js improve animations.js a bit 2015-08-28 21:22:28 +02:00
blocks.js use prismarine-world : flying-squid has now 9 chunk columns 2015-09-05 20:03:10 +02:00
chat.js add player.handleCommand to the api, improve command handling 2015-08-28 01:10:35 +02:00
commands.js add player.handleCommand to the api, improve command handling 2015-08-28 01:10:35 +02:00
communication.js Continue refactoring : client now in a player object, methods added to that player object, progress on #3 2015-08-26 20:13:01 +02:00
digging.js use prismarine-world : flying-squid has now 9 chunk columns 2015-09-05 20:03:10 +02:00
log.js add username to the player object 2015-08-26 21:48:56 +02:00
login.js use prismarine-world : flying-squid has now 9 chunk columns 2015-09-05 20:03:10 +02:00
logout.js implement digging correctly by using prismarine-block digTime function, fix #7 2015-08-29 04:25:34 +02:00
placeBlock.js place block with empty hand crash fixed 2015-08-28 23:17:20 +02:00
pvp.js You can only hurt someone in survival, fix #23 2015-08-28 23:00:46 +02:00
respawn.js Fixed player respawn health 2015-08-28 11:05:49 -04:00
settings.js gameMode handling and better spawn point : now choose randomly in an array of points 2015-08-27 03:01:26 +02:00
updatePositions.js implement looking, thanks @Gjum and @mhsjlw 2015-08-28 22:15:24 +02:00